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1,877 Commits over 1,157 Days - 0.07cph!

10 Years Ago
tweaked net shader, it now alphas out towards bottom. also need to make top look better tomorrow. Changed foliage material and shader to look more cartoony. Changed test court skybox texture and adjusted lighting. Added temp char test shader and applied to scene
10 Years Ago
Switched off Tone mapping in Unity light test scene. Tweaked lighting and materials on imported visible environment assets. Deleted unneeded assets from scene.
10 Years Ago
reverted materials
10 Years Ago
Removed fog / skybox colour setting
10 Years Ago
New ShaderForge
10 Years Ago
addec court wear to test_court, tweaked net shader so it is whiter at the top.
10 Years Ago
Updated court object culling dependant on camera
10 Years Ago
animated test_court walls, rebuilt materials. added court_2 for court wear shader
10 Years Ago
Good serve UI added Ball colour set on TennisController Init
10 Years Ago
tweaked ball colour, and ball trail colour
10 Years Ago
DOF changes
10 Years Ago
Playable Igor WIP
10 Years Ago
Either test scene or court scene can start game
10 Years Ago
Setup Igor Racket prefab
10 Years Ago
Added missing clips to igor serve walk
10 Years Ago
Igor serve, serve walk, serve breathe added to controller
10 Years Ago
Wired up forehands / backhands, serve bounce, placeholder state for run
10 Years Ago
Created Igor shot table
10 Years Ago
changed amplify colour settings on test court, added foliage to test court, brightened up contrast, added fog to blend in background, tweaks to all textures and materials to unify scene
10 Years Ago
Added new lighting changes for test court, added new caterpillar tracks idle anim, added additional foliage to scene
10 Years Ago
brightened up wild west court a bit, tweaked lighting levels to be more like test court
10 Years Ago
tweaked DOF to not obscure the players or the court
10 Years Ago
tweaked court shader on wild west, swapped dirt and clean maps around so it's concrete as a base
10 Years Ago
tweaked DOF on wild west court to match that of test court
10 Years Ago
Playing around with ball physics
10 Years Ago
Igor runs & clips
10 Years Ago
tweaking cloud city skybox and lighting
10 Years Ago
checked in skybox psd
10 Years Ago
Added powerup icon sprites Updated Igor anim controller
10 Years Ago
Added Igor win anim
10 Years Ago
tweaked textures and lighting on cloud city court, changed skybox and camera dof settings.
10 Years Ago
New celebration cameras, WIP transitions
10 Years Ago
Test celeb cams working
10 Years Ago
added WIP cloud city buildings to cloud city scene, tweaked cloud shaders to be more cartoony and sit better in skybox.
10 Years Ago
added floating cities back to cloud city court, currently creating splines for vehicles
10 Years Ago
added vehicles to cloud city scene, tweaked lighting to be more pink
10 Years Ago
tweaked position of some clouds
10 Years Ago
Char05 Final assets. Maya scene with blendshapes, ZBrush sculpt and blendshape projects. PSD and tga textures.
10 Years Ago
Swapped out one blendshape.
10 Years Ago
Hit height value added for players
10 Years Ago
Fixed ball bounce issue when using standard modifier Added dive toggle for each character Switched to spline ball movement for serve - not sure if this will stay
10 Years Ago
Added UI files
10 Years Ago
New in game UI WIP - Not functional yet
10 Years Ago
added vehicles and vehicle splines to all floating city skybox objects, added exhaust flames to cloud city engines, added landing lights and bolts to cloud city scene, reworked tv screen texture and material for ian's dot matrix thing, tweaked amplify colour further
10 Years Ago
Char05 with added shapes. Char02 with shapes combined into expressions and integrated into the whole body.
10 Years Ago
Added new targets to shaders
10 Years Ago
Updated Igor fbx so blendshapes work
10 Years Ago
Latest Amplify Color
10 Years Ago
Added LCD effect for cloud court
10 Years Ago
Removed anim transition