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3,393 Commits over 273 Days - 0.52cph!

10 Years Ago
Started work on adding methods to render various primitives.
10 Years Ago
Started work on adding methods to render various primitives.
10 Years Ago
[memory_dungeon] color tweak
10 Years Ago
[memory_dungeon] color tweak
10 Years Ago
[memory_dungeon] not much, just card flipping
10 Years Ago
[memory_dungeon] not much, just card flipping
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed a debug line.
10 Years Ago
Removed a debug line.
10 Years Ago
commented out a debug
10 Years Ago
commented out a debug
10 Years Ago
Added basic highscore networking between players currently on the server. Added temp voice chat loopback toggle. Added missing voice chat textures.
10 Years Ago
Added basic highscore networking between players currently on the server. Added temp voice chat loopback toggle. Added missing voice chat textures.
10 Years Ago
[mazing] high scores
10 Years Ago
[mazing] high scores
10 Years Ago
Renamed default.unity to GameTest.unity
10 Years Ago
Renamed default.unity to GameTest.unity
10 Years Ago
Added transitions to SmashBlox, and some convenience methods for coroutines.
10 Years Ago
Added transitions to SmashBlox, and some convenience methods for coroutines.
10 Years Ago
Recorded a non-corrupted SmashBlox demo.
10 Years Ago
Recorded a non-corrupted SmashBlox demo.
10 Years Ago
Finished highscore entry for SmashBlox, and added a few helper properties to Axis controls.
10 Years Ago
Finished highscore entry for SmashBlox, and added a few helper properties to Axis controls.
10 Years Ago
Some improvements to sprite atlas packing, and started work on score entry stage for SmashBlox.
10 Years Ago
Some improvements to sprite atlas packing, and started work on score entry stage for SmashBlox.
10 Years Ago
Made Entity.AddSprite / Entity.RemoveSprite generic, added high score display to SmashBlox.
10 Years Ago
Made Entity.AddSprite / Entity.RemoveSprite generic, added high score display to SmashBlox.
10 Years Ago
Games can now be packaged by building their project in visual studio, and games can specify a list of initial highscores.
10 Years Ago
Games can now be packaged by building their project in visual studio, and games can specify a list of initial highscores.
10 Years Ago
Implemented GameBase.SaveState and GameBase.LoadState.
10 Years Ago
Implemented GameBase.SaveState and GameBase.LoadState.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Started work on game state serialization so that control may be passed between players.
10 Years Ago
Started work on game state serialization so that control may be passed between players.
10 Years Ago
Added a way to calculate voice speaker amplitude, can be used to animate the mouth of an avatar. Animated the speaker icon to display voice amplitude. Added push to talk for voice chat. Server no longer spawns their own player, it had too many problems. It's now just a static camera.
10 Years Ago
Added a way to calculate voice speaker amplitude, can be used to animate the mouth of an avatar. Animated the speaker icon to display voice amplitude. Added push to talk for voice chat. Server no longer spawns their own player, it had too many problems. It's now just a static camera.
10 Years Ago
Completed P2P voice chat, needs testing in multiplayer to make sure it works. Also added experimental shoutcast radio streaming.
10 Years Ago
Completed P2P voice chat, needs testing in multiplayer to make sure it works. Also added experimental shoutcast radio streaming.
10 Years Ago
Demo playback volume can now be specified.
10 Years Ago
Demo playback volume can now be specified.
10 Years Ago
Demos can now record sound playback events.
10 Years Ago
Demos can now record sound playback events.
10 Years Ago
Tweaked how much demos affect screen glow so that overlayed graphics have more of an effect.
10 Years Ago
Tweaked how much demos affect screen glow so that overlayed graphics have more of an effect.
10 Years Ago
Fixed an error when packing an image with an odd number of pixels, and removed some redundant methods.
10 Years Ago
Fixed an error when packing an image with an odd number of pixels, and removed some redundant methods.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade