1,877 Commits over 1,157 Days - 0.07cph!
tweaked bottle anims and ribcage ropes. added water drip anims, added tin cans, tweaked lighting
Updated anim controller - Igor / LionEL
Targets build error fixed on Xbox
Added new platforms to Court Shader
Updated character select prefabs
changed FOV on camera select cam
Updated character select and in game celeb cam positions to take rotation from prefabs
Added extra win / lose placement nodes
Updated character select prefabs
added Dylans new effects to swamp court scene, added new surface tension to scene
Added special move to controller
adjusted character select prefabs for frontend
Updated Elvis & Igor in-game cam positions
Edited in-game win/lose cams
Added special move state to Mavis & TENNS char select controller, updated special move positions
Updated lion-el controller with backhands
Updated court / character select states
Exposed run speed, run accel, run accel animation rates
tweaked swamp court fogging. added new court_intro_cam camera with correct scripts. Animated first intro cam swamp court shots, WIP, need to fix tweening
tweaked swmap court cameras to pan and push, tweaked angles, simplified animation timeline
Removing old rim test material.
added court_intro_cam with animations to wild west scene
tweaked cloud city spaceship anim to not be as annoying..
Added court_intro_cam/s to cloud city and test court scenes with animations
Added Lion-El serve & events
Updated Lion-El serve, added serve walk & clips
Added toggle for intro cams
removed old trees material
added dylan's lightning bolt and waterfall effects
made all swamp court shaders xboxone and ps4 compatible, and defferred rendering when not using transparency
added new camera animations to all courts so they don't all overwrite the same one. Tweaked lighting in swamp court, WIP
Added character blend colour from court controller
tweaked net shader to not get fogged (might need to revert this)
Tweaked lighting and materials on swamp court
added swamp_court_eyes to swamp court, tweaked character shader to be a bit more emissive, tweaked raft texture, removed psd
Testing RPC / commands in TennisPlayerScript
Added Igor & Mavis character selected anims
Added a pause at the end of character select
Updated Igor select controller
Fixed court select animator
added fireflies sprite to swamp court
tweaked lighting, bringing down shadow depth, slightly brightened
changed water shader to have more depth
added blend colour to all courts
tweaked character shader to be brighter
Fixed Mavis Prefab
Added check for null playermesh
Switched off rendering closeup chars when not needed
Switched layers on character prefabs
tweaked lighting on swamp court, moving over to a more green style, tweaked fog. adding elements to character shader to support coloured fresnel
added dylan's new sparkly water ripples
tweaked more colours and lighting
added character specific lights
Added Fresnel tint to court controller settings
tweaked ribcage material to be more yellow, added fresnel colour option
added baked lightmap stuff for swamp court so it works in main game
Players rewarded for shots that are just in and good serves
Camera pans down slightly on serve
Fix for panel hiding issue