reporust_rebootcancel

128,799 Commits over 4,232 Days - 1.27cph!

11 Years Ago
Map painting
11 Years Ago
Fixed main menu NRE Added "debugmode" start parameter
11 Years Ago
rigged up the SMG and did some animations (deploy/idle)
11 Years Ago
merge from main
11 Years Ago
Randomize monument placement order
11 Years Ago
Merge from main
11 Years Ago
Reapplied lighthouse change from changeset 7789
11 Years Ago
Various scene stuff.
11 Years Ago
wip
11 Years Ago
Spawntables. Climate. Stuff.
11 Years Ago
shaderlod clamp
11 Years Ago
Now on 5.0.1p3
11 Years Ago
Player animator perf
11 Years Ago
research bench 90% done ( minus artwork )
11 Years Ago
WIP artwork
11 Years Ago
merge from main
11 Years Ago
Fixed blue shirt collision being scaled by 100x Fixed metal plate collision being scaled by 0.3x Fixed hazmat helmet collision being scaled by 10x Added warnings if skinnedcollider is scaled
11 Years Ago
Added missing world setup object to PlayerModel scene
11 Years Ago
Huge UI performance increase Added eraser to map Map drawing always enabled, pan around with right mouse button Made console history culling less terrible
11 Years Ago
Merge from main
11 Years Ago
RPG type 3 fbx + prefab + textures + material + LODs
11 Years Ago
Merge from main
11 Years Ago
Smoother cross blending of terrain features, prefab mountains and monument terrain requirements
11 Years Ago
Tweaks menu - timings boilerplate
11 Years Ago
merge from main
11 Years Ago
view model SMG animations setup the SMG mecanim controller
11 Years Ago
Faster billboard rendering. Rivers flow down instead of up. Scene stuff.
11 Years Ago
Goosey has been committing to the wrong branch :S
11 Years Ago
Rivers and lake are actual water.
11 Years Ago
Fixed pseudo procedural erosion not being applied properly
11 Years Ago
Radtown backup
11 Years Ago
Better heightmap distortion
11 Years Ago
Radtowns wip
11 Years Ago
Merge from main
11 Years Ago
Halving tree count (Speedtrees in Unity aren't speedy at all) Reducing animal count Tweak Menu timings - time layers
11 Years Ago
Disabled checksum disconnect until next month
11 Years Ago
Temporary black sun fix
11 Years Ago
Removed a bunch of hopefully redundant layers from the footstep detection (fixes footsteps inside players)
11 Years Ago
Bunch of bugfixes for research table greyout locked slots
11 Years Ago
Fixed drag and drop out of inventory Fixed accidentally dropping items in the lines between the slots in inventory
11 Years Ago
drop tables for research table
11 Years Ago
phrases
11 Years Ago
Map tweaks
11 Years Ago
merge from main
11 Years Ago
radtown wip
11 Years Ago
fixed the horse LOD tweaked some animations on the horse
11 Years Ago
re-added merge stuff finalized first pass of research table
11 Years Ago
merge from main
11 Years Ago
giddyup - merged research table into main
11 Years Ago
Radtown materials.