branchrust_reboot/main/Bikescancel

455 Commits over 151 Days - 0.13cph!

10 Months Ago
Gauge setup.
10 Months Ago
Light setup.
10 Months Ago
Finished roadside bike spawn setup
10 Months Ago
Added pedal bike spawns at supermarket and warehouse. One each, 50% chance of bike vs. trike
10 Months Ago
Set up motorbike spawning at monuments - one each at gas station, sphere tank, water treatment. Randomly select normal or sidecar bike (50% chance of each). SpawnPointSpawnPopulation now supports having multiple options
10 Months Ago
Test map loop edit
10 Months Ago
Test map loop
10 Months Ago
Updated rig so wheels rotate in the z axis
10 Months Ago
Added killpushbikes and killmotorbikes convars
10 Months Ago
Don't allow passenger to access fuel when bike is on
10 Months Ago
Fixed motorbike fuel interaction
10 Months Ago
Switch the fuel gauge emissive on/off too
10 Months Ago
Set up motorbike headlight
10 Months Ago
WIP lighting & related files.
10 Months Ago
Kickstand spring additional lookat
10 Months Ago
kickstand tweak, removed unused sidecar model placeholder
10 Months Ago
Pedal bikes have a chance to spawn on roads
10 Months Ago
Adjust motorbike wheel height
10 Months Ago
Fixed sidecar suspension. Fixed foot IK NREs on some bikes.
10 Months Ago
Foot IK for the trike passenger, and rotation limits. Removed starter key code.
10 Months Ago
Trike passenger mount added
10 Months Ago
Trike rear wheels turn, though on the wrong axis
10 Months Ago
Set up bike health
10 Months Ago
Assigned the correct gibs models
10 Months Ago
merging gibs for sidecar and tricycle (merged the tricycle folder in the process)
10 Months Ago
Set up trike cogs
10 Months Ago
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10 Months Ago
trike: - rigged up - added wheel/cog anim - added animator & move param - updated prefab to use new animator
10 Months Ago
updated motorbike kickstand skinning, mask texture, and materials setup
10 Months Ago
Fix sidecar passenger being able to drive, fix motorbike fuel storage bounds
10 Months Ago
Set up motorbike speedometer
10 Months Ago
Implemented motorbike fuel gauge and needle shake
10 Months Ago
Remove debug print
10 Months Ago
updated motorbike skinning
10 Months Ago
Motorbike chain now animates
10 Months Ago
Added support for damage textures on all the bikes, using a pure white mask for now (damage shows everywhere)
10 Months Ago
Motorbike: - rig updates - 1st skin pass + lods - Set up gauge, fuel and mph dials & anims - Prefab updates
10 Months Ago
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10 Months Ago
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10 Months Ago
Set up gibs for motorbike and pedal bike. No gibs models yet for the other two, and motorbike gibs are untextured.
10 Months Ago
- Mounted sidecar passenger now moves with the sidecar instead of the main bike - Set all resource values for putting bikes in the junkyard crusher
10 Months Ago
Sidecar passenger can no longer drive the bike!
10 Months Ago
Early work on sidecar passenger mount. Need to somehow have the mounted player move with the sidecar instead of the parent bike
10 Months Ago
Other adjustments for new sidecar shape. Experimentally allow collision between the bike and sidecar
10 Months Ago
Detailed colliders updated for the new sidecar
10 Months Ago
World colliders updated for the new sidecar
10 Months Ago
Swapped out bike sidecar model for the new one. Rigging seems broken at lower LODs.
10 Months Ago
Merge main -> Bikes
10 Months Ago
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10 Months Ago
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