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4,276 Commits over 2,710 Days - 0.07cph!

6 Years Ago
fixed bug with out-of-bounds bullet not leaving parent pattern audio polish when in slowmo etc merge
6 Years Ago
Logging stage list for use on /watch page Logging file quotas Unit progress logging only for editor builds Merge branch 'master' of SpaceUsurperUnity CHIPPY-159: Some logging to investigate CHIPPY-159: Fixed not setting paramCollection in FsmSetValueAction.Prepare
6 Years Ago
hexagon bullets Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
CHIPPY-137: Progress / score is now calculated at the moment of death
6 Years Ago
CHIPPY-137: Added progress weighting properties CHIPPY-137: Basic form progress weighting working CHIPPY-137: Added custom progress scriptfunc to unit forms CHIPPY-137: Better weighting calculation for units required by others
6 Years Ago
CHIPPY-172: Updated Facepunch.ExpressionStrings CHIPPY-172: Can now access scripted properties of Units, Stages and the Player through `target.Get<Type>(name)`
6 Years Ago
CHIPPY-171: Updated Facepunch.ExpressionStrings
6 Years Ago
CHIPPY-170: Implemented "index" param for SetValue actions
6 Years Ago
CHIPPY-150: Added test for SetValue with an "index" CHIPPY-169: Updated Facepunch.ExpressionStrings
6 Years Ago
CHIPPY-151: Added example of array initialization Fixed replay testing being on for some reason CHIPPY-151: Added `length` property to custom property definitions CHIPPY-151: Can now initialize arrays with an array of values
6 Years Ago
CHIPPY-161: Added GameManager.AllLevelsUnlocked CHIPPY-161: Now doesn't show cheat button prompt if all levels are unlocked CHIPPY-161: Cheat level button press now disabled if all levels are unlocked CHIPPY-161: Added separate CanSkipLevels bool to GameManager
6 Years Ago
hide other egg when destroying one simplified player reverse acceleration factor unit form core respawn time merge zoo stage
6 Years Ago
SetValue actions with a "target" now need a "type" Working on fixing broken resource paths Nicer stage names in inspector Fixed some missing properties when baking unit part scripts Fixed some more bad resource paths Fixed possible warning caused by "onProximity" baking
6 Years Ago
Fixed CHIPPY-154 Fixed campaign total score leaderboards not loading
6 Years Ago
Fixed CHIPPY-158 Better example campaign layouts Moved total scores UI to be per-campaign Camera position is now more biased towards the selected planet Campaigns can now use custom menu icons Lower tolerance for navigating in the main menu CHIPPY-156: Added a total score leaderboard for each campaign
6 Years Ago
Fixed leaderboard scrolling interfering with main menu scrolling Fixed CHIPPY-155 Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
zoo egg pet spawning zoo boss pixel targeting workin gon pet egg respawning
6 Years Ago
Basic campaign menu mockup
6 Years Ago
Now only stages for the current campaign are shown
6 Years Ago
CHIPPY-136: Added example campaign json Moved new campaigns to one file CHIPPY-152: Added CampaginData / CampaignListData CHIPPY-152: Can now load stage menu icon layouts from new campaign files
6 Years Ago
guard stage
6 Years Ago
guard stage unit respawning working on guard patterns
6 Years Ago
converted some units part onDestroy funcs to subroutines Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity hunter stage
6 Years Ago
Now replaces existing replay file for new leaderboard entries on a stage Now cleans up all unrecognised .spr files Hopeful fix for not being able to remove some archived replays
6 Years Ago
Hopefully fixed replay quotas not being enforced for some stages
6 Years Ago
Reduced per-stage replay archive quota to 20
6 Years Ago
Added logging of how many replays are stored for each stage
6 Years Ago
Planet UI now picks the best side based on planet links
6 Years Ago
Temporarily disabled the partially implemented campaign menu Fixed CHIPPY-144
6 Years Ago
Fixed CHIPPY-149 Fixed bad texture path
6 Years Ago
Fixed CHIPPY-147
6 Years Ago
Fixed CHIPPY-146
6 Years Ago
Working on CHIPPY-143 Tweaked default main menu scroll sensitivity Fixed CHIPPY-148 Merge branch 'master' of SpaceUsurperUnity Finished off new leaderboard mode buttons
6 Years Ago
cube stage movement, drone powerup cube form 0 cube stage
6 Years Ago
fixed bullet patterns refactor
6 Years Ago
commented out Stage_BulletPatterns refactor for now as it causes bullet angle issues separate bullet cantBeRepelled/cantBeDestroyed properties again onion stage
6 Years Ago
Fixed CHIPPY-141
6 Years Ago
Fixed CHIPPY-145
6 Years Ago
Refactored Stage_BulletPatterns.ShootBulletPatterns Merge branch 'master' of SpaceUsurperUnity Implemented CHIPPY-142
6 Years Ago
pixelgroup numTimesDestroyed property can stop specific active/charging patterns trench forms 0 and 1 explosive turret powerup trench stage Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Fixed inconsistent scaling of pause menu items Resetting menu icon easing rate when toggling pause menu Fixed starting position of pause menu when shown Fixed corner menu in menu stage wobbling if corner-most item is selected Merge branches 'master' and 'master' of SpaceUsurperUnity
6 Years Ago
bullet.SetBounds Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity tweak to how pixelgroup patterns are stopped frame stage patterns
6 Years Ago
Fixed planets positioned relative to the camera wobbling around Moved corner menu to right side, added bool to swap sides Merge branch 'master' of SpaceUsurperUnity Stage now fades out a bit while paused Fixed current stage planet being greyed out in pause menu if not completed
6 Years Ago
bullet facing/movement start angle funcs removed redundant bullet.damagePlayer player death effect tweaks better player death particles bullet keyframes can have no duration bullet.SetKeyframe whitelisted method merge bullet.Redirect, bullet out of bounds callbacks bouncing bullet can set custom bullet bounds bullet.SetPosition
6 Years Ago
Working on CHIPPY-138 Fixed scripts module not loading Workaround for scripting error when changing stage type Menu planets are now relative to the camera, can be ordered with json Finished basics of CHIPPY-135 Fixed entering the options menu
6 Years Ago
Working on purging all cases strings are used for data paths Merge branches 'master' and 'master' of SpaceUsurperUnity Merge branch 'master' into multijson Updated Facepunch.ExpressionStrings Can now convert strings to DataPath<T>s in ScriptFuncs Updated Facepunch.ExpressionStrings Fixed pattern FuncParams path type Fixed relative DataPath<T>s in FsmValue method calls
6 Years Ago
Updated Facepunch.ExpressionStrings Added Array and List<> to whitelist
6 Years Ago
rename mapEase to map bullet partDamageFactor invasion patterns
6 Years Ago
offscreen req parts show border warning when protected part is shot edifice patterns
6 Years Ago
fixed border warning for stages smaller than camera bounds claw form 0 patterns finished claw patterns