5,204 Commits over 2,710 Days - 0.08cph!
Can now use cursor keys to navigate replays in a GameStage
Fixed possible NRE after beating Tentacle
Victory UI and leaderboard position tweaks
Comments are cleared when hijacking
Added warning icons for outdated leaderboard entries
Overall leaderboard position updates on Show()
Added 20 minute timeout for Unity build steps
Progression system tweaks
- Can now use CheatLevel() to temporarily mark it as completed
- Added event when completion state changed
- Now only saves on level transition or quit
Added cheat button to unlock levels
disable input only when fading out
Overall leaderboard is now only in the main menu
Offset the menu camera to the right a bit
Better cooperation between comment input and leaderboard UI
Merge branch 'master' of SpaceUsurperUnity
background for victory ui
Slightly better temporary loading screen
Slightly better victory UI
Fixed pressing B while browsing replays resetting the stage
Merge branch 'master' of SpaceUsurperUnity
Now can't select a different planet while a level is loading
R to replay, Backspace to go to menu
tweaked keyboard button icons
Changed PLAY REPLAY to WATCH REPLAY
Leaderboard layout tweaks
Added button prompt icons that change dynamically
Increased deadzone when detecting leaderboard navigation
Up / down navigation in leaderboards can now auto repeat
Added overall percentile text
diamond symbol in overall scoreboard
added music processor
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
made leaderboards a little bigger
Made leaderboards a little smaller
Started working on replacing the pause menu UI
Overall leaderboard now changes type to match level leaderboard
Added column headings to overall leaderboard
tweaked tentacle green bullets
fixed pxc.renderposition for child pxcs
Draft version of overall leaderboard
Merge branch 'master' of SpaceUsurperUnity
octopus spread burst sfx, fixed sfx source spread
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
Changed how editor scores aren't submitted
Removed victory screen test key
Level info UI layout tweaks
Output of Utils.GetTimeString() is more readable
Improved level info UI selected index behaviour
mine launch sfx
octopus form 1 shoot sfx
Changed "BROWSE SCORES" to "BROWSE REPLAYS"
Fixed a WebGL build error
LevelInfoUI glow color now hotloads properly
Can now browse replays in LevelInfoUI
Fixed leaderboard entries sometimes not being positioned correctly
Level info UI is now hidden at startup
Fixed cores being invisible in-game
Standalone build error fix