repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

9 Years Ago
Added more filtering options in BehaviourChainWrapper
9 Years Ago
Tilt now plays nicely with zoom (only keyboard for now).
9 Years Ago
Movement effects fixes (movement types enum fucked up the data) Minor Player Task cleanup EntityConditionFilterDrawer fix (was trying to display old ResourceFilterSet) Removed EatFromAnimal, EatFromResource Abilities, replaced with "Find Best X"
9 Years Ago
Started adding camera modules and input modules.
9 Years Ago
BehaviourChainElement.Entity is now "optional", as is the Behaviour constructor's Entity parameter
9 Years Ago
Begone silly light
9 Years Ago
nothing to write home about
9 Years Ago
Unit portrait camera progress
9 Years Ago
Scoring for cancelled goals now traverse the entire goal history.
9 Years Ago
Confidence in Decision no longer use enumerator like it had to with a queue for cancellation history.
9 Years Ago
Unit portrait camera stuff
9 Years Ago
Fixed followTarget NRE in PlayerCamera UnitCameraWidget progress
9 Years Ago
Close fit shadow projection on High and Ultra
9 Years Ago
Shadow quality tweaks
9 Years Ago
Rays, yo
9 Years Ago
PlayerCamera raycast workaround (keep last good height value)
9 Years Ago
Added an imperceptable bump to the camera test scene terrain. It works now.
9 Years Ago
Added camera test scene for trying to hunt down the camera bug.
9 Years Ago
UI tinkering, unit camera stuff
9 Years Ago
SpawnerEditor plus gizmo stuff
9 Years Ago
TerrainBlendObject/TerrainWeatherObject cleanup Den prefabs re-jigged, BMO component on root object, assigned materials that will be handled by the biome mat lib system
9 Years Ago
Added tilt effect to close zoom.
9 Years Ago
Changed the height sampling to maximum height to help against cases in which the camera clips through terrain.
9 Years Ago
Camera can no longer be tilted underground
9 Years Ago
Camera now follows terrain height better.
9 Years Ago
Fixed bobbing camera issue and started tweaking grab movement.
9 Years Ago
9 Years Ago
Reordered UnitMovementModes
9 Years Ago
fixed rabbit idle
9 Years Ago
fixed character creation loop
9 Years Ago
however you look at this previous checkin of this file was a mistake
9 Years Ago
trying to fix rabbit idle added rabbit den to map added rabbit spawn to map
9 Years Ago
Fix NRE in Items
9 Years Ago
added rabbit and rabbit den
9 Years Ago
island 1 : moved tribe spawn, added 3 bear spawns
9 Years Ago
Subtractive merge from 4321 PlayerCamera prefab values update
9 Years Ago
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9 Years Ago
deleted placeholder UI sounds
9 Years Ago
added first versions of character creation UI sounds
9 Years Ago
moved some event music, changed some tags
9 Years Ago
Ripping out a bunch of commeted/crap code from PlayerCamera
9 Years Ago
Animation UC animator behaviour references assigned in constructor, not init
9 Years Ago
Reinstated crafting through radial
9 Years Ago
Pick + hit anim events
9 Years Ago
Reverted some anim metas
9 Years Ago
AvatarPostprocessor tweak
9 Years Ago
Command code, radial rework Animation component tweak to grab settings the easy way
9 Years Ago
Radial menu cleanup, default action event callback when passed a single command
9 Years Ago
Resource editor fixes UnitSpawner editor defs
9 Years Ago
Hopeful this fixes the NRE