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1,877 Commits over 1,157 Days - 0.07cph!

11 Years Ago
Added TENN backhand volleys & .meta
11 Years Ago
added test_court gameplay courts to unity and set up shaders. Added water jet shader to test court. Started on test_court 3ds max scene
11 Years Ago
More tutorial work
11 Years Ago
Added backhand volley to TENN controller
11 Years Ago
updated TENN forehand stretch
11 Years Ago
Added TENN smash & .meta
11 Years Ago
Added TENN smash source
10 Years Ago
creating test_court scene, built walls and wooden beams, textured screens
10 Years Ago
Merge submit.
10 Years Ago
New Cloud City scene with Marmoset materials, lighting adjustments, balancing of textures and characters.
10 Years Ago
Added TENN win & lose anim
10 Years Ago
set all cloud city opaque shaders to deffered rendering, brightened up main light in scene, applied correct materials
10 Years Ago
Lightened slightly and made less contrasty. Character materials altered to match.
10 Years Ago
continueing to build test court environment
10 Years Ago
Player movement and hit locks, more tutorial work, shader updates.
10 Years Ago
Added TENN special move anim
10 Years Ago
Further lighting, material and texture tweaks. Updated lighting to Anim viewer scene.
10 Years Ago
Added dialog prefab
10 Years Ago
Added sphere mesh to Marmoset Cloud City scene to hold cloud texture.
10 Years Ago
continuing to work on test_map, modelling caterpillar tracks
10 Years Ago
Dialogs and more tutorial work
10 Years Ago
Adjusted backhand to run timing
10 Years Ago
Latest version of megafiers
10 Years Ago
added caterpillar track machines to test court, rigged and animated
10 Years Ago
Holding shot button charges shot power
10 Years Ago
Shot power tutorial Movement boost when running to hit
10 Years Ago
added serve meter asset
10 Years Ago
added brackets to test court walls, added raked sand lightmap, combining scene
10 Years Ago
updated unity to F4, added animated caterpillar track and sewer hole objects to test_court scene
10 Years Ago
added dynamic walls to test_court environment, assigned correct materials, set temp lighting and skybox, staring to bring in court pieces
10 Years Ago
cleaned up court sand lightmap psd
10 Years Ago
added megafire hose wires to test court
10 Years Ago
Extracted Marmoset nodes for Shader Forge use.
10 Years Ago
fixed animations on test court tracks, changed lighting, starting on skybox and ground materials
10 Years Ago
tweaked test_court wall positions
10 Years Ago
Added Igor.fbx to characters folder
10 Years Ago
Added Igor rig source
10 Years Ago
Added textures & materials for Igor
10 Years Ago
Updated tutorial Switched score panels to main UI handler
10 Years Ago
Igor is in the anim viewer
10 Years Ago
Updated Igor.fbx ( will most likely break prefab due to some bone name changes) & source rig
10 Years Ago
Assigned Marmoset shaders to char04. Added char04 to Cloud City Marmoset scene. Scaled char04 to 1.3 in animviewer and Cloud City Marmoset scenes. Renamed materials. Deleted unused char04 materials.
10 Years Ago
Char05 WIP sculpt.
10 Years Ago
Merge
10 Years Ago
Targeting tutorial added
10 Years Ago
Wired up TENN win / lose anims
10 Years Ago
Smash loop now loops! Smash added to anim controller
10 Years Ago
Deleted unused character
10 Years Ago
Reverted Igor scale Started porting over anims and building a new controller
10 Years Ago
Added Igor racket & textures