branchrust_reboot/main/PlayerRigUpdate2cancel

1,170 Commits over 638 Days - 0.08cph!

6 Months Ago
cassette recorder deploy animation timing update
6 Months Ago
Head no shadow object bounds are matched to head bounds, partial fix for sorting issues with glasses
6 Months Ago
Fix skinnable prefab names not being lowered = emitting warnings on spawn.
6 Months Ago
Added a dedicated player preview post process profile Disabled bloom, its causing artifacts with the armor green overlay
6 Months Ago
Removed TSSAA from player preview
6 Months Ago
merge from main
6 Months Ago
Fixed broken mannequin material
6 Months Ago
Added merged and static versions of all the floating city mannequins
6 Months Ago
merge from PlayerRigUpdate2/inventorypreview_improvements
6 Months Ago
Extended legs a bit further up in pants.shorts so transparent skins work
6 Months Ago
deploy timing changes on cowbell, flute and trumpet
6 Months Ago
MP5 deploy animation timing update
6 Months Ago
Blowpipe reload animation update
6 Months Ago
Updated player unarmed idle
6 Months Ago
hammer anim update on deploy
6 Months Ago
merge from main
6 Months Ago
Toned down speech animation parameters slightly
6 Months Ago
remove beard cap from Male/O material (doesn't get removed without a beard apparently)
6 Months Ago
missed file
6 Months Ago
Fix movember card moustache (for modders)
6 Months Ago
exported updated 3p jump anim
6 Months Ago
Merge from main
6 Months Ago
updated 3p talking anim
6 Months Ago
cinematic animator updates
6 Months Ago
Update skinnable fileIDs
6 Months Ago
exported updated 3p jump north animation
6 Months Ago
Updating ghost sheet to fix burst cloth stuttering
6 Months Ago
exported updated 3p sprint animation and edited dragon launcher backpack holster position
6 Months Ago
merge from PlayerRigUpdate2/asset_cleanup
6 Months Ago
Updating female skinning and cloth sash
6 Months Ago
Fixed texture artifacts on Male/N player seed
6 Months Ago
Fixed Female/A player seed head going invisible when lodding
6 Months Ago
Merge from preserve_player
6 Months Ago
Merge from main
6 Months Ago
Updated cinematic controller, fixed existed talking anims and added new sets (generic and host)
6 Months Ago
bone knife deploy animation update
6 Months Ago
Salvaged icepick anim update
6 Months Ago
Hatchet 3p anim updates
6 Months Ago
Molotov animation and holdtype updates
6 Months Ago
Fixing vagabond jacket skinning
6 Months Ago
Fixng roadsign armour clipping with hoodie
6 Months Ago
Fixing swim wear skinning
6 Months Ago
Updating horse mask to fix clipping
6 Months Ago
Fixed gingerbread man corpses throwing errors
6 Months Ago
Updated position of player model in wanted poster renders
6 Months Ago
Fix mountable sub systems not properly getting disabled when scrubbing in a demo
6 Months Ago
Updated models and prefabs of swimwear 1 and 2. fixed clipping issues.
6 Months Ago
Adjust both arms curve on torch attack animations
6 Months Ago
Created a new Wearable Variant Creator Window, simple tool that lets us make new premade skeleton variants Presents a list of every wearable in the project, can pick and choose which items you want and it then produces a new prefab with the skinned meshes setup and LODs stripped Keeps prefab links to original clothing so this shoud be more future proof as we modify/update clothing
6 Months Ago
exported updated 3p sprint animation