branchrust_reboot/main/Bikescancel

139 Commits over 90 Days - 0.06cph!

Today
Minor bug fixing
Today
Sprint bar timing works properly, with network sync
Today
Sprint WIP + remove leftover snowmobile mount code
Yesterday
Flag/proto setup and refactoring
Yesterday
Convert some inputs to flags
Yesterday
Fix quote mark location in PrintDefinedFlags
Yesterday
Got rid of the bike gears, only one gear now as the model implies
Yesterday
ProgressBar now supports emptying the bar over time instead of filling it, more like a countdown. Use the new system for the stamina bar.
Yesterday
Centre of mass edit
Yesterday
bicycle skin, LOD setup and rear wheel split for future setup
Yesterday
bicycle LOD0 skining and ik positrion adjustment
Yesterday
Basic sprint progress bar
2 Days Ago
Various pedal bike work
2 Days Ago
Hand IK rotation edit
2 Days Ago
Lerp the sprint pose change
2 Days Ago
New sprint mode pose for bicycle rider
2 Days Ago
Pedal bike setup bits and pieces
2 Days Ago
updating bicycle model
2 Days Ago
adding bike_sidecar prefab and WIP bicycle setup
3 Days Ago
Oops, revert bootstrap physics tick rate commit
3 Days Ago
Pedal bike more responsive steering etc
3 Days Ago
Pedal bike inertia tensor edit. Allow easier x-axis tilt, but being careful not to bring back physics jitter.
3 Days Ago
Pedal bike suspension and max RPM edits
3 Days Ago
Set waterlogged point for all bike types
3 Days Ago
Manifest
3 Days Ago
Merge Main -> Bikes
7 Days Ago
Adjusted motorbike fuel use
7 Days Ago
Fixed pedal bike being invisible since the LOD model update. Just assigned LOD0 for now, keeping the rest the same
7 Days Ago
Use drastically less fuel/sec on human-powered bikes. Let's not starve to death from a two minute bike ride
7 Days Ago
Working human fuel functionality for the pedal bikes. Takes from the driver's food and water instead of low grade fuel in a tank
7 Days Ago
New human-powered fuel class + more refactoring
7 Days Ago
Refactored fuel system to be passing into VehicleEngineController via an interface, so that we can do fuel powered or something-else powered vehicles (e.g. pedal bikes will be human powered)
8 Days Ago
bike lods
8 Days Ago
Edit pedal bike gears
8 Days Ago
Fixed steering speed bug when turning one direction and and then immediately in the other direction
8 Days Ago
Pedal bike mass, suspension, power, handling setup
8 Days Ago
Minor suspension edit on pedal bike
8 Days Ago
Fixed wobbly pedal bike wheels, adjusted suspension
8 Days Ago
Don't show suspension visually on the pedal bike. Reduce suspension distance. Adjust bike wheel colliders.
9 Days Ago
Fixed some bike suspension problems
9 Days Ago
Bring back fast manifest updates. Sometimes even if the full rebuild is fairly fast, I want to rebuild the manifest file without possibly affecting a bunch of other files.
9 Days Ago
Code gen, proto, manifest rebuild, meta files
9 Days Ago
Merge main -> Bikes
12 Days Ago
Meta files and other things that Unity wants to update with the 2022 upgrade
12 Days Ago
Manifest
12 Days Ago
Code gen + protobuf
12 Days Ago
Merge main -> Bikes. Updates bikes branch to Unity 2022
13 Days Ago
wip pedalbike model
14 Days Ago
Functional motorbike kickstand, some refactoring
14 Days Ago
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