branchrust_reboot/main/base_decor_DLCcancel
328 Commits over 61 Days - 0.22cph!
FIxed head item info NPC name line breaking on some NPC's
Fixed an NRE when acquiring a head bag via the f1 menu (items created like this won't work in the trophy mounts, but this prevents NRE disconnections if this occurs)
Potential NRE fix for SteamFriendsList
Fixed an animator warning when coming into network range of a bar door
Remove array of fish sounds (we only have one)
Remove fish trophy art prefab
Fixed NRE from sound array not matching fish type array in fishtrophy
Updated fish animation
added Paul's bloody burlap sack icon
Don't show variants in the crafting menu
remaining frontier item deploy sounds
frontier item inventory handling sounds
additional variations for storage barrel open/close sounds
Wanted poster 4 pickup item ref fix
Wanted poster desc update
Tweaks to the string on the skinning knife
Fixed small spec issue on the portraits.
Better tinting on poster 4.
Poster 2, 3, 4 layout tweaks
Mat for 4.
Fixed Sardine sliding in FishTrophy
Fixed mirror not reflecting lit or emissive surfaces
show all wanted posters in menu for now for QA testing
Unquie desc for Wooden Frontier Bar Doors
Updated Rail Road Planter Textures
storage barrel now requires DLC to unlock
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hunting trophy large crafting cost - 100 wood
Rail Road Planter now requires DLC to craft
Removed Rail Road Planter from loot table
can no longer apply lock to planters
Updated Fourth Wanted Poster Textures
Changed mirror blur effect to a cheaper circular kernel + enabled mips on mirror RT
merge from rail_network_linkLArge hunting throphy now requires DLC to unlock
rockchair 2 and 3 now requires DLC to unlock
Setup Fourth Wanted Poster Depolyable and Skin Prefab
Added Fourth Wanted Poster Icon
Increased Size of Fourth Wanted Poster 1.0 -> 2.0
Fixed mirrors causing player model to disappear when switching to debugcamera
updated delays for saloon door gestures
skinning knife viewmodel - set new anim event path, set not to use viewmodel renderer script (temp)
Added effects to skinning knife effects folder
Updated Wanted Poster Version 1 Textures to Improved Textures
Added Fourth Wanted Poster Variation
Added Fourth Wanted Poster Materials and Textures
Setup Basic Prefab for Fourth Wanted Poster
hunting trophy small and large now uses sign protection + more health
Fishing trophy now craftable
Fishing crafting costs
Large Hunting Trophy crafting costs
Large Hunting Trophy removed from loot tables
Large Hunting Trophy no longer default craftable
Small Hunting Trophy crafting pass
Small Hunting Trophy no longer default
Wanted poster repair item is now wantedposter
Wanted poster no longer default
Wanted poster craft setup
Wanted poster now requires DLC
Swap rocking chair 2 and 1, maintain yellow as the primary colour but ensure that the primary prefab doesn't have a numbered suffix
Removed audio debugging
Pickup crosshair text will now uses english if no translation is present (phrases not built yet)
bar door sounds
rocking chair sounds
deploy sounds for most new deployables
Rocking chair stuff:
- Added two more variants
- Adjusted rocking chair handling one more time
- Adjusted description
Mask tweak for contrast on poster 2 and 3
Bespoke material for each poster photo variant, for better blending and contrast
Fixed alpha slider having no effect in "Rust/Standard Decal (Poster)"
Poster sketch material now editable in editor
If a player on a wanted poster is friends with the local client, show the currently assigned steam nickname instead of the username
Don't display the streamer mode name for everyone if the player who assigned the wanted poster had streamer mode active
Clearing a wanted poster is now a hold action
Wanted poster text alignment
Don't show the player id on the head info (was for debugging)