branchrust_reboot/main/PlayerRigUpdate2cancel

1,170 Commits over 638 Days - 0.08cph!

5 Months Ago
dance gesture animation update
5 Months Ago
merge from main
5 Months Ago
commit annoying body hair and mannequin texture metas
5 Months Ago
Added a toggle to disable spine IK to animator sub systems Applied to shopkeeper NPC
5 Months Ago
Hardcode drop_item gesture to 1s as it's now faster
5 Months Ago
Added a toggle to all animation sub systems that disables them when gesturing Not a great fix, would be cleaner to move gestures to their own sub system but for now it will have to do
5 Months Ago
Fixed vehicle aim yaw not being carried over when changing weapons while mounted to a boat seat Refactored to just use a static list of parameters (see AnimatorFloatParamsToCopy)
5 Months Ago
Merge from main (no conflicts)
5 Months Ago
merge from beenie_deformhair_enum
5 Months Ago
fix for 3p compound bow firing
5 Months Ago
set all crouch anims to time scale 1 on playeraniamtion.controller amd exported updated 3p crouch anims
5 Months Ago
merge from body_hair
5 Months Ago
3p jump anim height increase
5 Months Ago
Updates to jump W & E
5 Months Ago
Updated ragdoll limits. improved neck ragdoll and improved downed ragdoll behaviour.
5 Months Ago
Updated 3p sap anims
5 Months Ago
updated BDU shirt fbx to fix clipping with vests. Added conditional meshes to prefabs.
5 Months Ago
Updating skinning for male underwear
5 Months Ago
edited 3p jump anims
5 Months Ago
Static mannequin work - LOD3 redo, LOD3 bake and material, cleanup, renamed store mannequin material to be clearer
5 Months Ago
Fixed server-side ragdoll erratic behaviour
5 Months Ago
Fixed error when spawning server-side corpse
6 Months Ago
merge from deformhair_enum_cleanup
6 Months Ago
updating 3p jumping anims
6 Months Ago
More hair conditional meshes
6 Months Ago
s2p on floating city scenes due to new mannequin changes
6 Months Ago
Prefabbed up merged mannequin models, set up LODs and placeholder collision. Replaced old ones in Supplies Barge prefab.
6 Months Ago
main -> PlayerRigUpdate2
6 Months Ago
Various tweaks to tshirt, tshirt/long and tank top to reduce clipping
6 Months Ago
Removing duplicate anims from player animator - delicate process so doing in stages
6 Months Ago
Adjusting mannequin position to fix feet clipping
6 Months Ago
Updating mannequin skinning
6 Months Ago
Tank top mesh update to reduce clipping with pants
6 Months Ago
Tshirt proper import settings to fix seam on wrists
6 Months Ago
Adjusted tshirt mesh to avoid clipping with pants, and some other general cleanup
6 Months Ago
wire deploy update
6 Months Ago
Fix miner's hat not showing up in the workshop editor
6 Months Ago
Fix burst cloth when spawning in near sleeping players
6 Months Ago
Updated shorts to eliminate transparency bleed in some skins
6 Months Ago
Added mannequin skinset subset, fixes NRE/kick
6 Months Ago
Hair test
6 Months Ago
Fixed mid-length hair being skinned to eyes
6 Months Ago
restored missing hair textures for movember moustache and santa beard
6 Months Ago
increase censorship pixelation size with decreasing camera FOV (binoculars, etc) to account for further away stuff taking up more screen area
6 Months Ago
add optional override for pixelation censorship pixel size, override it for player preview so it looks correct
6 Months Ago
merge from texture_optimisations
6 Months Ago
Fixing swimwear 05 skinning
6 Months Ago
Fixing gap on twitch underwear
6 Months Ago
Adjusting ghost sheet brust cloth settings
6 Months Ago
Attempted fix for Hair.Get returned a NULL hair spam