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17,530 Commits over 1,614 Days - 0.45cph!

8 Years Ago
Fixed Dispenser spawning items at origin
8 Years Ago
Fixed WarmthNeedSimulator always returning 0
8 Years Ago
Added dancing around the fire behaviour
8 Years Ago
DSE validation null checks (allow null settings refs in data)
8 Years Ago
Prefabs
8 Years Ago
before foliage test
8 Years Ago
merging ConsoleCommands branch
8 Years Ago
Fixed bad activity creation in Relationships component Fixed potential NRE in UnitDetaiViewModal Disabled volumetric lighting pending weather/biome integration
8 Years Ago
Preloading hx shaders
8 Years Ago
UI bits
8 Years Ago
Log warnings instead of errors when a DSE element reference is null, skip over them in evaluation
8 Years Ago
Screenshake lerp strength by distance from origin Tree felling sound, tweaks
8 Years Ago
Screen shake distance is 20
8 Years Ago
Don't screenshake unless source is within a max distance of camera
8 Years Ago
Sexy tree wobble on hit
8 Years Ago
ProjectVersion f2 Tree stuff
8 Years Ago
seperable blur
8 Years Ago
shader includes
8 Years Ago
Tweaks, volumetric tings
8 Years Ago
Tree felling fuckery
8 Years Ago
Compile fix
8 Years Ago
Resource layer fixes
8 Years Ago
Various events refactoring/cleanup
8 Years Ago
new pine felled setup
8 Years Ago
Tree felling force tweaks
8 Years Ago
set up hands for data defined item holding posing
8 Years Ago
Tree force crap
8 Years Ago
More tree stuff
8 Years Ago
More dispenser spawn stuff
8 Years Ago
Editor fixes
8 Years Ago
Preliminary dispensable spawn mesh support
8 Years Ago
More tree crap
8 Years Ago
Compile fix
8 Years Ago
WIP tree felling tech
8 Years Ago
Split a bunch of editor bits into files, fixed some issues with reflection utill and caching of EntityComponent drawers
8 Years Ago
Fixed WorldManager.Load loading scenes multiple times Fixed an issue with weather loading Fixed some shitty init order stuff with World/Zones, needs more work tho
8 Years Ago
WorldManager.UnloadZones cleanup
8 Years Ago
EntityManager typo
8 Years Ago
More
8 Years Ago
Cleanup
8 Years Ago
Cleaned up how we save and load zones/scene names (delete your saves) WIP Dispenser spawn modes WIP
8 Years Ago
Fixed Zones ticking before they've been fully initialized
8 Years Ago
Added TOD_ColorGrading
8 Years Ago
removed top and bottom from SPN_1
8 Years Ago
tweak
8 Years Ago
assets for new spawner system
8 Years Ago
re hooked up smoke mesh, lost due to unity crashing
8 Years Ago
Fixed shitty isStationary usage in the human animator, added UnitStationaryState stateMachineBehaviour Cleaned up some Agent debug members
8 Years Ago
Mae detail view RenderTexture 2k
8 Years Ago
made wood trunk item smaller made pine tree spit out trunk instead of logs