branchrust_reboot/main/Bikescancel
139 Commits over 90 Days - 0.06cph!
Sprint bar timing works properly, with network sync
Sprint WIP + remove leftover snowmobile mount code
Flag/proto setup and refactoring
Convert some inputs to flags
Fix quote mark location in PrintDefinedFlags
Got rid of the bike gears, only one gear now as the model implies
ProgressBar now supports emptying the bar over time instead of filling it, more like a countdown. Use the new system for the stamina bar.
bicycle skin, LOD setup and rear wheel split for future setup
bicycle LOD0 skining and ik positrion adjustment
Basic sprint progress bar
Lerp the sprint pose change
New sprint mode pose for bicycle rider
Pedal bike setup bits and pieces
adding bike_sidecar prefab and WIP bicycle setup
Oops, revert bootstrap physics tick rate commit
Pedal bike more responsive steering etc
Pedal bike inertia tensor edit. Allow easier x-axis tilt, but being careful not to bring back physics jitter.
Pedal bike suspension and max RPM edits
Set waterlogged point for all bike types
Adjusted motorbike fuel use
Fixed pedal bike being invisible since the LOD model update. Just assigned LOD0 for now, keeping the rest the same
Use drastically less fuel/sec on human-powered bikes. Let's not starve to death from a two minute bike ride
Working human fuel functionality for the pedal bikes. Takes from the driver's food and water instead of low grade fuel in a tank
New human-powered fuel class + more refactoring
Refactored fuel system to be passing into VehicleEngineController via an interface, so that we can do fuel powered or something-else powered vehicles (e.g. pedal bikes will be human powered)
Fixed steering speed bug when turning one direction and and then immediately in the other direction
Pedal bike mass, suspension, power, handling setup
Minor suspension edit on pedal bike
Fixed wobbly pedal bike wheels, adjusted suspension
Don't show suspension visually on the pedal bike. Reduce suspension distance. Adjust bike wheel colliders.
Fixed some bike suspension problems
Bring back fast manifest updates. Sometimes even if the full rebuild is fairly fast, I want to rebuild the manifest file without possibly affecting a bunch of other files.
Code gen, proto, manifest rebuild, meta files
Meta files and other things that Unity wants to update with the 2022 upgrade
Merge main -> Bikes. Updates bikes branch to Unity 2022
Functional motorbike kickstand, some refactoring
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