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1,877 Commits over 1,157 Days - 0.07cph!

9 Years Ago
Lion-El : updated run east
9 Years Ago
Fixed return to front end
9 Years Ago
Removed old UI
9 Years Ago
Lion-El run anims
9 Years Ago
created high poly swamp court rib cage, low poly and unwrapping low poly
9 Years Ago
Removed old menu and prefabs
9 Years Ago
Updated court select
9 Years Ago
Lion-El : Updated backhand stretch, exported backhand anims, added events
9 Years Ago
Lion-El backhand stretch
9 Years Ago
Updated character select, can now start game!
9 Years Ago
added fog and height fog to swamp court. enabled AO. Vertex lit (shadow) on the ground behind trees
9 Years Ago
Dust slide effect + script
9 Years Ago
tweaked shader on swamp trees and ground. added buildings with torches to swamp court.
9 Years Ago
billboarded swamp flames
9 Years Ago
added Dylan's 2DVFX folder to unity project
9 Years Ago
resaved max scene
9 Years Ago
Added LionEL to anim viewer Updated Metas Started anim controller
9 Years Ago
Updated Lion-El ready anim
9 Years Ago
Lion-El backhand body
9 Years Ago
Included teeth in blendshapes and straightened limbs etc where requested.
9 Years Ago
Character 07 final assets. Blendshapes and all textures.
9 Years Ago
Lion-El backhand stand
9 Years Ago
Lion-El forehand body & stretch anims + events
9 Years Ago
Updated Lion-El rig & added anim template
9 Years Ago
Character 07 assets. Working on BS and expressions.
9 Years Ago
pro-optimised trees and roots, rebaked vertex lighting and re-exported. populated swamp environment with new roots and trees, and now added swamp plants removed old materials
9 Years Ago
Lion-El forehand maya source file tests
9 Years Ago
created swamp_court_ground high and low meshes, baked out and textured. Added to swamp_court unity scene, added trees and roots and starting to populate scene
9 Years Ago
WIP Lion-El forehand anim
9 Years Ago
Updated shot selection for running hits, no longer selected on double bounce, range added to shot config
9 Years Ago
Added Lion-El folders, textures, materials, character fbx & first pass ready anim ( stance may change depending on how easy it is to get out of/back into)
9 Years Ago
Reduced min play speed
9 Years Ago
added new trees to unity scene, creating buildings in max
9 Years Ago
Running Hits for Igor - Updated controller, shot selector, config table
9 Years Ago
Lion-El rig skinning
9 Years Ago
Added Igor backhand run Updated WIP Lion-El rig
9 Years Ago
Added priorities for shots Changed the shot selection again
9 Years Ago
added trees and roots to unity swamp scene, set up wip materials
9 Years Ago
combined swamp trees and roots, added leaves and mushrooms, lit all variants
9 Years Ago
resaved out max scene
9 Years Ago
Updates to the running hit calculation
9 Years Ago
WIP updated Lion-El rig
9 Years Ago
textured roots and tree trunks for swamp court
9 Years Ago
Updated scene
9 Years Ago
Separated out shot selector
9 Years Ago
Added extra transition from run->runhit
9 Years Ago
WIP Lion-El rig
9 Years Ago
refactoring shot selector
9 Years Ago
combined all roots unwraps, baked out lightmap
9 Years Ago
prep for running forehand