929 Commits over 821 Days - 0.05cph!
Added boost particles
Can only join one mission at a time
Added multiple start points
Updated plugin / bug reporter for non windows platforms
Fixed workshop to game issue
Added player markers
Set visible range for HUD
Added grass physics material to off road sections
Switched JSON plugin
Zoomed out minimap
Started work on server list
Switched to getting the server list from facepunch api
Switched tire marks on grass, changed surface properties, added wheel particles
Added player counts and uptime stats to server
Broadcast horn
Added build date / version
Added xbox network sample
Started new mission
Fixed server time
Started new mission UI
Passing truck collision through to missions
Added timeout to package collision
Package mission can be won
cleans up now
Switched missions to use correct icons
Added boost meter
Updated missions to broadcast player list
Stopped time going negative and kept mission panel on screen until mission started
commiting new truck with textures
Updated missions to show player list
added city_2 scene with new hex blocks, better road width and simplecity buildings on
Added sounds
Updated new city scene
Fixed UI scale
Added PP
Updated race sounds
Fixed Mini Map camera
Fixed package rotation
added cops and robbers swag bag and face mask, and dollar sprite sheet wip
Can now detect when wheels are off ground or not upright to respawn
adding police siren prop.
added swag bag and box material to unity city 2 scene
created and added bank note particle effect.
Updated mission to drop package
Added game start analytics
added police props to unity and animated siren and security camera
added lights to siren and fixed anim
Added mission props to prefabs
Updated race UI
Started text chat
Added collision for lamposts / trees etc
Added bomb prop to player truck
Updated text chat
Refactoring race mission to have multiple checkpoints
Multi checkpoint race with effects / ui
Updated delivery clash with rage quit fix
Switched to world space player names
Added truck colours
Increased mission radius marker
Fix for player panel not removing
Updated mission identifiers
Added steamworks
Server can broadcast mission termination
Added option to disable prop change
Added effect manager and explosion