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19,298 Commits over 1,614 Days - 0.50cph!

9 Years Ago
Stat revert
9 Years Ago
StatLinker revert
9 Years Ago
Subtractive #2451
9 Years Ago
Stat Event cleanup
9 Years Ago
YAMfM
9 Years Ago
HumanEditor for some stat debug
9 Years Ago
YAMfM
9 Years Ago
Unit+Movement sets CurrentSpeed.BaseValue, listens to changes for Attribute.MaxSpeed and updates NavMeshAgent.speed
9 Years Ago
Removed IStatRanged in favour of RangedStat class
9 Years Ago
Fixed vitals not getting a MaxValue from StatSettingsWrapper
9 Years Ago
More Stats refactoring. Added IStatRanged, implemented by Vital and Need. Cleaned up StatLinkerOperations a bit, debug and editor improvements and some consideration tweaks.
9 Years Ago
-removed tiny bit of LINQ
9 Years Ago
-bunch of profiler samples placed around IM, DM, DSE and considerations.
9 Years Ago
StatLinker.Sleep fixes Need For Sleep Consideration tweaks
9 Years Ago
YAMfM
9 Years Ago
https://www.youtube.com/watch?v=hTFu1ns-fJ4
9 Years Ago
Yo dawg, heard you liked operators so I put perators in your operators so you can operate whilst you operate!
9 Years Ago
Stat collections updated for all species (with human values, so expect stupid movement speeds)
9 Years Ago
Merge from stats_organisation
9 Years Ago
9 Years Ago
Assets
9 Years Ago
Fixed Difference stat linker operator
9 Years Ago
Asset backup
9 Years Ago
Fixed stack overflow due to scribscribing to the wrong stat value event ;x~ Updated debug view to show primary/secondary attributes and vitals Fxied StatSettingsWrapper giving Vitals the wrong base value
9 Years Ago
StatLinkerOperations WIP Added Vital stat Type AttributeType now either Primary and Secondary StatCollectionSettingsEditor updates StatMeasurement refactor
9 Years Ago
WIP stat type refactor and organisation
9 Years Ago
YAMfM
9 Years Ago
-saved project
9 Years Ago
Steamworks (or does it?)
9 Years Ago
-temp fix for people not holding on to their items.
9 Years Ago
YAMfM
9 Years Ago
Ported water fog fix from Rust
9 Years Ago
Removed Energy>Speed Linker
9 Years Ago
Added StatSettingsWrapper, stored in StatCollectionSettings Added Stat Collections for all Species StatCollectionsEditor improvements Stat.CurrentValue replaces Stat.Value All Stats have a MinValue of 0 Unit movement speed is now linked to the Speed stat, expect wild stupidity until values are balanced Renamed Hunger to Nutrition
9 Years Ago
Initial commit of SOC. Not deeply integrated yet. Still some more stuff in DM I want to set up before I do deep integration by merging to main.
9 Years Ago
Don't init steamworks in editor
9 Years Ago
UnitCanFindRequiredToolConsideration checks if the Item is held
9 Years Ago
YAMfM
9 Years Ago
-customizable camera start angle/distance
9 Years Ago
Deleted impala again Species IMA tweaks
9 Years Ago
Curves
9 Years Ago
Response Curve fixes.
9 Years Ago
YAMfM
9 Years Ago
Response Curve fixes.
9 Years Ago
GoToUnit tweak
9 Years Ago
Removing the idle ability stuff from Agent+DecisionMaker, UnitDecisionMaker now handles the distinction between targetted and "Idle" Abilities Numerous data tweaks Removed GoToRandomUnit Action Added Flee To Safety Ability and DSE
9 Years Ago
Removed Unit+Combat partial
9 Years Ago
Consolidated unit events into a single file
9 Years Ago
Fixed ghosting in high-precision ssao mode Fixed banding and exposed range in low-precision ssao mode
9 Years Ago
DSE debugging doesn't print the stack Deer no longer attack humans Deleted Impala