5,189 Commits over 2,557 Days - 0.08cph!
big rotating diamond bullet
pxc opacity
unit fade in/out
pattern flip across origin, etc
Fixed filtred link leading to a new tab
Added profile URL to filtred page
Can now click on users to filter by them
Fixed oversight with playerInfoCache
Trying to fix filtered player name
Added player name when filtering by player
Experimenting with filtering by player
Progress sort now uses time as a second sort field
Fixed date parameter formatting
Started working on being able to see how many unread comments are on a replay
Merge branch 'master' of SpaceUsurperUnity
Added persistence to read comments count
tweaked diamond pushing
moving wall unit destroy when out of bounds
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
reworked diamond bullet collision
blink player middle color when in danger
Temporary logos/splash
Merge branch 'master' of SpaceUsurperUnity
Leaderboard UI now displays comment counts
Fixed emoticon codepoints getting truncated
rotation speed affected by movement speed
lerp debris color from current to damaged randomly
tweaked feel of strafeboosting
pixelchunk keeps track of pixeldatas
pixel chunk debris sfx
Fixed player info row span
Working on comment display
Fixed comment count style
Added comment count to comment button
Fixed possible error when displaying old runs
Comment buttons now only show if a replay has comments
Player info caching refactor
Ported scripts to typescript
Fixed crosshair / trail RectLines sometimes looking weird