branchrust_reboot/main/base_decor_DLCcancel

328 Commits over 61 Days - 0.22cph!

1 Year Ago
+-5% size on the different variants. Looks better in a group vs them all taking up the exact same square space
1 Year Ago
Playername fix on poster2
1 Year Ago
Poster post tweaks
1 Year Ago
Scaled all wanted posters up 25%
1 Year Ago
Changed mirror reflection color buffer format to compact HDR
1 Year Ago
Fixed a few objects not reflecting on mirror (e.g. cliffs)
1 Year Ago
Re-setup skinning knife to work with weapon racks correctly after recent prefab rotation changes.
1 Year Ago
Changed player_preview to facilitate two different post profiles for wanted posters. (Polaroid & sepia) Renamed some stuff to facilitate it.
1 Year Ago
removed confusing additional skinning knife prefabs
1 Year Ago
rail road planter icon rerender
1 Year Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
1 Year Ago
fixed deploying box ontop of storage barrel
1 Year Ago
Fixed some objects not receiving shadows on mirror reflection
1 Year Ago
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1 Year Ago
Fixed shadows missing on Shadow Quality = 1
1 Year Ago
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1 Year Ago
Fixed wanted poster sketch NRE and not re-appearing after being out of client range
1 Year Ago
Layouts for poster2 and 3. SketchOverlay mask changes.
1 Year Ago
Adjust bone scales in small hunting trophy so playermodel heads bounds are the correct scale
1 Year Ago
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1 Year Ago
Fixed mirror PlanarReflectionCamera NRE
1 Year Ago
Fixed mirror not reflecting player in standalone
1 Year Ago
Set skinning knife up for all weapon racks.
1 Year Ago
Skinning knife T1 Skinning knife no longer default Skinning knife crafting cost pass
1 Year Ago
rocking chair 2 extra variants pushed the paint color to a mask to allow different colors
1 Year Ago
Slightly relaxed bathtub planter volumes - easier to place in a 1x1
1 Year Ago
Mirror pickup Mirror no longer default and requires DLC to unlock Mirror damage setup Mirror crafting setup
1 Year Ago
Disallow bathtub and minecart planters placement under half hight floors
1 Year Ago
merge from main
1 Year Ago
Minor rail road planter fixes: -Adjust prevent building volume to match regular planter exactly -Moved colliders out of the art root, as that only exsits on the cilent -Fixed incorrect repair target -Fixed incorrect item icon -Auto assigned box gibs -Put colliders on Deployable layer
1 Year Ago
Compile fix, don't save headshot locally
1 Year Ago
Adjust wanted poster positioning
1 Year Ago
The torch holder now emits the same amount of light regardless of what torch is inserted into it Involved prefab changes to all torches
1 Year Ago
Increase torch holder deploy height again
1 Year Ago
Fixed inventory player model not resuming animations after a headshot is taken
1 Year Ago
Fixed duplicated sketches across deferred mesh decals
1 Year Ago
Show nametag on large trophy Show translated animal name on trophy
1 Year Ago
Show count of trophy on the name tag Fixed some scientist submit issues
1 Year Ago
Fixed poster sketch tinted red
1 Year Ago
Fixed server not loading wanted posters
1 Year Ago
Show all contacts in the wanted poster popup, not just contacts marked hostile
1 Year Ago
Reapply right foot ik curve to kick anim Exposed and renamed fields on double door (KickAnimationDelay, PushAnimationDelay) Added and exposed a delay if the player is holding something (WeaponAdditveDelay)
1 Year Ago
railrod planter icon, rebuilt manifest
1 Year Ago
Added nameplate to huntingtrophylarge
1 Year Ago
Fixed planter pickups - can we fix it? yes we can
1 Year Ago
reduced push gesture delay
1 Year Ago
Updated Rail Road Planter Colliders
1 Year Ago
fixed stacking deployables on top of storage barrel
1 Year Ago
Fixed wanted poster sketch rendering
1 Year Ago
Setup Rail Road Planter as a Deployable and Planter Setup Rail Road Planter LODS and GIBS