929 Commits over 821 Days - 0.05cph!
Added workshop and ui background to game scene
Added truck painter to single player scene
Applies truck def
Added workshop canvas / mode
creating railways stairs and building collision
Added workshop truck prefab
building in rooftops, created lift entrance, created backs to buildings
Show avatars in mission panels in game
cutting in train tracks to hex
working on train tracks steps
Fix for when map not available
added railway bridge prefab segments and fixed materials
finished up building 4, created building 5, created raised train track prefab
added building 3, working on buildings 4 and 5
working on building prefab 3
creating building prefab 2 and added to unity scene
created building prefab and added to trim scene
added "god ray" markers, fixed skybox clouds, added some minimap ui elements
Added fadeout anim for notification prefab
Added TMPro
Updated mission panel
Added race leader
added glass decal layer to glass shader so glass can have detailing and letters etc
added and updating whole building prefabs scene
Now shows mission outlines in race bar
Added trophy to truck icon
Updated racebar to use avatar trucks
Lock camera when large map is open
Can now click on large map icons for GPS directions
removed black mask from speedo masks
reduced size and removed black mask on minimap icons
Switched notification panel
Hide map markers / start effects when joining a mission
reduced size of steam icons and made mask transparent
Started reworking mission panels in game, added distance
Switched notifications from phone to standalone
Fix large map icon rotation
Switched to new reporter / performance
fixed NRE on startup for 32Bit
Added wheel rims and wheels now spin
Changed path generation for race mission
Updated speed trap avatar
Allow non local connection
Race mission fixes
Avatar downloading from Steam Friends
added new skydome and skydome cloud prefabs
Race mission now playable in single player mode
Server side fixes for race mission
saved truck max restored to original settings (keeping trim scene separate)
Fixed gps updates on both maps
re-exported truck to remove trim and fixed up material
updated ui truck icons to be larger and not alias so badly