branchrust_reboot/main/Bikescancel
455 Commits over 151 Days - 0.13cph!
Player dies in serious bike crashes
Fixed motorbike dirt FX playing on show
Set up exhaust FX to only run while throttle input in active
Mounted players now take some damage if the bike takes a big hit
Exhaust prefab.
Added to Motorbike.
Removed debug print in physics.cs
Fixed sidecar impacts not damaging the bike
Add bikes to the All Vehicles group on my test map
Remove sidecar model from playground scene. Looks like added by mistake in
99319
Fixed sidecar physics trouble, but need to re-fix pulling to the right
Fixed unassigned sidecar LODs
Added terrain collision proxy components to all bikes - fixes not falling through terrain holes
IK trike passenger's hands when they're not holding anything
Fixed pedaltrike not working with spawn command
Motorcar sidecar - updated lod group settings
Motorbike
- updated ik positions on hands & legs
- tweaked mount position to avoid mesh clipping & Ik locking out issues
Improved sidecar suspension, still needs a little bit of work
Velocity inheritence fix.
Bike driving work and sidecar suspension visuals fix
Sidecar world collider edit
Fixes
Dirt trail iteration.
Don't allow sprint while in air (sprint is used along with ctrl for lean forward/back control in that situation instead)