repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

7 Years Ago
cherry-pick
7 Years Ago
fix undefined behaviour in m_VoxWords population
7 Years Ago
Change PLAYERANIMEVENT_CANCEL_RELOAD's value to be closer to the rest pf Lua exposed PLAYERANIMEVENTs Changed the default value of r_hunkalloclightmaps to 0
7 Years Ago
* Added PLAYERANIMEVENT_CANCEL_RELOAD enum * Automatically fire PLAYERANIMEVENT_CANCEL_RELOAD on weapon switch * Moved the Map and Source Engine version text when console is open a bit down so it can be read
7 Years Ago
Better npc_barnacle behavior with ai_ignoreplayers Entity.AddCallback will now error instead of silently failing when given not a function on its 2nd argument
7 Years Ago
render.DrawSphere will no longer draw one less longitude step than specified
7 Years Ago
Chromium 65... scrolling is broken
7 Years Ago
GitHub: * Changed Toolgun's holdtype from pistol to revolver to match the view model * GetCreator now returns NULL for no creator, instead of nil * Updated gm_video with console output on start/end, added vid_sound 1/0 to control sound recording, added console command help text
7 Years Ago
Cleaned up weapon_base
7 Years Ago
Added a bunch of new entity translations that might show up in the kill feed
7 Years Ago
7 Years Ago
test disabling g_FailedSounds on osx builds
7 Years Ago
Restore functionality of env_wind for now
7 Years Ago
file.Exists and file.IsDir will return false instead of nil when used on invalid files or files Lua has no access to. Added file.Rename( oldFileName, newFileName ), same restrictions as file.Write/file.Open apply.
7 Years Ago
Removed game/bin/sdk.fgd, as it was unused and contained non-existent/duplicate entities Updated .fgd files (for Hammer) to include GMod specific Sandbox key values.
7 Years Ago
resolve ntfs junctions before passing resource directories to cef
7 Years Ago
sandbox system flash is ok
7 Years Ago
use launcher exe for sub-process
7 Years Ago
Decode URI paths before handling asset requests Same file ext -> mime type behaviour as awesomium imp for asset requests
7 Years Ago
Entity.IsRagdoll will attempt to return proper value when the entity is marked for deletion.
7 Years Ago
Vector/Angle.Mul and Div methods now have correct type checking and errors
7 Years Ago
cors whitelisting for asset protocol
7 Years Ago
Added Vector.Div( number ) Added Angle.__div, Angle.Div, Angle.Mul, Angle.Add, Angle.Sub
7 Years Ago
Added Player.IsSprinting
7 Years Ago
Added better bounds checking to CBaseAnimating::GetSequenceActivity (Entity:GetSequenceActivity)
7 Years Ago
Added Entity.GetSequenceMovement( int, float, float ) = bool, vec, ang
7 Years Ago
util.TableToJSON returns nil unless top-most element is an object or array
7 Years Ago
Fixed a stack overflow in DListView
7 Years Ago
Entity.DeleteOnRemove() can no longer remove players or the world
7 Years Ago
Updated language files
7 Years Ago
sqlite perf
7 Years Ago
sqlite perf
7 Years Ago
sqlite perf
7 Years Ago
Added TYPE_PHYSCOLLIDE enum (OOPS)
7 Years Ago
merge from main
7 Years Ago
CShaderAPIDx8::OverrideBlend no longer fucks up CTransitionTable::ApplyAlphaBlend CShaderAPIDx8::OverrideBlend can now override blend operation Added render.OverrideBlend (sry render.OverrideBlendFunc) BLENDFUNC enums
7 Years Ago
merge
7 Years Ago
move previous fix in to CBaseAnimating
7 Years Ago
Merge from /main
7 Years Ago
Entity:SetModel no longer screws up datacache lock counts when called on CBaseAnimating ents
7 Years Ago
Merge from main
7 Years Ago
Clientside ragdolls of NPCs will properly inherit material override Serverside ragdolls of NPCs will now properly inherit color and material override Added CNavArea.SetCostSoFar( num ) Updated kb_act.lst
7 Years Ago
full merge from main
7 Years Ago
steam.inf
7 Years Ago
Cherry picking from main
7 Years Ago
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7 Years Ago
7 Years Ago