repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

7 Years Ago
PlayerController progress
7 Years Ago
More of the same
7 Years Ago
Multi-unit movement grid shite
7 Years Ago
More multi selection stuff
7 Years Ago
GameConfig save
7 Years Ago
Default scenario, marked others as non valid for game use. Player controller bits
7 Years Ago
More selection WIP
7 Years Ago
Clear selection buffer
7 Years Ago
Marquee selection WIP
7 Years Ago
Disabled dip to black fade when changing selection, now only happens when moving between interior & exterior
7 Years Ago
GameCamera no longer follows units on selection
7 Years Ago
Removed goal plan failure history tracking from Agent since it was un-used but still ticking once per game hour GridManager/GridPositions optimisations
7 Years Ago
Tree felling creates ItemView on fell (shit, should be pre-awrmed but currently fixes issue with highlighting)
7 Years Ago
vdf fix
7 Years Ago
Fixed stupid jenkinsfile
7 Years Ago
Highlight system update Multi-selection WIP
7 Years Ago
Disabled personality driven role weights Added highlighting system Fixed playing from game scene in editor not working Zone holds MapSettings for the scene it's in
7 Years Ago
Save
7 Years Ago
Data
7 Years Ago
UI save
7 Years Ago
Fixed "whats new" screen not showing on the menu
7 Years Ago
Version ++
7 Years Ago
Save
7 Years Ago
Fixed tabbed windows missing a canvas raycaster UI tweaks
7 Years Ago
Added objective completion UI Fixed humans not having names Fixed tribe create UI color palette selection bugs Misc refactoring (removed UnitManager, ported functionality to statics)
7 Years Ago
Subtracting 13576
7 Years Ago
Jenkinsfile
7 Years Ago
code definable grid of points around the seleted unit the camera checks before zooming in to allow player to walk behind small objects
7 Years Ago
Toggles
7 Years Ago
Version++
7 Years Ago
jekinsfile 2017.2.0p2 shader fixes
7 Years Ago
Hopefully fixing options toggle alignment issues
7 Years Ago
Fixed Trigger.TribeWipedOut not checking other group classes when evaluating whether all tribes have been wiped out Removed debug log spam from Actions.MoveAsAParty
7 Years Ago
Tweaks
7 Years Ago
Save
7 Years Ago
Added TribeWipedOut trigger Added new built-in scenario "kill the fuckers" in which said fuckers must be killed Scenario tempalates can override creation via prefab
7 Years Ago
Scenario editor cleanup
7 Years Ago
Objectives data simplification Editor UI
7 Years Ago
Options toggle alignment fix
7 Years Ago
Fixed DynamicDOF NRE
7 Years Ago
Another scenario snapshot path fix
7 Years Ago
Fixed bad path in ScenarioEditor/GetScenariosInfo snapshot path
7 Years Ago
Various form element things
7 Years Ago
Fixed ScenarioEditor snapshot texture copy creating texture of the correct size
7 Years Ago
Merge from custom scenarios branch
7 Years Ago
UIEditorWindow NRE fix
7 Years Ago
Merge from main
7 Years Ago
PlayerObjectives IOE queue fix More UI
7 Years Ago
More UI
7 Years Ago
UI prompt tweaks