repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

10 Years Ago
Stat revert
10 Years Ago
StatLinker revert
10 Years Ago
Subtractive #2451
10 Years Ago
Stat Event cleanup
10 Years Ago
YAMfM
10 Years Ago
HumanEditor for some stat debug
10 Years Ago
YAMfM
10 Years Ago
Unit+Movement sets CurrentSpeed.BaseValue, listens to changes for Attribute.MaxSpeed and updates NavMeshAgent.speed
10 Years Ago
Removed IStatRanged in favour of RangedStat class
10 Years Ago
Fixed vitals not getting a MaxValue from StatSettingsWrapper
10 Years Ago
More Stats refactoring. Added IStatRanged, implemented by Vital and Need. Cleaned up StatLinkerOperations a bit, debug and editor improvements and some consideration tweaks.
10 Years Ago
-removed tiny bit of LINQ
10 Years Ago
-bunch of profiler samples placed around IM, DM, DSE and considerations.
10 Years Ago
StatLinker.Sleep fixes Need For Sleep Consideration tweaks
10 Years Ago
YAMfM
10 Years Ago
https://www.youtube.com/watch?v=hTFu1ns-fJ4
10 Years Ago
Yo dawg, heard you liked operators so I put perators in your operators so you can operate whilst you operate!
10 Years Ago
Stat collections updated for all species (with human values, so expect stupid movement speeds)
10 Years Ago
Merge from stats_organisation
10 Years Ago
10 Years Ago
Assets
10 Years Ago
Fixed Difference stat linker operator
10 Years Ago
Asset backup
10 Years Ago
Fixed stack overflow due to scribscribing to the wrong stat value event ;x~ Updated debug view to show primary/secondary attributes and vitals Fxied StatSettingsWrapper giving Vitals the wrong base value
10 Years Ago
StatLinkerOperations WIP Added Vital stat Type AttributeType now either Primary and Secondary StatCollectionSettingsEditor updates StatMeasurement refactor
10 Years Ago
WIP stat type refactor and organisation
10 Years Ago
YAMfM
10 Years Ago
-saved project
10 Years Ago
Steamworks (or does it?)
10 Years Ago
-temp fix for people not holding on to their items.
10 Years Ago
YAMfM
10 Years Ago
Ported water fog fix from Rust
10 Years Ago
Removed Energy>Speed Linker
10 Years Ago
Added StatSettingsWrapper, stored in StatCollectionSettings Added Stat Collections for all Species StatCollectionsEditor improvements Stat.CurrentValue replaces Stat.Value All Stats have a MinValue of 0 Unit movement speed is now linked to the Speed stat, expect wild stupidity until values are balanced Renamed Hunger to Nutrition
10 Years Ago
Initial commit of SOC. Not deeply integrated yet. Still some more stuff in DM I want to set up before I do deep integration by merging to main.
10 Years Ago
Don't init steamworks in editor
10 Years Ago
UnitCanFindRequiredToolConsideration checks if the Item is held
10 Years Ago
YAMfM
10 Years Ago
-customizable camera start angle/distance
10 Years Ago
Deleted impala again Species IMA tweaks
10 Years Ago
Curves
10 Years Ago
Response Curve fixes.
10 Years Ago
YAMfM
10 Years Ago
Response Curve fixes.
10 Years Ago
GoToUnit tweak
10 Years Ago
Removing the idle ability stuff from Agent+DecisionMaker, UnitDecisionMaker now handles the distinction between targetted and "Idle" Abilities Numerous data tweaks Removed GoToRandomUnit Action Added Flee To Safety Ability and DSE
10 Years Ago
Removed Unit+Combat partial
10 Years Ago
Consolidated unit events into a single file
10 Years Ago
Fixed ghosting in high-precision ssao mode Fixed banding and exposed range in low-precision ssao mode
10 Years Ago
DSE debugging doesn't print the stack Deer no longer attack humans Deleted Impala