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17,530 Commits over 1,614 Days - 0.45cph!

8 Years Ago
SetColdOverlay to 1 in HumanView
8 Years Ago
What's new UI, version++, hints fuckery, double LMB to select
8 Years Ago
mouse zoom is back
8 Years Ago
RTS/Map Camera actual bounds
8 Years Ago
Map camera stuff
8 Years Ago
Map view camera mode
8 Years Ago
Fixed the game
8 Years Ago
Fixed missing task descriptions, tweaked tutorial UI
8 Years Ago
People no longer sit by an unlit fire for warmth
8 Years Ago
Campfire effect increases mood a bit quicker
8 Years Ago
GUI shader channel things
8 Years Ago
Left click release to open radial Trying to fix blue people
8 Years Ago
Navigation fuckery
8 Years Ago
Commenting out crap
8 Years Ago
made it so you can carry and skin turtle and tortoise
8 Years Ago
Canvas fuckery
8 Years Ago
Fixed UnitBehaviourButton animator warning Fixed no spawns NRE in Session.StartNew Fixed people not waking up when loading a game that was saved prior to removal of "washed up" starting effect (added duration)
8 Years Ago
Clear navigation events after we invoke them
8 Years Ago
Quality settings default to ultra again, shader includes, jenkins
8 Years Ago
More
8 Years Ago
Unit corpse/attachable data
8 Years Ago
more mixer stuff
8 Years Ago
Navigation failure callback/action break
8 Years Ago
audio mixer fiddles
8 Years Ago
Never wait for UnitView.IsTurning in SetDestinationSettings
8 Years Ago
Commented out senses ray debugs Selected unit nav debug logs
8 Years Ago
sped up pickup anims and made variations work for left and right hand pickup
8 Years Ago
Test owner for null before injecting it into GenerateDrescriptionText (since implementations of that function access owner without care for null checks and probably shouldn't have to).
8 Years Ago
Mouth not mouth to fix mouth layer index error
8 Years Ago
Disabled clothing choices in tribe create Data save
8 Years Ago
Dithering via post to fix mood overlay color issues, mood overlay ingame/pause only
8 Years Ago
CameraEffects cleanup, mood overlay works again, fixed blue people properly
8 Years Ago
Init frozen skin overlay in HumanView to avoid blue people durin tribe create
8 Years Ago
Dont select first tribe member after session load (we persisted selected unit)
8 Years Ago
Version++
8 Years Ago
Tweaks to some triggers for freezing
8 Years Ago
Fixed missing case for Hint in BehaviourChain.GetBlackboardEntityTarget
8 Years Ago
Fixed some effects sending notifications on removal when they should not
8 Years Ago
EntityEx.SetViewParent zero param no longer optional
8 Years Ago
Unit attachments parenting
8 Years Ago
Fixed MachineParameters.OnValidate dirtying assets when it shouldn't Only OnValidate component fields that are enabled Added Return To Den goal plan in Animal/Territory module Renamed Hint "Interior" to "Cave"
8 Years Ago
CraftItemSettings action now takes stat manipulators (just like construct building action does). Both blackboard and intention craft item actions affect Stamina now.
8 Years Ago
Misc
8 Years Ago
WoodLog set to weight 70.
8 Years Ago
Editor fuckeries, wave behaviour
8 Years Ago
Overview map weather/time hacks, disable dynamic DOF outside of game state
8 Years Ago
Added "Carried" Unit flag Units that are carried do not evaluate effect triggers, to avoid fuckery with their state (e.g. disabled)
8 Years Ago
Fixed a bunch of stat measurement triggers not using Current Normalized value
8 Years Ago
Disable ragdoll on unit view portrait clones properly
8 Years Ago
Projection on character joints