branchrust_reboot/main/PlayerRigUpdatecancel

326 Commits over 792 Days - 0.02cph!

3 Years Ago
exported new player jump animations and set up in unity
3 Years Ago
lr300 override controller updates
3 Years Ago
exported wip jump animations and edited player animation controller
3 Years Ago
updated jog SE anim
3 Years Ago
exported updated unarmed crouch anims and set to 50 frames in length
3 Years Ago
exported new player rifle attack and aimed attack anims
3 Years Ago
exported new player lr300 reload anim
3 Years Ago
exported deploy rifle anim
3 Years Ago
exported edited new player rifle anims
3 Years Ago
lr300 holdtype override updates
3 Years Ago
exported new player crouch set of unarmed anims
3 Years Ago
exported new player rifle run and crouch animations
3 Years Ago
3p rifle aim pose, lr300 override updates
3 Years Ago
exported 3p rifle jogging set of anims
3 Years Ago
3p rifle stance mask updates
3 Years Ago
lr300 - weapon prefab and override controller updates
3 Years Ago
holster position updates for a few rifles
3 Years Ago
added rifle pose, set lr 300 to use in overide controller
3 Years Ago
exported basic new player anims first pass and updated the playeranimation.contoller
3 Years Ago
Codegen Fixed helicopter IK Fixed more IK warning spam
3 Years Ago
Merge from PlayerRigUpdate/sep23merge to PlayerRIgUpdate
3 Years Ago
blink controller uses skinset initial eye position
3 Years Ago
entity positional updates
3 Years Ago
.entity positional updates
3 Years Ago
reverted selected holdtype override controllers to current versions on main, re-added current player animator & renamed experimental controller
4 Years Ago
Merge from main