branchBeep/maincancel

929 Commits over 821 Days - 0.05cph!

9 Years Ago
Enabled keyword in shader
9 Years Ago
deleted old materials readded to beep truck
9 Years Ago
Updated scene merged Camera rotate scripts
9 Years Ago
added exploded exports for bakes
9 Years Ago
removed substance painter folder locally
9 Years Ago
added correct materials for ian, fixed UV1 on materials
9 Years Ago
tweaked lighting and main and rear materials so lighting looks better
9 Years Ago
Can now switch textures in paint mode
9 Years Ago
Added more stickers Can remove and reapply
9 Years Ago
re-uved lod0 on uv channel 2 to match lod 1, fixed uv errors and flipped elements, re-exported both
9 Years Ago
fixed out of bounds texture access
9 Years Ago
added beep truck lod0 prefab, adding training scene
9 Years Ago
added rough garage scene to paint_scene, tweaked lighting, tweaked materials, added some new decals
9 Years Ago
made new decals read/write enabled
9 Years Ago
Added shaderforge to beep project Created new paintable truck shader Created temporary paintable texture
9 Years Ago
Updated decal painter
9 Years Ago
added truck animation to scene
9 Years Ago
added animation to scene
9 Years Ago
fixed beep truck rear multiple materials issue and rebuilt lod0 prefab
9 Years Ago
Added preview to truck painter
9 Years Ago
Switched material type Optimised decal test
9 Years Ago
Added horn effect
9 Years Ago
created city hex blocks max and exported fbx
9 Years Ago
Test hex road layout and scene
9 Years Ago
tidied up road system, welded and snapped verts to minimise gaps added sidewalk and made road correct height added basic materials
9 Years Ago
Added LOD1 playable prefab
9 Years Ago
New RCC
9 Years Ago
added collision meshes to hex pieces
9 Years Ago
exported reworked city hex blocks , and exported fbx of a test city scene
9 Years Ago
Deleted RCC 2
9 Years Ago
Updated RCC to v3 New driveable lod 1 truck
9 Years Ago
Updated downforce
9 Years Ago
reworking hex block to have better tesselation and matching up road surfaces
9 Years Ago
remade all hex pieces with new hex system and matched up all roads correctly and renamed
9 Years Ago
Updated to 5.3.4p6 Fixed some console related issues
9 Years Ago
re-exported hex city pieces
9 Years Ago
Added autosnap script
9 Years Ago
added buildings to city max
9 Years Ago
added buildings to city hex blocks, unified and exported to unity
9 Years Ago
Updated scenes Removed old truck prefab
9 Years Ago
Updated truck with right materials
9 Years Ago
remade hex pieces with new road width
9 Years Ago
Added reporter Added rotate function for hex grid Switch to paint mode
9 Years Ago
created new resolution roads and hex system and exportede
9 Years Ago
added new city blocks to new scene and combined to make test city
9 Years Ago
Updated city scene Changed mission queue layout Updated inputs
9 Years Ago
made buildings lower, tidied up hex blocks and added to scene. added fog and lighting
9 Years Ago
Updated paint mode scene lighting
9 Years Ago
Added networking items to city scene
9 Years Ago
Fixed NRE in race ui