repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

8 Years Ago
:) :| :(
8 Years Ago
Fixed badly imported flame fx texture
8 Years Ago
AvatarPostprocessor moved to AvatarUtility, available via menu
8 Years Ago
Player created desire momentum tweak. Cooking AI tweak.
8 Years Ago
made carry pose non looping to fix weird whole body freeze with carrying deer
8 Years Ago
Fixed kill history recording incorrect unit as attacker.
8 Years Ago
use j instead of i inside j loops!
8 Years Ago
Instanced shader for rocks Camera culling tweaks Disabled NavMeshObstacles on decor rocks (temporary, need to be enabled after spawn via a coroutine) Island 1 navmesh
8 Years Ago
levels
8 Years Ago
new atmos piece
8 Years Ago
Fixed rare NRE when playing in a scene without tribe spawn Shader variants Updated SpeedTree shaders with instancing support
8 Years Ago
Flicker state fix, a bunch of metas again ;\
8 Years Ago
removed anims that crash the import
8 Years Ago
Senses should now take light level into account
8 Years Ago
not sure why these didnt go in with the last checkin, meta files from update to 5.5
8 Years Ago
large amounts of meta files changed on import
8 Years Ago
bones in the human mouth
8 Years Ago
human mouth anims
8 Years Ago
Merge from main
8 Years Ago
Added stats for day/night vision (not actually doing anything yet)
8 Years Ago
Shader variants
8 Years Ago
Project cleanup
8 Years Ago
Missed a bunch of adds
8 Years Ago
Updated Unity PostProcessing stack Added Unity NavmeshComponents DynamicDOF, MoodOverlay support new PP stack Refactored some options stuff to support the new post processing stack Merge stuff
8 Years Ago
merge from main
8 Years Ago
combat fades
8 Years Ago
more shader stuff
8 Years Ago
new death sound
8 Years Ago
new death sound wip
8 Years Ago
Forgot a !
8 Years Ago
Tracker portrait first click selects, second click follows
8 Years Ago
UI tweaks
8 Years Ago
Tracker tweaks
8 Years Ago
Moved hair/eye data to Human out of HumanView
8 Years Ago
More tweaks
8 Years Ago
Merged Unit info and effects stuff into the tribe tracker UI widget
8 Years Ago
more amplify shadering
8 Years Ago
Started reworking the UI to support static portraits for all tribe members
8 Years Ago
fades and river levels
8 Years Ago
hunting music changes
8 Years Ago
Fixed basic gathering interaction using skinning animations
8 Years Ago
more anim error fixing
8 Years Ago
trying to clean up some errors in the anim controller
8 Years Ago
Notifications clickable, jump to world pos or follow creator
8 Years Ago
Updated controls UI
8 Years Ago
Player can now cycle back through selected units via shift + tab Cylcing between units now snaps the camera and follow that unit
8 Years Ago
Fixed editor only NRE in UnitCommandsWidget TimeManager property summaries
8 Years Ago
People no longer eat food held by someone else
8 Years Ago
Condition.ItemHasHolder now ignores self when checking if the item is held by a Unit
8 Years Ago
DM filtering logging uses seperate toggling in AIManager