repoSpaceUsurperUnitycancel

5,204 Commits over 2,710 Days - 0.08cph!

7 Years Ago
Added options and exit game planets
7 Years Ago
Added PlanetID struct to index planets
7 Years Ago
Removed NUnit references Fixed exceptions when timer text is hidden
7 Years Ago
Attempt to fix build by removing huge uniform arrays from PlayerLocator.shader
7 Years Ago
Fixed odd behaviour when scrolling down in a friends leaderboard Fixed another bug with scrolling friends leaderboards
7 Years Ago
Fixed attempting to play a null level when hitting confirm on the overall leaderboard Fixed leaderboard header brightness
7 Years Ago
Added wobbleAngle, wobbleSpeed and wobbleScale to core layers
7 Years Ago
Added some bounce to overall leaderboard node
7 Years Ago
Total score planet now eases around Total score planet connection is now ignored when generating link angles
7 Years Ago
Added trophy graphic for total score planet Can now specify unselected scales for planets Can now navigate straight to planets connected to the neighbour of the total score planet
7 Years Ago
Fixed name field width in overall leaderboard
7 Years Ago
Overall leaderboard planet now uses styles from level select json Fixed navigation to overall leaderboard planet
7 Years Ago
Added a total score planet that shows the overall leaderboard
7 Years Ago
Made it easier to avoid repetition in localisation strings Options menu animates when opening Warning shows for leaderboard entries without replays Fixed exception when trying to watch a non-existant replay
7 Years Ago
Translation.Get(key) now trims '#'s Non-complete leaderboard entries are more noticably tinted Powerup names now use localisation Now using localisation for the tutorial text
7 Years Ago
Can now select leaderboard entries again Disabled scrolling arrows while downloading a replay Leaderboard scroll arrows pulse when scrolling Fixed top / bottom leaderboard entries overlapping with scroll arrows
7 Years Ago
Main menu camera is more centred on the leaderboard Improved leaderboard field alignments Current player's entries in leaderboards are highlighted again Leaderboard selection now moves with easing Changed how the current player's entries are highlighted Leaderboard entries now ease Leaderboards now centre back on the local player's entry when focus is lost
7 Years Ago
Fixed exceptions when timer text is hidden
7 Years Ago
Stage names now use localisation files Revert "Stage names now use localisation files" This reverts commit 90c90cd6b30a01ff27f49f305ebefde3941bb757. Added localised StageID.DisplayName
7 Years Ago
Some more localisation strings
7 Years Ago
Basic localisation system
7 Years Ago
Updated Jenkinsfile
7 Years Ago
Removed NUnit references
7 Years Ago
Fixed a couple of build errors
7 Years Ago
Leaderboards can now dynamically resize horizontally
7 Years Ago
Fixed displayed leaderboard rows sometimes not updating
7 Years Ago
missiles blink on border border warning function clamp instructions to cam bounds new laser form1, laser cores rest of new laser art Merge branch 'master' into new-menu
7 Years Ago
missiles blink on border border warning function clamp instructions to cam bounds new laser form1, laser cores rest of new laser art
7 Years Ago
Toggling leaderboard mode works again Fixed leaderboard scroll arrows sometimes not being visible
7 Years Ago
Made digit highlighting make more sense visually Leaderboard now shows fewer entries when not browsing Fixed leaderboard not centering on current player Leaderboard now stays centered on selected entry when switching mode
7 Years Ago
leaderboard remembers mode missile stage missle rotate missile moves toward player fixed timer jittering hooked up changelog fonts again missiles return to bounds to track player unit repulsion circles composite repulsion circle hitboxes unit form overall radius fixed gun sometimes shooting through melee pixels missile thruster effect Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity border warning bullets have border warnings bullets heading toward camera view have more warning glow fixed border overlap player locator glow lerps color fix player temp effect stuttering destroyed pixels have subtle fade out effect changed ingame timer a bit fixed timer not using raw dt Moved leaderboard UI to a prefab to make merging easier Merge branch 'master' into new-menu Hooked up leaderboard prefab again
7 Years Ago
changed ingame timer a bit fixed timer not using raw dt
7 Years Ago
border warning bullets have border warnings bullets heading toward camera view have more warning glow fixed border overlap player locator glow lerps color fix player temp effect stuttering destroyed pixels have subtle fade out effect
7 Years Ago
Fixed leaderboard rows sometimes overflowing for a frame
7 Years Ago
MasterROM build
7 Years Ago
Fixed leaderboard headers, working on navigation arrow
7 Years Ago
Re-implemented digit coloring in times
7 Years Ago
Leaderboard can fetch entries again Leaderboard entries are displayed again
7 Years Ago
leaderboard remembers mode missile stage missle rotate missile moves toward player fixed timer jittering hooked up changelog fonts again missiles return to bounds to track player unit repulsion circles composite repulsion circle hitboxes unit form overall radius fixed gun sometimes shooting through melee pixels missile thruster effect Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Working on leaderboard refactor
7 Years Ago
Updated Facepunch.Steamworks
7 Years Ago
show all leaderboard modes bunch of font stuff, Noto used for everything removed more fonts
7 Years Ago
switched font used for numbers tweaked menustage level visual layout added some Noto fonts, changed leaderboard UI to use them Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity changed font on overall leaderboard
7 Years Ago
Level completion is now only read from the progression file
7 Years Ago
deactivate cheat button even more
7 Years Ago
changelog, incremented progression
7 Years Ago
fixed satellite FSM
7 Years Ago
aim instruction tweaked for mouse controls fixed intro divergence skip instructions if destroy parts before hit core dotted arrows, etc reset selected level if havent completed
7 Years Ago
instructions are based on current input method effect bullets dont require a recipe arrow arrow points during tutorial
7 Years Ago
Make network share