branchrust_reboot/main/Bikescancel

455 Commits over 151 Days - 0.13cph!

3 Months Ago
Gauge setup.
3 Months Ago
Light setup.
3 Months Ago
Finished roadside bike spawn setup
3 Months Ago
Added pedal bike spawns at supermarket and warehouse. One each, 50% chance of bike vs. trike
3 Months Ago
Set up motorbike spawning at monuments - one each at gas station, sphere tank, water treatment. Randomly select normal or sidecar bike (50% chance of each). SpawnPointSpawnPopulation now supports having multiple options
3 Months Ago
Test map loop edit
3 Months Ago
Test map loop
3 Months Ago
Updated rig so wheels rotate in the z axis
3 Months Ago
Added killpushbikes and killmotorbikes convars
3 Months Ago
Don't allow passenger to access fuel when bike is on
3 Months Ago
Fixed motorbike fuel interaction
3 Months Ago
Switch the fuel gauge emissive on/off too
3 Months Ago
Set up motorbike headlight
3 Months Ago
WIP lighting & related files.
3 Months Ago
Kickstand spring additional lookat
3 Months Ago
kickstand tweak, removed unused sidecar model placeholder
3 Months Ago
Pedal bikes have a chance to spawn on roads
3 Months Ago
Adjust motorbike wheel height
3 Months Ago
Fixed sidecar suspension. Fixed foot IK NREs on some bikes.
3 Months Ago
Foot IK for the trike passenger, and rotation limits. Removed starter key code.
3 Months Ago
Trike passenger mount added
3 Months Ago
Trike rear wheels turn, though on the wrong axis
3 Months Ago
Set up bike health
3 Months Ago
Assigned the correct gibs models
3 Months Ago
merging gibs for sidecar and tricycle (merged the tricycle folder in the process)
3 Months Ago
Set up trike cogs
3 Months Ago
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3 Months Ago
trike: - rigged up - added wheel/cog anim - added animator & move param - updated prefab to use new animator
3 Months Ago
updated motorbike kickstand skinning, mask texture, and materials setup
3 Months Ago
Fix sidecar passenger being able to drive, fix motorbike fuel storage bounds
3 Months Ago
Set up motorbike speedometer
3 Months Ago
Implemented motorbike fuel gauge and needle shake
3 Months Ago
Remove debug print
3 Months Ago
updated motorbike skinning
3 Months Ago
Motorbike chain now animates
3 Months Ago
Added support for damage textures on all the bikes, using a pure white mask for now (damage shows everywhere)
3 Months Ago
Motorbike: - rig updates - 1st skin pass + lods - Set up gauge, fuel and mph dials & anims - Prefab updates
3 Months Ago
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3 Months Ago
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3 Months Ago
Set up gibs for motorbike and pedal bike. No gibs models yet for the other two, and motorbike gibs are untextured.
3 Months Ago
- Mounted sidecar passenger now moves with the sidecar instead of the main bike - Set all resource values for putting bikes in the junkyard crusher
3 Months Ago
Sidecar passenger can no longer drive the bike!
3 Months Ago
Early work on sidecar passenger mount. Need to somehow have the mounted player move with the sidecar instead of the parent bike
3 Months Ago
Other adjustments for new sidecar shape. Experimentally allow collision between the bike and sidecar
3 Months Ago
Detailed colliders updated for the new sidecar
3 Months Ago
World colliders updated for the new sidecar
3 Months Ago
Swapped out bike sidecar model for the new one. Rigging seems broken at lower LODs.
3 Months Ago
Merge main -> Bikes
3 Months Ago
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3 Months Ago
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