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17,530 Commits over 1,614 Days - 0.45cph!

9 Years Ago
Bear and Mammoths
9 Years Ago
and again
9 Years Ago
Grass mat color tweak
9 Years Ago
Fixed positioning of balls.
9 Years Ago
Flipofffff
9 Years Ago
flip screen position for negative z on tracker widget
9 Years Ago
Fliparoo
9 Years Ago
Meeeeeeeeeeeeeeh
9 Years Ago
TribeTrackerWidget shite
9 Years Ago
All groups create views Grass is back, say goodbye to sticks and rocks
9 Years Ago
Dispenser interactions don't record tool type data in BehaviourPlanData if the value is None
9 Years Ago
Don't null Entity.View when passing into ResourceSettings.Create...
9 Years Ago
Target destruction checks in DSE and Behaviour
9 Years Ago
9 Years Ago
Added HostilityCondition
9 Years Ago
EntityManager.Remove twaek
9 Years Ago
Fixed non-human units not listening to other unit removal events in Combat component
9 Years Ago
Save
9 Years Ago
Fixed a bunch of nulled unit refs in unit predator weight data
9 Years Ago
this has changed again....
9 Years Ago
added wolf sounds, moved some stuff
9 Years Ago
Renames
9 Years Ago
Hog sounds
9 Years Ago
Bear sounds
9 Years Ago
human controller tweaks, should speed up entering combat state and animal tweak, not sure whats different from the last checkin though
9 Years Ago
Removing refs to BCD
9 Years Ago
Removed "prepare" method from GPV, call directly into the BB copy method instead for clarity
9 Years Ago
anim controller update
9 Years Ago
DM blackboard read/write cleanup and tweaks, special handling for Machine property (ew)
9 Years Ago
Apparently I made a couple of changes in SoundType and Combat
9 Years Ago
UnitView audio source fixes Click dirt fx
9 Years Ago
Interaction position data for buildings and resources Human view collider tweaks
9 Years Ago
Showtab
9 Years Ago
Probably fixing DebugTools things
9 Years Ago
cleaned up animal controller
9 Years Ago
More
9 Years Ago
Blackboard position data holder object ewwwww
9 Years Ago
Fixed UnitView OnSoundEvent missing
9 Years Ago
Added TargetTerritoryConsideration, TerritoryConsideration Added GroupSelector AI Territorial module data Animal sleep goal plan uses territory if applicable Removed blackboard read/write and filtering from behaviour chain elements that do not require a target for DM Cleaning up Zone+InfluenceMaps a bit, fixed some potential NREs/bad lookups
9 Years Ago
Updated Selector resharper template
9 Years Ago
Unit sounds now use an enum.
9 Years Ago
Fix Zone.GetMap NRE
9 Years Ago
Fixed a resource loading path in UnitManager that made unit sounds work again
9 Years Ago
Copy in Blackboard from GoalPlan Decision in UnitDecisionMaker.FindBestGoalPlanVariant
9 Years Ago
Fixed potential NRE in BehaviourChain.GetBlackboardEntity,cleaned up a bit..
9 Years Ago
Data save
9 Years Ago
Selector wrapper drawer bb write key display
9 Years Ago
Blackboard editor exposure
9 Years Ago
exported tiger at correct polycount improved tiger texture, material and uvs.
9 Years Ago
SelectorSettings must implement abstract property indicating which Blackboard key they write to Mammoth view prefab collider/navmeshagent sizes