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1,877 Commits over 1,157 Days - 0.07cph!

8 Years Ago
Courts can be locked off
8 Years Ago
Updated eclipse controller - Starts eclipse at 30 secs, ends after 10
8 Years Ago
Quick nasty fix for AI Smash
8 Years Ago
Mavis - smash body & stretch anims + clips ( wip) Cowboy - smash
8 Years Ago
re-exported all ww meshes, set unity to make uv channels for meshes and baked out lightmap. added meshes to court end scripts so they get culled
8 Years Ago
Locked off characters for now
8 Years Ago
Added variable height smash
8 Years Ago
Updated anim viewer to support multi height smash
8 Years Ago
added cc metal combined texture
8 Years Ago
removed some old cc materials, added combined texture and meshes for cc, added to scene
8 Years Ago
Zone materials
8 Years Ago
Switched to combined WW scene for build Switched Igor Smash to use blend tree Added jump to movement controller (not needed for smash now but maybe useful)
8 Years Ago
Added Cowboy prefab, updated config
8 Years Ago
Added character locks
8 Years Ago
Cowboy - forehand dive meta update
8 Years Ago
Cowboy - backhand_dive + clips
8 Years Ago
set many realtime lights on ww court to baked and rebaked lightmaps
8 Years Ago
added new combined materials and meshes to new ww court (ww_combined) reduced tris, combined textures, changed shadow distance and set many objects to static. Removed some old materials, more to be removed later. Tweaked DOF and other camera scripts.
8 Years Ago
Igor - smash body & stretch anims
8 Years Ago
Igor - smash with Y translation + clips & events
8 Years Ago
Moved Zone 2 behind baseline and added shot power for backspin / top spin
8 Years Ago
Cowboy - forehand dive + clips
8 Years Ago
Updated scene
8 Years Ago
Updated shot powers / system Made ball a touch bigger
8 Years Ago
Adjusted texture sizes for game textures. Mavis now uses consistent textures.
8 Years Ago
Updated bug reporter to use new system
8 Years Ago
Owl - special move update
8 Years Ago
Fixed starting position issue
8 Years Ago
Close options on pause toggle
8 Years Ago
Fix for multiple scene loads
8 Years Ago
Added simple LOD
8 Years Ago
Cowboy - portrait anims
8 Years Ago
Correctly culled lights
8 Years Ago
tweaked lava materials and shaders, adding in mushrooms, turned off shadow casting on many objects
8 Years Ago
Individual visual settings can be changing mid game
8 Years Ago
Owl - Special move flap anim
8 Years Ago
saved out unity scenes for swamp and cloud city
8 Years Ago
tweaked water shader and fog on swamp court. made all shaders on cloud city that can be deffered use deferred. halved or more many textures. tweaked fog and lighting. removed some erroneous textures
8 Years Ago
TennisController generic LevelLoaded system No CloudCity ring whoosh sounds during load screen Fix AudioListener getting destroyed when exiting a level
8 Years Ago
No Ambient sound during loadscreens.
8 Years Ago
Initial ambient sound pass for all courts Improved AudioListener management SoundDefinition can control spatialization and stereo spread
8 Years Ago
Cowboy - Added smash anim Added source prototype six shooter special move anims
8 Years Ago
set all shaders on swamp court to use deferred rendering. changed water shader to not use mirror reflect script and baked out new lighting
8 Years Ago
set all shaders on wild west environment to use deferred rendering, baked out new lightmaps, tweaked lighting
8 Years Ago
Added dive test Fixed Owl dives
8 Years Ago
added eclipse mode to court wear shader. added new temp court wear texture
8 Years Ago
rebaked lightmap.. hopefully for the last time. added new inner court stones as they are much less busy. added court wear textures and created court wear shader for temple court which uses deferred setup. made court wear 2nd texture pink so you can see if it is working or not.
8 Years Ago
Owl - Forehand & backhand stand update
8 Years Ago
Cowboy - Added death anim
8 Years Ago
removed additional global fog components