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4,266 Commits over 2,527 Days - 0.07cph!

6 Years Ago
Switched button to browse campaign scores
6 Years Ago
Fixed case where pressing escape in the main menu won't toggle the corner menu Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
minor tweaks
6 Years Ago
Changed which action toggles corner menu in main menu Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
some tweaks to levels Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Fixed a warning
6 Years Ago
Game over UI control tweaks
6 Years Ago
Fixed typo in onion boss json
6 Years Ago
Fixed NREs when unable to read json
6 Years Ago
Fixed json reading errors not being marked as errors Can navigate back to main menu on game over Can now restart stage on victory
6 Years Ago
Fixed being able to select hidden menu items during game over Stage no longer stays paused on victory
6 Years Ago
Better JsonReaderException logging Progress doesn't animate again when switching back to it while still paused
6 Years Ago
CHIPPY-188: Fixed lasers hanging around after their part dies
6 Years Ago
CHIPPY-188: Fixed lasers not rotating after last commit
6 Years Ago
CHIPPY-188: Fixed another possible case where laser lines might not be removed properly
6 Years Ago
Making extra sure laser rectlines aren't reused
6 Years Ago
changelog removed laser visual bug
6 Years Ago
merge difficulty ranks changed some menu cores tweaked some powerup drops
6 Years Ago
some laser stage changes fixed laser boss spawning robo units Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity removed skull sprites some guard boss changes some zoo changes
6 Years Ago
Level select styling tweaks
6 Years Ago
Fixed some cases where pause / game over fadeing wasn't resetting
6 Years Ago
Added Planet.ToString() CHIPPY-163: Fixed planet links being wrong colour when first entering menu
6 Years Ago
CHIPPY-187: Fixed returning to last selected stage
6 Years Ago
CHIPPY-183: Game over UI is now in the centre of the screen
6 Years Ago
Stage_Fading can now support custom fading from multiple sources CHIPPY-185: Fixed not being able to use the restart button during game over
6 Years Ago
CHIPPY-184: Added sfx to progress bar
6 Years Ago
cant collect powerups that are already max level replaced armor lasso bullets with warp Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity made bubble border thicker removed some ununused sprites improved some tentacle stuff some invasion changes storm boss changes Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
CHIPPY-182: Stage doesn't auto-restart on death CHIPPY-182: Fixed pressing enter to restart on death not working
6 Years Ago
Fixed a couple of exceptions when not connected to steam CHIPPY-175: Removed old progress notification thing CHIPPY-175: Removed death progress UI connector
6 Years Ago
CHIPPY-175: Fixed game over UI position
6 Years Ago
Fixed stages not resetting
6 Years Ago
CHIPPY-175: Progress bar appears on death CHIPPY-175: Working on death progress bar placement / styling
6 Years Ago
changed intro powerups/patterns can damage pixels while form spawning but cant destroy them Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity some messing with pixelchunks some tweaks to trench level balance changes to Beginner levels
6 Years Ago
CHIPPY-175: Working on progress bar on pause / victory
6 Years Ago
CHIPPY-162: Moved victory UI to a prefab Added public ScoringHandler property to GameStage CHIPPY-173: Can now return to main menu from victory screen with one button press Removed old victory UI Added separate leaderboard corner menu icon CHIPPY-162: Started working on new gameover / victory UI CHIPPY-162: Basic new pause menu UI
6 Years Ago
CHIPPY-181: Added Stage_Scoring.HasCheated Replays / scores aren't submitted if cheated CHIPPY-181: Can now press L to instantly show victory screen
6 Years Ago
CHIPPY-180: Fixed another possible case Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
guard shot pattern uses hexagons tweaked intro patterns merge fixed angle issue with intro pattern
6 Years Ago
CHIPPY-180: Fixed sometimes using different paths for the same status effect key
6 Years Ago
laser lengthLerpSpeed new shield effect improve some powerup icons sabre powerup, fixed child bullet rotation bug, can set pixel transform color
6 Years Ago
fixed bug with out-of-bounds bullet not leaving parent pattern audio polish when in slowmo etc merge
6 Years Ago
Logging stage list for use on /watch page Logging file quotas Unit progress logging only for editor builds Merge branch 'master' of SpaceUsurperUnity CHIPPY-159: Some logging to investigate CHIPPY-159: Fixed not setting paramCollection in FsmSetValueAction.Prepare
6 Years Ago
hexagon bullets Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
CHIPPY-137: Progress / score is now calculated at the moment of death
6 Years Ago
CHIPPY-137: Added progress weighting properties CHIPPY-137: Basic form progress weighting working CHIPPY-137: Added custom progress scriptfunc to unit forms CHIPPY-137: Better weighting calculation for units required by others
6 Years Ago
CHIPPY-172: Updated Facepunch.ExpressionStrings CHIPPY-172: Can now access scripted properties of Units, Stages and the Player through `target.Get<Type>(name)`
6 Years Ago
CHIPPY-171: Updated Facepunch.ExpressionStrings
6 Years Ago
CHIPPY-170: Implemented "index" param for SetValue actions
6 Years Ago
CHIPPY-150: Added test for SetValue with an "index" CHIPPY-169: Updated Facepunch.ExpressionStrings
6 Years Ago
CHIPPY-151: Added example of array initialization Fixed replay testing being on for some reason CHIPPY-151: Added `length` property to custom property definitions CHIPPY-151: Can now initialize arrays with an array of values