branchrust_reboot/main/base_decor_DLCcancel

328 Commits over 61 Days - 0.22cph!

7 Months Ago
+-5% size on the different variants. Looks better in a group vs them all taking up the exact same square space
7 Months Ago
Playername fix on poster2
7 Months Ago
Poster post tweaks
7 Months Ago
Scaled all wanted posters up 25%
7 Months Ago
Changed mirror reflection color buffer format to compact HDR
7 Months Ago
Fixed a few objects not reflecting on mirror (e.g. cliffs)
7 Months Ago
Re-setup skinning knife to work with weapon racks correctly after recent prefab rotation changes.
7 Months Ago
Changed player_preview to facilitate two different post profiles for wanted posters. (Polaroid & sepia) Renamed some stuff to facilitate it.
7 Months Ago
removed confusing additional skinning knife prefabs
7 Months Ago
rail road planter icon rerender
7 Months Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
7 Months Ago
fixed deploying box ontop of storage barrel
7 Months Ago
Fixed some objects not receiving shadows on mirror reflection
7 Months Ago
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7 Months Ago
Fixed shadows missing on Shadow Quality = 1
7 Months Ago
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7 Months Ago
Fixed wanted poster sketch NRE and not re-appearing after being out of client range
7 Months Ago
Layouts for poster2 and 3. SketchOverlay mask changes.
7 Months Ago
Adjust bone scales in small hunting trophy so playermodel heads bounds are the correct scale
7 Months Ago
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7 Months Ago
Fixed mirror PlanarReflectionCamera NRE
7 Months Ago
Fixed mirror not reflecting player in standalone
7 Months Ago
Set skinning knife up for all weapon racks.
7 Months Ago
Skinning knife T1 Skinning knife no longer default Skinning knife crafting cost pass
7 Months Ago
rocking chair 2 extra variants pushed the paint color to a mask to allow different colors
7 Months Ago
Slightly relaxed bathtub planter volumes - easier to place in a 1x1
7 Months Ago
Mirror pickup Mirror no longer default and requires DLC to unlock Mirror damage setup Mirror crafting setup
7 Months Ago
Disallow bathtub and minecart planters placement under half hight floors
7 Months Ago
merge from main
7 Months Ago
Minor rail road planter fixes: -Adjust prevent building volume to match regular planter exactly -Moved colliders out of the art root, as that only exsits on the cilent -Fixed incorrect repair target -Fixed incorrect item icon -Auto assigned box gibs -Put colliders on Deployable layer
7 Months Ago
Compile fix, don't save headshot locally
7 Months Ago
Adjust wanted poster positioning
7 Months Ago
The torch holder now emits the same amount of light regardless of what torch is inserted into it Involved prefab changes to all torches
7 Months Ago
Increase torch holder deploy height again
7 Months Ago
Fixed inventory player model not resuming animations after a headshot is taken
7 Months Ago
Fixed duplicated sketches across deferred mesh decals
7 Months Ago
Show nametag on large trophy Show translated animal name on trophy
7 Months Ago
Show count of trophy on the name tag Fixed some scientist submit issues
7 Months Ago
Fixed poster sketch tinted red
7 Months Ago
Fixed server not loading wanted posters
7 Months Ago
Show all contacts in the wanted poster popup, not just contacts marked hostile
7 Months Ago
Reapply right foot ik curve to kick anim Exposed and renamed fields on double door (KickAnimationDelay, PushAnimationDelay) Added and exposed a delay if the player is holding something (WeaponAdditveDelay)
7 Months Ago
railrod planter icon, rebuilt manifest
7 Months Ago
Added nameplate to huntingtrophylarge
7 Months Ago
Fixed planter pickups - can we fix it? yes we can
7 Months Ago
reduced push gesture delay
7 Months Ago
Updated Rail Road Planter Colliders
7 Months Ago
fixed stacking deployables on top of storage barrel
7 Months Ago
Fixed wanted poster sketch rendering
7 Months Ago
Setup Rail Road Planter as a Deployable and Planter Setup Rail Road Planter LODS and GIBS