branchrust_reboot/main/apartment_complex_monumentcancel

982 Commits over 151 Days - 0.27cph!

5 Months Ago
Fixed pivots in kiosk blockouts
5 Months Ago
rentable shop b prefab
5 Months Ago
Prefabbed the kiosk blockouts
5 Months Ago
added terrain triggers, basic splat and topology painting
5 Months Ago
remodelled inside of kiosk C to clean up and make it make more sense
5 Months Ago
some more doodling on the monument layout
5 Months Ago
second pass on environment volumes
5 Months Ago
first pass on environment volumes
5 Months Ago
apartments building facade, atrium and corridors progress
5 Months Ago
more work on rentable kiosk blockouts WIP
5 Months Ago
basic non-UVd blockout for rentable kiosk C
5 Months Ago
Merge from main
5 Months Ago
updates on kiosk D blockout
5 Months Ago
apartments greybox progress
5 Months Ago
WIP blockout for rentable shop kiosk variant D
5 Months Ago
spawnpoint adjustment
5 Months Ago
apartments greybox progress, early facade mockup test
5 Months Ago
apartments greybox progress, furnished with some readily available props and deployables for now
5 Months Ago
scene backup
5 Months Ago
Added sign to kiosk F blockout
5 Months Ago
kiosk B block in. plywood, glass and corrugated metal textures added.
5 Months Ago
toggle-abble shutters for rentable kiosk F blockout
5 Months Ago
placeholder signage and decal atlas + material
5 Months Ago
apartment large and medium greybox
5 Months Ago
apartment complex monument initial setup for scene, terrain, prefab and hierarchy
5 Months Ago
Updated scale and proportions of rental shop kiosk F (blockout)
5 Months Ago
merge from main
5 Months Ago
Initial blockout of rentable shop kiosk, variant F (still very WIP)
5 Months Ago
Folder structure for rentable shop kiosks + temporary trim planning textures
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
Empty scene and monument folder