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19,298 Commits over 1,614 Days - 0.50cph!

9 Years Ago
StatMinip calc fix
9 Years Ago
Tickrate gating in stats, effects and senses components
9 Years Ago
Fixed budget tick not cycling through the tick phases correctly.
9 Years Ago
Whoops
9 Years Ago
TickModes added to EntityManager, re-instated a brute force tick of all entities for testing
9 Years Ago
Moar fiddling with confidence stuff.
9 Years Ago
Break
9 Years Ago
Debug spawn fix, UnitCollection fix
9 Years Ago
Tribe fix
9 Years Ago
Group.Initialize fix
9 Years Ago
Fixed Entity Setup not setting flags before init TribeCreationManager calls Setup on PlayerTribe
9 Years Ago
Group layout consistency
9 Years Ago
StatsComponent layout
9 Years Ago
Tweaking things
9 Years Ago
Debug spawner fix Entity destruction fix
9 Years Ago
Groups tab in BeforeEditor Re-organised data paths in Resources/Data
9 Years Ago
GroupSettings calls Setup like it should
9 Years Ago
Fixed some incorrect strings in EntitySettingsEditor
9 Years Ago
Ported Unit.Resource to component, some cleanup
9 Years Ago
Ported Unit Emotes and Reproduction to components Fixed bad stats init
9 Years Ago
Entity.DefaultStats init setup
9 Years Ago
Entiy Setup/Init rework
9 Years Ago
Ported Unit+Relationships to a Component
9 Years Ago
Added EntityComponentPriority, controls init order
9 Years Ago
Ported Unit+Properties to Component
9 Years Ago
Asset enum drawer is back, and it works ;o
9 Years Ago
Data
9 Years Ago
Merge fix
9 Years Ago
Unit+Movement ported to Navigation component
9 Years Ago
Unit+Knowledge ported to Component
9 Years Ago
Unit+Morale ported to component
9 Years Ago
moved dens meshs to new folder and created prefabs then added to island 01 and baked navmesh moved warthog to seprated fbx so it builds properly and gave it a unique material
9 Years Ago
Moved Unit+Groups to GroupMember component.
9 Years Ago
Made Unit.Animation enabled by default
9 Years Ago
Fixed some bad merging.
9 Years Ago
Tweaks
9 Years Ago
Moved Unit+Animation to a component.
9 Years Ago
MorphsParametersDrawer fix
9 Years Ago
Morphs params port
9 Years Ago
greybox cleanup Unit.Combat doesn't address Unit.Info in it's constructor
9 Years Ago
Combat data updates
9 Years Ago
Unit+Combat port to UC
9 Years Ago
Another template update
9 Years Ago
Template update
9 Years Ago
Make it compile
9 Years Ago
Fixed components not being stored properly (ended up being null) due to lack of reference on injection.
9 Years Ago
Ported Unit+Morphs to a component
9 Years Ago
When we explicitly set the value of an entity/unit component, make sure it's checked to true, that we don't try to look it up on get.
9 Years Ago
Made EntitySettings.OnEnable virtual Unit.Audio overrides base methods
9 Years Ago
Unit view audio settings on prefab Rename in StatMeasurementTriggerSettings