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4,276 Commits over 2,710 Days - 0.07cph!

6 Years Ago
Replay UI now plays more nicely with the new UI, avoiding overlap etc Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Now show placeholder avatar while real avatar is still loading CHIPPY-313: Added delay before leaderboard appears on game over CHIPPY-314: Removed two causes of a long hang on death / victory
6 Years Ago
egg explodes eventually tutorial progression events
6 Years Ago
part HitFlashColorDamaged cleaned up trap can change pixel shader properties from json eggShield fix cannon nullRef
6 Years Ago
hopefully fixed parts-falling-off bug for good better trap spawning
6 Years Ago
CHIPPY-309: Added medals to leaderboard entries Fixed case where campaign medal counts wouldn't display CHIPPY-300: Added countdown to next medal to the HUD Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
renamed sfx params to Modifier
6 Years Ago
playsfx maxDistance modifier param
6 Years Ago
part patternSfxDistanceMultiplier
6 Years Ago
storm trap, fixed bullet child rotation trench trap tweaked trench trap patterns
6 Years Ago
Re-fixed Pxc divergence fix from 4d847b93a2dd4c56b1d924ee96f76015b5ce8d76 Some more divergence fixes Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
looping trap sfx un-reverted Pxc changes
6 Years Ago
brightened some trench form 1 pixels trap timer text
6 Years Ago
onion balance egg powerup handled better now double powerup eggs; powerups that arent chosen fade out slower
6 Years Ago
storm following orb looping sfx tweaked storm orb sfx
6 Years Ago
looping sfx looping sfx example
6 Years Ago
balance changes, frame/fuse/hunter/etc trench stage balance
6 Years Ago
fuse egg claw eggs changed mech turret working on trap Merge branch 'master' of SpaceUsurperUnity more trap track subclass menu new logo
6 Years Ago
Stopped pixel chunks from despawning during dynamic updates, which caused desyncs Fix for possible error while updating speech bubbles
6 Years Ago
Better error when a callmethod target is null Fixed replay corruption when switching powerup when none are equipped Fixed not being able to wrap backwards through powerups Fixed causes of divergences in Pxc Fixed causes of divergences in Laser Fixed missing fonts in replay UI Fixed player movement properties not being reset properly Misc replay diagnostic stuff
6 Years Ago
tentacle eggs and revenge bullets more eggs and revenge bullets in other bosses invasion egg fuse egg issue
6 Years Ago
CHIPPY-303: Added new replay format that stores current selected powerup index CHIPPY-303: Reworked status effect switching to work with the new replay format Added SwitchOnPickup to OptionsData CHIPPY-303: Reworked how selectables are switched again, now using SwitchOnPickup option Added Switch On Pickup option to input menu Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
tutorial polish trench eggs onion eggs, tweaks hunter eggs new turret control method
6 Years Ago
laser robo req to kill form 2
6 Years Ago
octopus boss changes, bubble grid is a curse, etc egg implosion repels bullets
6 Years Ago
laser egg and cache laser params laser boss changes, scope is now a curse pattern
6 Years Ago
generic powerup pattern reworked all powerup bullets improved egg movement egg powerup moves properly Merge branch 'master' of SpaceUsurperUnity removed debug
6 Years Ago
CHIPPY-299: Fixed HUD staying squashed if you exit a stage from the pause screen CHIPPY-295: Updated Facepunch.Steamworks, leaderboard total counts update when fetching
6 Years Ago
Revert "CHIPPY-306: Fixed campaign items getting re-created unnecessarily" This reverts commit e42740d75dbdcb2689cf8327fac3ba3e999dca61. CHIPPY-307: Fixed possible NRE on score fetch
6 Years Ago
CHIPPY-305: More rigourous fix CHIPPY-306: Fixed campaign items getting re-created unnecessarily CHIPPY-306: Cleanup of campaign items when destroyed Made a bunch of warnings editor-only
6 Years Ago
CHIPPY-305: Fixed possible NRE in RenderQuads Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Fixed off-by-one when completing the last stage of a campaign
6 Years Ago
octopus starts on first form again
6 Years Ago
lock levels
6 Years Ago
Reduced intro boss implode time Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
curse bullets sound more evil
6 Years Ago
CHIPPY-296: Added "continue" button prompt to victory screen on first win Returns to main menu with the next unlocked stage selected Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
fix frame toggleMines Merge branch 'master' of SpaceUsurperUnity changed egg movement when hit
6 Years Ago
Fixed possible NRE CHIPPY-302: Target frame rate caps at max supported by monitor by default Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
force-respawn pixels that werent spawned Merge branch 'master' of SpaceUsurperUnity reduced curse code duplication, made them more negative looking Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
CHIPPY-304: Fixed leaderboards not focussing on the local player
6 Years Ago
Added Switch FSM action Converted intro scripts to use new switch action
6 Years Ago
Updated Facepunch.ExpressionStrings
6 Years Ago
Updated Facepunch.ExpressionStrings
6 Years Ago
Updated Facepunch.ExpressionStrings with null coalescing support Updated Facepunch.ExpressionStrings Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
removed debug damage
6 Years Ago
Fixed loaded nested json objects inside #includes
6 Years Ago
game analytics, tweaks Merge branch 'master' of SpaceUsurperUnity json include bug, etc Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fix for possible nullref when trying to delete an old replay Marked some more pure methods
6 Years Ago
Updated Facepunch.ExpressionStrings Marked a bunch of whitelisted pure functions with [PureAttribute] to help the new codegen optimizer Fixed PureAttribute being omitted from builds
6 Years Ago
Updated Facepunch.ExpressionStrings Finished LeaderboardView.SetLeaderboard