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4,276 Commits over 2,710 Days - 0.07cph!
Replay UI now plays more nicely with the new UI, avoiding overlap etc
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Now show placeholder avatar while real avatar is still loading
CHIPPY-313: Added delay before leaderboard appears on game over
CHIPPY-314: Removed two causes of a long hang on death / victory
egg explodes eventually
tutorial progression events
part HitFlashColorDamaged
cleaned up trap
can change pixel shader properties from json
eggShield
fix cannon nullRef
hopefully fixed parts-falling-off bug for good
better trap spawning
CHIPPY-309: Added medals to leaderboard entries
Fixed case where campaign medal counts wouldn't display
CHIPPY-300: Added countdown to next medal to the HUD
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
renamed sfx params to Modifier
playsfx maxDistance modifier param
part patternSfxDistanceMultiplier
storm trap, fixed bullet child rotation
trench trap
tweaked trench trap patterns
Re-fixed Pxc divergence fix from 4d847b93a2dd4c56b1d924ee96f76015b5ce8d76
Some more divergence fixes
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
looping trap sfx
un-reverted Pxc changes
brightened some trench form 1 pixels
trap timer text
onion balance
egg powerup handled better now
double powerup eggs; powerups that arent chosen fade out slower
storm following orb looping sfx
tweaked storm orb sfx
looping sfx
looping sfx example
balance changes, frame/fuse/hunter/etc
trench stage balance
fuse egg
claw eggs
changed mech turret
working on trap
Merge branch 'master' of SpaceUsurperUnity
more trap
track subclass
menu new logo
Stopped pixel chunks from despawning during dynamic updates, which caused desyncs
Fix for possible error while updating speech bubbles
Better error when a callmethod target is null
Fixed replay corruption when switching powerup when none are equipped
Fixed not being able to wrap backwards through powerups
Fixed causes of divergences in Pxc
Fixed causes of divergences in Laser
Fixed missing fonts in replay UI
Fixed player movement properties not being reset properly
Misc replay diagnostic stuff
tentacle eggs and revenge bullets
more eggs and revenge bullets in other bosses
invasion egg
fuse egg issue
CHIPPY-303: Added new replay format that stores current selected powerup index
CHIPPY-303: Reworked status effect switching to work with the new replay format
Added SwitchOnPickup to OptionsData
CHIPPY-303: Reworked how selectables are switched again, now using SwitchOnPickup option
Added Switch On Pickup option to input menu
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
tutorial polish
trench eggs
onion eggs, tweaks
hunter eggs
new turret control method
laser robo req to kill form 2
octopus boss changes, bubble grid is a curse, etc
egg implosion repels bullets
laser egg and cache laser params
laser boss changes, scope is now a curse pattern
generic powerup pattern
reworked all powerup bullets
improved egg movement
egg powerup moves properly
Merge branch 'master' of SpaceUsurperUnity
removed debug
CHIPPY-299: Fixed HUD staying squashed if you exit a stage from the pause screen
CHIPPY-295: Updated Facepunch.Steamworks, leaderboard total counts update when fetching
Revert "CHIPPY-306: Fixed campaign items getting re-created unnecessarily"
This reverts commit e42740d75dbdcb2689cf8327fac3ba3e999dca61.
CHIPPY-307: Fixed possible NRE on score fetch
CHIPPY-305: More rigourous fix
CHIPPY-306: Fixed campaign items getting re-created unnecessarily
CHIPPY-306: Cleanup of campaign items when destroyed
Made a bunch of warnings editor-only
CHIPPY-305: Fixed possible NRE in RenderQuads
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Fixed off-by-one when completing the last stage of a campaign
octopus starts on first form again
Reduced intro boss implode time
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
curse bullets sound more evil
CHIPPY-296: Added "continue" button prompt to victory screen on first win
Returns to main menu with the next unlocked stage selected
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
fix frame toggleMines
Merge branch 'master' of SpaceUsurperUnity
changed egg movement when hit
Fixed possible NRE
CHIPPY-302: Target frame rate caps at max supported by monitor by default
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
force-respawn pixels that werent spawned
Merge branch 'master' of SpaceUsurperUnity
reduced curse code duplication, made them more negative looking
Merge branch 'master' of SpaceUsurperUnity
CHIPPY-304: Fixed leaderboards not focussing on the local player
Added Switch FSM action
Converted intro scripts to use new switch action
Updated Facepunch.ExpressionStrings
Updated Facepunch.ExpressionStrings
Updated Facepunch.ExpressionStrings with null coalescing support
Updated Facepunch.ExpressionStrings
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Fixed loaded nested json objects inside #includes
game analytics, tweaks
Merge branch 'master' of SpaceUsurperUnity
json include bug, etc
Merge branch 'master' of SpaceUsurperUnity
Fix for possible nullref when trying to delete an old replay
Marked some more pure methods
Updated Facepunch.ExpressionStrings
Marked a bunch of whitelisted pure functions with [PureAttribute] to help the new codegen optimizer
Fixed PureAttribute being omitted from builds
Updated Facepunch.ExpressionStrings
Finished LeaderboardView.SetLeaderboard