branchrust_reboot/main/PlayerRigUpdate2cancel
487 Commits over 395 Days - 0.05cph!
commit annoying always changing .mats
Swimwear 05 and all variations reposed
Merge from main
HoldType.Construction override controller conflicted, used the version on this branch as it's more likely to be up to date with newer animations
building_planner.entity conflicted, used the version from main
PlayerAnimation.controller, 1module_cockpit_with_engine, player_model, PlayerModel.cs and PlayerModel.IK.cs all merged with no issues
HeadsetCap and NightVisionGoogles repose
Adding more 3p anim transfers to v4 rig
GasMaskStrapCombined and halterneck repose
Swimwear 01 and all variations reposed
Fix scarecrow headwrap not working on female players
ScarecrowHead, FrankensteinMask and BanditOutfit repose
Updated male model/prefabs
player update car pose change + IK adjustment
cake entity fix and krieg shotgun updates
subtracting
137641 - got errors on play
Sunglasses Blocky reposed
Cocoknight armor reposed fixes
Merge from main
Stomp cake.entity.prefab due to incompatible changes, will need to be redone on this branch
Cocoknight torso and legs reposing
Cocoknight armor head and gloves reposing
Updating v4 sitting anims
Reposed Chicken/Horse costume
santa_prop(scientist) repose
Reindeer antlers headband reposed
Reposed Outbreak Scientist
Lumberjack hazmat repose/lods
Reposed barrel and crate wearables
Arctic Hazmat repose/lods