branchrust_reboot/main/PlayerRigUpdate2cancel

385 Commits over 365 Days - 0.04cph!

25 Days Ago
Adding sitting v4 anims
25 Days Ago
Tactical Gloves LODs
25 Days Ago
Hoodie LODs - Female
25 Days Ago
Hoodie LODs - Male
25 Days Ago
wood armour gloves repose
26 Days Ago
Adding new v4 driiving anims to source
26 Days Ago
Updating horse riding anims to v4 rig
27 Days Ago
Added repair bench to playground.player for easier skin testing
27 Days Ago
Candle Hat repose
27 Days Ago
Burlap Headwrap repose
27 Days Ago
Instance bucket helmet from fbx
27 Days Ago
Bucket helmet repose
27 Days Ago
Boonie hat repose
27 Days Ago
Beenie hat repose
28 Days Ago
Wolf Headdress improved skinning
28 Days Ago
Wolf Headdress updated
28 Days Ago
All heads LODs Heads combined into 1 object per LOD
29 Days Ago
Update female torso skin weights to fix neck seam
30 Days Ago
Merge from main
33 Days Ago
merge from skin_bent_normals
34 Days Ago
anim update based on feedback
35 Days Ago
fixed issue with metal detector anims
36 Days Ago
Female Body LODs
36 Days Ago
Male body LODs
36 Days Ago
subtract 116856, 116886 (unpacked all clothing prefabs to try and get around a bug for the vertical slice, seemed to be a local issue)
37 Days Ago
Merge from main
40 Days Ago
boomerang anim updates
40 Days Ago
blowpipe holster updates
46 Days Ago
SAP anim and audio updates
47 Days Ago
Anim updates and inital set up for blow pipe, boomerang and compass
48 Days Ago
pumpkin basket entity - Added offsets to make it work with basket anims due to difference in model size and pivot
48 Days Ago
set up wire and hose entities, removed duplicate override controller
48 Days Ago
zero'd transforms in bandage entity
48 Days Ago
re-populated unarmed player update anims
48 Days Ago
GL anim updates
49 Days Ago
Merge from oct2025_merge
49 Days Ago
Merge from oct2025_merge
49 Days Ago
skull torch setup
49 Days Ago
entity updates
49 Days Ago
entity updates
49 Days Ago
skinning knife and shovel entity updates (offsets to line up with pose)
49 Days Ago
set up ak variant entities and masks
49 Days Ago
Pick axe animation and entity updates
49 Days Ago
exported updated dragon rpg anims and created/added world model rig it to dragon rpg entity
49 Days Ago
hatchet entity updates
49 Days Ago
Bone knife and variation updated
49 Days Ago
Club animation updates
49 Days Ago
Hatchet variations set up
49 Days Ago
player update 3p mingun anims exported
50 Days Ago
building plans prop anims edited