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1,877 Commits over 1,157 Days - 0.07cph!

9 Years Ago
Lion-El : updated run east
9 Years Ago
Fixed return to front end
9 Years Ago
Removed old UI
9 Years Ago
Lion-El run anims
9 Years Ago
created high poly swamp court rib cage, low poly and unwrapping low poly
9 Years Ago
Removed old menu and prefabs
9 Years Ago
Updated court select
9 Years Ago
Lion-El : Updated backhand stretch, exported backhand anims, added events
9 Years Ago
Lion-El backhand stretch
9 Years Ago
Updated character select, can now start game!
9 Years Ago
added fog and height fog to swamp court. enabled AO. Vertex lit (shadow) on the ground behind trees
9 Years Ago
Dust slide effect + script
9 Years Ago
tweaked shader on swamp trees and ground. added buildings with torches to swamp court.
9 Years Ago
billboarded swamp flames
9 Years Ago
added Dylan's 2DVFX folder to unity project
9 Years Ago
resaved max scene
9 Years Ago
Added LionEL to anim viewer Updated Metas Started anim controller
9 Years Ago
Updated Lion-El ready anim
9 Years Ago
Lion-El backhand body
9 Years Ago
Included teeth in blendshapes and straightened limbs etc where requested.
9 Years Ago
Character 07 final assets. Blendshapes and all textures.
9 Years Ago
Lion-El backhand stand
10 Years Ago
Lion-El forehand body & stretch anims + events
10 Years Ago
Updated Lion-El rig & added anim template
10 Years Ago
Character 07 assets. Working on BS and expressions.
10 Years Ago
pro-optimised trees and roots, rebaked vertex lighting and re-exported. populated swamp environment with new roots and trees, and now added swamp plants removed old materials
10 Years Ago
Lion-El forehand maya source file tests
10 Years Ago
created swamp_court_ground high and low meshes, baked out and textured. Added to swamp_court unity scene, added trees and roots and starting to populate scene
10 Years Ago
WIP Lion-El forehand anim
10 Years Ago
Updated shot selection for running hits, no longer selected on double bounce, range added to shot config
10 Years Ago
Added Lion-El folders, textures, materials, character fbx & first pass ready anim ( stance may change depending on how easy it is to get out of/back into)
10 Years Ago
Reduced min play speed
10 Years Ago
added new trees to unity scene, creating buildings in max
10 Years Ago
Running Hits for Igor - Updated controller, shot selector, config table
10 Years Ago
Lion-El rig skinning
10 Years Ago
Added Igor backhand run Updated WIP Lion-El rig
10 Years Ago
Added priorities for shots Changed the shot selection again
10 Years Ago
added trees and roots to unity swamp scene, set up wip materials
10 Years Ago
combined swamp trees and roots, added leaves and mushrooms, lit all variants
10 Years Ago
resaved out max scene
10 Years Ago
Updates to the running hit calculation
10 Years Ago
WIP updated Lion-El rig
10 Years Ago
textured roots and tree trunks for swamp court
10 Years Ago
Updated scene
10 Years Ago
Separated out shot selector
10 Years Ago
Added extra transition from run->runhit
10 Years Ago
WIP Lion-El rig
10 Years Ago
refactoring shot selector
10 Years Ago
combined all roots unwraps, baked out lightmap
10 Years Ago
prep for running forehand