repoGarrys Modcancel

7,496 Commits over 2,314 Days - 0.13cph!

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4 Years Ago
Automated Windows Build #618
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4 Years Ago
Automated OSX Build #618
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4 Years Ago
Automated Linux Build #618
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4 Years Ago
Render shadows that have already been cached even after the r_shadowmaxrendered limit
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4 Years Ago
Automated Windows Build #617
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4 Years Ago
Automated OSX Build #617
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4 Years Ago
Automated Linux Build #617
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4 Years Ago
Added "alpha" option to render.Capture (def true), set to false to disable alpha(make it full opaque)
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4 Years Ago
Automated Windows Build #616
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4 Years Ago
Automated Windows Build #615
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4 Years Ago
Automated OSX Build #615
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4 Years Ago
Automated Linux Build #615
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4 Years Ago
* Clamped possible values of render.SetLightingMode to 0-2 to avoid crashes * render.Capture's alpha channel is now always fully opaque
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4 Years Ago
Automated Windows Build #614
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4 Years Ago
Automated OSX Build #614
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4 Years Ago
Automated Linux DS Build #614
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4 Years Ago
Automated Linux Build #614
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4 Years Ago
Fixed debug builds Replaced queued console-print vector/mutex with TSList
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4 Years Ago
Automated Windows Build #613
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4 Years Ago
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4 Years Ago
Automated Windows Build #612
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4 Years Ago
Automated Linux DS Build #612
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4 Years Ago
Automated OSX Build #612
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4 Years Ago
Automated Linux Build #612
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4 Years Ago
LuaJIT 2.0.4
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4 Years Ago
Automated Windows Build #611
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4 Years Ago
Automatically build garrysmod_tools (on Windows)
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4 Years Ago
Automated Windows Build #610
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4 Years Ago
Automated OSX Build #609
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4 Years Ago
Automated Linux DS Build #609
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4 Years Ago
Automated Linux Build #609
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4 Years Ago
Added $Group keyword to VPC, sets solution folder to place directory under in Visual Studio Added garrysmod_tools to groups.vgc
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4 Years Ago
Automated Windows Build #608
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4 Years Ago
'Updated' dx9sdk to February 2010 Removed use of old DirectShow API from Hammer Fixed hammer compilation issues
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4 Years Ago
Automated Windows Build #607
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4 Years Ago
Automated Linux DS Build #607
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4 Years Ago
Automated OSX Build #607
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4 Years Ago
Automated Linux Build #607
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4 Years Ago
CBaseLuaInterface::IsType won't call lua_type twice
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4 Years Ago
Automated Windows Build #606
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4 Years Ago
Silence copybins_win32.bat
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4 Years Ago
Automated Windows Build #605
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4 Years Ago
Automated OSX Build #605
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4 Years Ago
Automated Linux Build #605
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4 Years Ago
Use memcpy for copying LightDesc_t objects in to shaderapi
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4 Years Ago
Automated Windows Build #604
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4 Years Ago
Automated OSX Build #604
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4 Years Ago
Automated Linux DS Build #604
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4 Years Ago
Automated Linux Build #604
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4 Years Ago
CMatRenderCallQueue allocations now use a fixed-size buffer Removed ref-counting from render contexts Removed all code that could dynamically create render contexts (unused anyway)
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