branchrust_reboot/main/Bikescancel
455 Commits over 151 Days - 0.13cph!
Remove PedalTrike kickstand
Exhaust FX change. Show some exhaust FX all the time
Adjust bike physics and steering, improve jitter and bounce. Not perfect but better. Fixed eye pos not taking up/down look into account.
Don't roll the eye cam with the bike, keep it level
Sprint mode refactor:
- Removed sprint progress bar UI
- Motorbikes can no longer 'sprint'
- Bicycle sprint works as before
- Fixed Shift not working in the air
Improve damage triggers, and fix hitting players with bikes causing too much damage
Set up bike hurt triggers
Add physics.treecollision convar to enable/disable collision betwen players/vehicles and trees
New Bike.doPlayerDamage convar disabled player damage/death from bike crashes
Adjust bike passenger eye pos
Reduced look range a little for passengers
Improved sprint on motorbike and (especially) sidecar bike. Though this could still be improved further.
Fixed some old Snowmobile naming.
Have a "boost" bar instead of a "sprint" bar for fuel-powered bikes
Try switching bikes to Continuous Speculative, let's see how it goes
Death screen info for all bikes
Items for all the bikes. Bikes are now repairable (metal frags).
Fixed trike not showing damage
Fixed sidecar material damage settings
Don't show sprint UI in demos
Remove unused EngineAudioSet params
Two-wheel bike is a bit faster. Also greatly reduced the pedal bike volume for now until we get final sounds.
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Refactoring. Separated sidecar code into a subclass.
Fixed tugboat population bug
Fixed sidecar bikes pulling to the right, while keeping the previous fix to them passing through bases
Driver twists hand when accelerating
More suspension smoothing, improve jitter
Adjust all bike world colliders
Fixed incorrect camera position when first person spectating players on bikes (would have affected any other mountables that used the FirstPersonWithArmsEyesLerp mountable feature)
Adjust sidecar bike steering
Refactoring, consolidated player reaction code
More rider bouncing around from collisions etc
Adjust collision force and damage settings for all bikes
BillBTestMap spawn point height fix
Disable motorbike sand spin Play On Show
Improved bike collision ragdoll physics
Missing semicolon! Is this programming day 1?
Add a forward force to the ragdoll when player dies from bike collision