repoarcadecancel

3,393 Commits over 273 Days - 0.52cph!

10 Years Ago
Global declarations are now generated in alphabetical order (so they no longer randomly switch between builds).
10 Years Ago
[smash_blox] Updated demo to reflect new graphics stream format.
10 Years Ago
Fixed pause screens.
10 Years Ago
Possible fix for C# game response files not being rebuilt.
10 Years Ago
[ultimate_soldier] player can melee by attacking without a gun
10 Years Ago
[ultimate_soldier] guns sometimes smoke when shooting a bullet
10 Years Ago
[ultimate_soldier] added sway to guns, and other gun behaviour tweaks
10 Years Ago
[ultimate_soldier] think i fixed the AI pathfinding issues
10 Years Ago
Updated module
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Improved swatch index corruption by filling unused indices in the palette.
10 Years Ago
Merge branch 'master' of arcade Conflicts: Unity/Assets/Scenes/Emulator.unity
10 Years Ago
Changed game language icons to pills and arranged them on the left side
10 Years Ago
Merge branch 'master' of arcade Conflicts: Unity/Assets/Scenes/Emulator.unity
10 Years Ago
Added a corruption slider to the BBDK, needs styling.
10 Years Ago
Game entries show their game language with cute icons
10 Years Ago
Fixed Vector3DTest drawing black lines.
10 Years Ago
Added GameListHelper.GetGameLanguage(gameName)
10 Years Ago
Game list is now on the left and the panel is sized so each game item is the same size. Centered logo.
10 Years Ago
Fixed corruption instability.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
More corruption tweaks, swatch indices can now be coherently offset.
10 Years Ago
Fixed drop down list not completely hiding when closed
10 Years Ago
Additional corruption tweaks.
10 Years Ago
UV fuckery is now more coherent.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Started work on controllable corruptions - not entirely stable yet.
10 Years Ago
Corruption documentation.
10 Years Ago
Corruption documentation.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Hiding the drop down list by changing the vertical rect size to zero, I hate doing this but it's better than using SetActive
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] made guns flip their orientation less often
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Emulator watches the games directory for new games added and repopulates the game list panel Fixed toolbar text popups
10 Years Ago
Mouse button presses are now ignored in the emulator when the cursor is outside of the game display.
10 Years Ago
Updated SmashBloxTS submodule.
10 Years Ago
Premake script now generates makefiles for TypeScript games when using the gmake action.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Updated SmashBloxTS submodule.
10 Years Ago
Added compile script to Vector3DTest.
10 Years Ago
Moved branding to correct place, OCD
10 Years Ago
Fixed up broken emulator scene
10 Years Ago
hooked up GameName field in emulator GUI
10 Years Ago
Added BudgetBoy branding to title bar
10 Years Ago
Added a drop down game list to Emulator for switching games quickly
10 Years Ago
[ultimate_soldier] fixed AI soldier pathfinding getting locked up
10 Years Ago
[ultimate_soldier] wandering soldiers move to the sound of a nearby gunshot
10 Years Ago
[ultimate_soldier] AI soldiers wander aimlessly when they have no target
10 Years Ago
changed Start & Select to q & e for now