1,877 Commits over 1,157 Days - 0.07cph!
added "temp" layer for ian
Moved frontend items into panel
re-exported water material
changed AO intensity to 2, tweaked posterising on water
resaved unity scene, tweaked char material
added shiney new water to swamp scene, blended tops of trees and background trees to fade to skybox colour
Updated character seletion animators to play new anims on button press
Adding new Igor & Mavis selection anims
Added new Igor & Mavis selection anims
Updated char shader to better fit with Swamp Scene. Added to Igor's racket.
modified swamp water shader
added ian's water script to swamp_court water
Lightened character textures and added new char shader. WIP.
added node for reflection to swamp court water shader
made material changes to swamp court to look more painterly.
changed water shader to have 3 colours
tweaked fog colour and values
tweaked lighting to match concept
added reflection probe and adjusted lighting to fit
Updated and added transitions
Added footstep events for rest of Igor runs
Fixed Igor serve idle snapping
Rebuilt Igor prefab, exposed feet outside of optimised mesh
Added script to trigger effects on foot steps
Added forehand volley exports + events for Lion-El
Updated skinning on Igor.fbx
Fix for panel hiding issue
Camera pans down slightly on serve
Players rewarded for shots that are just in and good serves
added baked lightmap stuff for swamp court so it works in main game
tweaked ribcage material to be more yellow, added fresnel colour option
Added Fresnel tint to court controller settings
added dylan's new sparkly water ripples
tweaked more colours and lighting
added character specific lights
tweaked lighting on swamp court, moving over to a more green style, tweaked fog. adding elements to character shader to support coloured fresnel
Switched layers on character prefabs
Switched off rendering closeup chars when not needed
Fixed Mavis Prefab
Added check for null playermesh
added fireflies sprite to swamp court
tweaked lighting, bringing down shadow depth, slightly brightened
changed water shader to have more depth
added blend colour to all courts
tweaked character shader to be brighter
Added a pause at the end of character select
Updated Igor select controller
Fixed court select animator
Added Igor & Mavis character selected anims
Testing RPC / commands in TennisPlayerScript
added swamp_court_eyes to swamp court, tweaked character shader to be a bit more emissive, tweaked raft texture, removed psd
tweaked net shader to not get fogged (might need to revert this)
Tweaked lighting and materials on swamp court
Added character blend colour from court controller
added new camera animations to all courts so they don't all overwrite the same one. Tweaked lighting in swamp court, WIP
removed old trees material
added dylan's lightning bolt and waterfall effects
made all swamp court shaders xboxone and ps4 compatible, and defferred rendering when not using transparency