branchrust_reboot/main/PlayerRigUpdate2cancel

1,164 Commits over 577 Days - 0.08cph!

33 Days Ago
Added a toggle to all animation sub systems that disables them when gesturing Not a great fix, would be cleaner to move gestures to their own sub system but for now it will have to do
33 Days Ago
Fixed vehicle aim yaw not being carried over when changing weapons while mounted to a boat seat Refactored to just use a static list of parameters (see AnimatorFloatParamsToCopy)
33 Days Ago
Merge from main (no conflicts)
33 Days Ago
merge from beenie_deformhair_enum
33 Days Ago
fix for 3p compound bow firing
33 Days Ago
set all crouch anims to time scale 1 on playeraniamtion.controller amd exported updated 3p crouch anims
33 Days Ago
merge from body_hair
33 Days Ago
3p jump anim height increase
34 Days Ago
Updates to jump W & E
34 Days Ago
Updated ragdoll limits. improved neck ragdoll and improved downed ragdoll behaviour.
34 Days Ago
Updated 3p sap anims
34 Days Ago
updated BDU shirt fbx to fix clipping with vests. Added conditional meshes to prefabs.
34 Days Ago
Updating skinning for male underwear
34 Days Ago
edited 3p jump anims
34 Days Ago
Static mannequin work - LOD3 redo, LOD3 bake and material, cleanup, renamed store mannequin material to be clearer
35 Days Ago
Fixed server-side ragdoll erratic behaviour
35 Days Ago
Fixed error when spawning server-side corpse
38 Days Ago
merge from deformhair_enum_cleanup
38 Days Ago
updating 3p jumping anims
38 Days Ago
More hair conditional meshes
38 Days Ago
s2p on floating city scenes due to new mannequin changes
38 Days Ago
Prefabbed up merged mannequin models, set up LODs and placeholder collision. Replaced old ones in Supplies Barge prefab.
38 Days Ago
main -> PlayerRigUpdate2
39 Days Ago
Various tweaks to tshirt, tshirt/long and tank top to reduce clipping
39 Days Ago
Removing duplicate anims from player animator - delicate process so doing in stages
39 Days Ago
Adjusting mannequin position to fix feet clipping
39 Days Ago
Updating mannequin skinning
39 Days Ago
Tank top mesh update to reduce clipping with pants
39 Days Ago
Tshirt proper import settings to fix seam on wrists
39 Days Ago
Adjusted tshirt mesh to avoid clipping with pants, and some other general cleanup
39 Days Ago
wire deploy update
39 Days Ago
Fix miner's hat not showing up in the workshop editor
39 Days Ago
Fix burst cloth when spawning in near sleeping players
39 Days Ago
Updated shorts to eliminate transparency bleed in some skins
39 Days Ago
Added mannequin skinset subset, fixes NRE/kick
40 Days Ago
Hair test
40 Days Ago
Fixed mid-length hair being skinned to eyes
40 Days Ago
restored missing hair textures for movember moustache and santa beard
40 Days Ago
increase censorship pixelation size with decreasing camera FOV (binoculars, etc) to account for further away stuff taking up more screen area
40 Days Ago
add optional override for pixelation censorship pixel size, override it for player preview so it looks correct
40 Days Ago
merge from texture_optimisations
40 Days Ago
Fixing swimwear 05 skinning
40 Days Ago
Fixing gap on twitch underwear
40 Days Ago
Adjusting ghost sheet brust cloth settings
40 Days Ago
Attempted fix for Hair.Get returned a NULL hair spam
40 Days Ago
cassette recorder deploy animation timing update
40 Days Ago
Head no shadow object bounds are matched to head bounds, partial fix for sorting issues with glasses
40 Days Ago
Fix skinnable prefab names not being lowered = emitting warnings on spawn.
40 Days Ago
Added a dedicated player preview post process profile Disabled bloom, its causing artifacts with the armor green overlay
40 Days Ago
Removed TSSAA from player preview