repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

9 Years Ago
Added WetnessConsideration Renamed the Survival/WarmUp Goal to "Stay Warm & Dry", expanded with plans for finding shelter when it's raining Fixed UI/PlayerController picking up interactables that they should not (goto so, grazing points, etc)
9 Years Ago
More work on child play.
9 Years Ago
Building description tweak
9 Years Ago
Added Entity.GetDescription virtual method, for er, building text descriptions of things!
9 Years Ago
Added warning to ASWD
9 Years Ago
Removed sound event from human run anim cause it's teeeeeeeeeeeeeeeeeeeeerible
9 Years Ago
Reverted UDM change we don't need
9 Years Ago
Reverted Entity equality members that broke basically everything
9 Years Ago
run sound on run merge... - run sound on run merge...
9 Years Ago
Fixed building placement rotation issuee
9 Years Ago
more
9 Years Ago
Female vox running edited
9 Years Ago
Scene sound tweaks
9 Years Ago
Fixed missing newline in UnitInfoWidget
9 Years Ago
Removed grass from temperate biome
9 Years Ago
Reset unit prefab audio sources, reduced range of random pitch per unit
9 Years Ago
hooked up some sounds
9 Years Ago
Some sounds, ambient, fire and reverb zones
9 Years Ago
chopped running vox, moved events rain music
9 Years Ago
Ocean disc, adjusting cloud billboards height to avoid clipping, tweaked player camera far clip and ocean size down to reduce shadow artifacting Navmesh
9 Years Ago
-should fix camera moving when game is windowed and unfocused
9 Years Ago
readded bits to start of river
9 Years Ago
added aurora music to events
9 Years Ago
Temps tweak
9 Years Ago
Forgot to save
9 Years Ago
Weather stores TemperatureModifier, not a mutliplier, applied to ZoneGetCurrentTemperature()
9 Years Ago
Seasons have their own min/max temp, tweaks to the editor
9 Years Ago
Equality for that which is perceived.
9 Years Ago
Navmesh
9 Years Ago
updated sea edge and added some props to river start
9 Years Ago
reverted PerceivedUnitData equality change that broke all the things
9 Years Ago
Water material cleanup
9 Years Ago
updated sea edge
9 Years Ago
Vox sounds added, edited, new event music added
9 Years Ago
-changed Controls windows' text (reshuffled groups to make imo more sense, brought the 'close this window' command to the top)
9 Years Ago
scene file and stuff.
9 Years Ago
Protect/defend others goal/plan/bc/bullshit
9 Years Ago
Added script to the shorefx, and added thingy to the waterfall edge shader
9 Years Ago
shore fx to 0001 (needs the color tint fix)
9 Years Ago
Moved seaedge mesh
9 Years Ago
sea edge
9 Years Ago
this meta should
9 Years Ago
These mats shouldn't exist.
9 Years Ago
let's include the waterfall edge mesh
9 Years Ago
Scene, waterfall, horizon plate mesh
9 Years Ago
Water.cs > TOP_Sampler.cs
9 Years Ago
new splats
9 Years Ago
Ocean mat
9 Years Ago
Shader/mat tweaks
9 Years Ago
horizon things.