repoarcadecancel

3,393 Commits over 273 Days - 0.52cph!

9 Years Ago
[zombies] hud refreshes when a selected soldier is killed
9 Years Ago
[zombies] highlight gun selected soldier is planning to pick up
9 Years Ago
[zombies] can order soldiers to pick up guns
9 Years Ago
[zombies] label when hovering over gun
9 Years Ago
[zombies] guns on ground are highlighted when hovered over
9 Years Ago
[zombies] hud shows ammo count
9 Years Ago
[zombies] more HUD work
9 Years Ago
Final stages of Audio refactor.
9 Years Ago
Audio refactor mostly done.
9 Years Ago
Graphics and Controls refactor done, with just Audio remaining.
9 Years Ago
Merge branch 'tempZombies'
9 Years Ago
Generated files are now ignored.
9 Years Ago
Removed generated ProtoBuf files.
9 Years Ago
Committing so I can switch branches.
9 Years Ago
Merge branch 'master' into sandboxing
9 Years Ago
Removed reference to `CommandLine.dll` in `GamePackager`.
9 Years Ago
Fixed assembly references being incorrectly generated for `GamePackager.exe` when the premake script generates VS project files for games.
9 Years Ago
[zombies] some HUD refactoring, etc
9 Years Ago
Even more refactoring.
9 Years Ago
Graphics system refactored, now working on controls.
9 Years Ago
More refactoring.
9 Years Ago
Midway through huge refactor attempting to fix performance problems cause by communication between sandbox app domains and the host.
9 Years Ago
Fix after merge.
9 Years Ago
Merge branch 'networking' into sandboxing
9 Years Ago
Documentation updated during deployment build 0de13f14-fafa-4435-89b9-51d27ab41c17.
9 Years Ago
Documentation updated during deployment build 0de13f14-fafa-4435-89b9-51d27ab41c17.
9 Years Ago
Possible fixes for webplayer builds.
9 Years Ago
New dependencies are now removed during web player builds.
9 Years Ago
Updated `.gitignore`.
9 Years Ago
Moved `Build` script to `GameAPI.Unity.DevKit.Editor`.
9 Years Ago
Added reference to `Facepunch.dll` in `GameAPI.Unity`, ensured `DevKit` scripts are in the same namespace.
9 Years Ago
[ultimate_soldier] Fixed soldier collision resolution.
9 Years Ago
Added entries for generated files in `.gitignore`.
9 Years Ago
Added automatic protobuf code generation.
9 Years Ago
Now using https://github.com/gsscoder/commandline for `GamePackager`, included https://github.com/hultqvist/ProtoBuf binaries.
9 Years Ago
Project reorganization.
9 Years Ago
Added `Facepunch` and `Lidgren.Network` libraries from arcade-networking
9 Years Ago
Merge branch 'master' into sandboxing Conflicts: GameAPI/GamePackageHelper.cs
9 Years Ago
Fix for possible `InvalidOperationException` when loading games from scripts.
9 Years Ago
Attempting to debug an exception thrown on Mac OSX when attempting to get a process ID.
9 Years Ago
Committing changes left over from yesterday.
9 Years Ago
Attempting to debug an exception thrown on Mac OSX when attempting to get a process ID.
9 Years Ago
Fixed a cause of extreme performance issues related to strings needlessly being sent between app domains.
9 Years Ago
Games now load successfully from packages again, although they run abysmally slowly.
9 Years Ago
Game loading goes further still before failing.
9 Years Ago
Game assembly loading gets slightly further before failing.
9 Years Ago
Started another attempt at sandboxing.
9 Years Ago
Audio channel game objects are now created in a container object, fixed audio source positions in the default cabinet.
9 Years Ago
Assembly name generation now includes the current process's ID, fixing conflicts occurring when multiple instances are open at once.
9 Years Ago
Merge branch 'master' of arcade