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1,877 Commits over 1,157 Days - 0.07cph!

9 Years Ago
Added effect to cowboy racket
9 Years Ago
Owl - Lod added to character fbx
9 Years Ago
Updated mine Added player scaler
9 Years Ago
added shadow mesh for lava court, combined meshes turned off shadows for most meshes added shadow mesh elements for swamp court, turned off shadows on most meshes
9 Years Ago
Added LOD to LionEL prefab
9 Years Ago
Partial fix for the vsync toggle Removed some steam stuff for when running on Xbox
9 Years Ago
Lightened cape to match main texture.
9 Years Ago
Updated Mine and prefab
9 Years Ago
Igor - updated hit anim ( no longer backflips) Added additional hit anims to try out
9 Years Ago
lodded lava court and combined meshes with simple mesh. cleaned up scene folder tweaked lighting and material proprties and set static/shadows
9 Years Ago
Started reworking bomb special
9 Years Ago
Added delay to rally counter Added rally count set on Igor special
9 Years Ago
Fixed script issue Rally meter depletes in sync with health
9 Years Ago
Initial work on Igor special
9 Years Ago
overhauled lighting on lava court, set a lot to static and baked new lightmaps. still tweaking values added new lava court specific water shader tweaked fogging values
9 Years Ago
Switched LODs correctly on end game
9 Years Ago
Fixed focus shot on Mavis and Igor
9 Years Ago
Switched off DOF visualise! Fixed transition issue Updated change log
9 Years Ago
TENN-15 - Lod added to character fbx Lion-El - Lod added to character fbx
9 Years Ago
Added Cowboy special
9 Years Ago
added shadow meshses to cloud city court
9 Years Ago
removed unused test court textures reduced some texture sizes made main court and bamboo not static rebaked lightmaps for test court
9 Years Ago
Unlocked courts on console
9 Years Ago
Elvis intro
9 Years Ago
Fixed errors in elvis controller Added transitions from hits to run
9 Years Ago
Healthbar sounds Mavis racket/jetpack sounds Fix special meter sounds not playing when UI is hidden/reenabled
9 Years Ago
tweaked skybox to be more sunset-y at one end. rebaked lightmap to remove big purple light. changed grass colour to match concept and tweaked shader so it fades out with better colour. tweaked mountain colour at sunset side
9 Years Ago
added new grass, tweaked lighting, merged meshes, rebaked lightmap (need to do new final gather)
9 Years Ago
Rebuilt Mavis prefab with LOD
9 Years Ago
Elvis - Lod added to character fbx Mavis - Lod added to character fbx
9 Years Ago
Mavis - Serve walk issue fix & re-export
9 Years Ago
added dylans water effects to test court tweaked fog and lighting added shadow mesh and set all other meshes to static
9 Years Ago
Updated cowboy dives and smash
9 Years Ago
Can now access all bool anim params in viewer
9 Years Ago
Added quickshot effect
9 Years Ago
Saved visual settings and defaulted to low
9 Years Ago
removed some old materials and meshes (more to come) combined wood and metal materials and meshes together. combined other meshes together. turned off shadows on nearly all meshes
9 Years Ago
Switched lower LOD in game for Igor
9 Years Ago
Igor character export
9 Years Ago
deleted old lod2 Igor mesh
9 Years Ago
Igor - updated character.fbx to contain main & lod mesh, renamed base mesh
9 Years Ago
Mavis - updates to serve walk ( now travels further) & fixed clipping issues with ball TENN - updates to serve walk ( now travels further) & fixed clipping issues with ball Igor - Added skinned LOD2 mesh
9 Years Ago
Updated Elvis controller / config with new dives and smash WIP on anim state changes
9 Years Ago
added new trees to test court (need to combine materials)
9 Years Ago
Updated teleport special
9 Years Ago
fixed temple court wear shader and texture
9 Years Ago
added dylans water riple and teleport effects
9 Years Ago
UI fix for bug report window
9 Years Ago
Cowboy - updated smash, added body & stretch updated serve walks ( now travels further)
9 Years Ago
Added Vsync toggle in options