branchrust_reboot/main/BlunderBustercancel

90 Commits over 184 Days - 0.02cph!

1 Year Ago
vm blunderbus - now loads correct coloured shells - turning off casting shadows on slug shell - viewmodel renderer scripts set up Also created icon & setup
1 Year Ago
3p blunderbus - setup sfx and anim events - player anim updates (removed offset) - fixed issues stopping world model from animating
1 Year Ago
blunderbus viewmodel - set up sfx and vfx events (uses db shotgun source)
1 Year Ago
merge from main
1 Year Ago
blunderbus admire animation edited
1 Year Ago
edited blunderbus viewmodel reload and admire anims
1 Year Ago
switched cast shadows to off for shotgun buckshot, incedinary, slug and handmade shell prefabs
1 Year Ago
blunderbus 3p updated anims exported
1 Year Ago
blunderbus 3p and viewmodel updated anims exported and holster positon setup
1 Year Ago
blunderbus 3p and gun anims update
1 Year Ago
linked 4 shotgun ammo types to ammo bones in blunderbus viewmodel prefab and edited swap ammo script. Also removed shotgun ammo reference meshs from viewmodel rig export
1 Year Ago
exported blunderbus viewmodel anims
1 Year Ago
Unsaved (thanks unity)
1 Year Ago
Rename
1 Year Ago
Setup SwapAmmo IViewmodelComponent, turns on and off prefabs based on the currently loaded ammo type
1 Year Ago
correctly assigned materials to .worldmodel.prefab and .entity.prefab
1 Year Ago
latest blunderbus viewmodel anims export
1 Year Ago
merged new ammunition model branch into blunderbus branch
1 Year Ago
setting up blunderbus 3p anims and viewmodel anim set updated
1 Year Ago
blunderbus viewmodel animations export and animated camera setup
1 Year Ago
added r_prop bone to mask on 3p blunderbus anims
1 Year Ago
setting up blunderbus 3rd person in unity
1 Year Ago
setting up blunderbus 3rd person in unity
1 Year Ago
exported blunderbus viewmodel wip animations
1 Year Ago
some adjustments
1 Year Ago
blunderbuss world model and lods initial prefab setup
1 Year Ago
Iteration
1 Year Ago
Applied first iteration of attack
1 Year Ago
Shotgun powdery prefab
1 Year Ago
Muzzle WIP
1 Year Ago
blunderbus viewmodel animation edits
1 Year Ago
blunder bus viewmodel animation idle pose edit
1 Year Ago
blunderbuss (needs renaming) materials and textures - before resize
1 Year Ago
editing blunderbus viewmodel animations
1 Year Ago
blunderbus viewmodel set up
1 Year Ago
exported rough 3p blunderbuster anim set and setting up blunder buster in unity
1 Year Ago
exported viewmodel anim set and started setting up blunderbus in unity
1 Year Ago
merge from main
1 Year Ago
blunder buster blockout
1 Year Ago
blunderbuster initial setup blockout mesh check