repoSpaceUsurperUnitycancel

5,183 Commits over 2,527 Days - 0.09cph!

6 Years Ago
Updated Jenkinsfile
6 Years Ago
Removed NUnit references
6 Years Ago
Fixed a couple of build errors
6 Years Ago
Leaderboards can now dynamically resize horizontally
6 Years Ago
Fixed displayed leaderboard rows sometimes not updating
6 Years Ago
missiles blink on border border warning function clamp instructions to cam bounds new laser form1, laser cores rest of new laser art Merge branch 'master' into new-menu
6 Years Ago
missiles blink on border border warning function clamp instructions to cam bounds new laser form1, laser cores rest of new laser art
6 Years Ago
Toggling leaderboard mode works again Fixed leaderboard scroll arrows sometimes not being visible
6 Years Ago
Made digit highlighting make more sense visually Leaderboard now shows fewer entries when not browsing Fixed leaderboard not centering on current player Leaderboard now stays centered on selected entry when switching mode
6 Years Ago
leaderboard remembers mode missile stage missle rotate missile moves toward player fixed timer jittering hooked up changelog fonts again missiles return to bounds to track player unit repulsion circles composite repulsion circle hitboxes unit form overall radius fixed gun sometimes shooting through melee pixels missile thruster effect Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity border warning bullets have border warnings bullets heading toward camera view have more warning glow fixed border overlap player locator glow lerps color fix player temp effect stuttering destroyed pixels have subtle fade out effect changed ingame timer a bit fixed timer not using raw dt Moved leaderboard UI to a prefab to make merging easier Merge branch 'master' into new-menu Hooked up leaderboard prefab again
6 Years Ago
changed ingame timer a bit fixed timer not using raw dt
6 Years Ago
border warning bullets have border warnings bullets heading toward camera view have more warning glow fixed border overlap player locator glow lerps color fix player temp effect stuttering destroyed pixels have subtle fade out effect
6 Years Ago
Fixed leaderboard rows sometimes overflowing for a frame
6 Years Ago
MasterROM build
6 Years Ago
Fixed leaderboard headers, working on navigation arrow
6 Years Ago
Re-implemented digit coloring in times
6 Years Ago
Leaderboard can fetch entries again Leaderboard entries are displayed again
6 Years Ago
leaderboard remembers mode missile stage missle rotate missile moves toward player fixed timer jittering hooked up changelog fonts again missiles return to bounds to track player unit repulsion circles composite repulsion circle hitboxes unit form overall radius fixed gun sometimes shooting through melee pixels missile thruster effect Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Working on leaderboard refactor
6 Years Ago
Updated Facepunch.Steamworks
6 Years Ago
show all leaderboard modes bunch of font stuff, Noto used for everything removed more fonts
6 Years Ago
switched font used for numbers tweaked menustage level visual layout added some Noto fonts, changed leaderboard UI to use them Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity changed font on overall leaderboard
6 Years Ago
Level completion is now only read from the progression file
6 Years Ago
deactivate cheat button even more
6 Years Ago
changelog, incremented progression
6 Years Ago
fixed satellite FSM
6 Years Ago
aim instruction tweaked for mouse controls fixed intro divergence skip instructions if destroy parts before hit core dotted arrows, etc reset selected level if havent completed
6 Years Ago
instructions are based on current input method effect bullets dont require a recipe arrow arrow points during tutorial
6 Years Ago
Make network share
6 Years Ago
tweaked level layout
6 Years Ago
instructions switches sides
6 Years Ago
pxc collision warning removed cheat button, incremented progression
6 Years Ago
single tutorial text object instruction input time more instruction sequencing intro form 1 damage instructions
6 Years Ago
instructions movement instructions aiming instructions more instruction work
6 Years Ago
intro stage fix null _line in player guns Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Updated Facepunch.Steamworks
6 Years Ago
reset bullet splash range, splash effect pixel queue
6 Years Ago
Added RandLogFrames list to GameManager
6 Years Ago
reset ShootTimer, diagnostics to PlayerGun reset player gun chargePercent
6 Years Ago
reset brake percent properly pool player guns reset player reverseAccelerationFactor
6 Years Ago
some more gun reset stuff check if currentForm is null
6 Years Ago
reset gun direction properly
6 Years Ago
tweaked changelog
6 Years Ago
switched up powerups on all levels changelog, fixed changelog scrollrect, incremented progression
6 Years Ago
updated custom folder edifice first form attacks edifice form 1 patterns edifice third form attacks alternating damage/splash powerup
6 Years Ago
Updated to 5.6.3p4
6 Years Ago
Use the right method name
6 Years Ago
Switch branch just builds Switch (for now)
6 Years Ago
Switch build for Jenkins
6 Years Ago
Build settings for Switch NSPD files