branchrust_reboot/main/base_decor_DLCcancel

328 Commits over 61 Days - 0.22cph!

3 Years Ago
+-5% size on the different variants. Looks better in a group vs them all taking up the exact same square space
3 Years Ago
Playername fix on poster2
3 Years Ago
Poster post tweaks
3 Years Ago
Scaled all wanted posters up 25%
3 Years Ago
Changed mirror reflection color buffer format to compact HDR
3 Years Ago
Fixed a few objects not reflecting on mirror (e.g. cliffs)
3 Years Ago
Re-setup skinning knife to work with weapon racks correctly after recent prefab rotation changes.
3 Years Ago
Changed player_preview to facilitate two different post profiles for wanted posters. (Polaroid & sepia) Renamed some stuff to facilitate it.
3 Years Ago
removed confusing additional skinning knife prefabs
3 Years Ago
rail road planter icon rerender
3 Years Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
3 Years Ago
fixed deploying box ontop of storage barrel
3 Years Ago
Fixed some objects not receiving shadows on mirror reflection
3 Years Ago
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3 Years Ago
Fixed shadows missing on Shadow Quality = 1
3 Years Ago
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3 Years Ago
Fixed wanted poster sketch NRE and not re-appearing after being out of client range
3 Years Ago
Layouts for poster2 and 3. SketchOverlay mask changes.
3 Years Ago
Adjust bone scales in small hunting trophy so playermodel heads bounds are the correct scale
3 Years Ago
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3 Years Ago
Fixed mirror PlanarReflectionCamera NRE
3 Years Ago
Fixed mirror not reflecting player in standalone
3 Years Ago
Set skinning knife up for all weapon racks.
3 Years Ago
Skinning knife T1 Skinning knife no longer default Skinning knife crafting cost pass
3 Years Ago
rocking chair 2 extra variants pushed the paint color to a mask to allow different colors
3 Years Ago
Slightly relaxed bathtub planter volumes - easier to place in a 1x1
3 Years Ago
Mirror pickup Mirror no longer default and requires DLC to unlock Mirror damage setup Mirror crafting setup
3 Years Ago
Disallow bathtub and minecart planters placement under half hight floors
3 Years Ago
merge from main
3 Years Ago
Minor rail road planter fixes: -Adjust prevent building volume to match regular planter exactly -Moved colliders out of the art root, as that only exsits on the cilent -Fixed incorrect repair target -Fixed incorrect item icon -Auto assigned box gibs -Put colliders on Deployable layer
3 Years Ago
Compile fix, don't save headshot locally
3 Years Ago
Adjust wanted poster positioning
3 Years Ago
The torch holder now emits the same amount of light regardless of what torch is inserted into it Involved prefab changes to all torches
3 Years Ago
Increase torch holder deploy height again
3 Years Ago
Fixed inventory player model not resuming animations after a headshot is taken
3 Years Ago
Fixed duplicated sketches across deferred mesh decals
3 Years Ago
Show nametag on large trophy Show translated animal name on trophy
3 Years Ago
Show count of trophy on the name tag Fixed some scientist submit issues
3 Years Ago
Fixed poster sketch tinted red
3 Years Ago
Fixed server not loading wanted posters
3 Years Ago
Show all contacts in the wanted poster popup, not just contacts marked hostile
3 Years Ago
Reapply right foot ik curve to kick anim Exposed and renamed fields on double door (KickAnimationDelay, PushAnimationDelay) Added and exposed a delay if the player is holding something (WeaponAdditveDelay)
3 Years Ago
railrod planter icon, rebuilt manifest
3 Years Ago
Added nameplate to huntingtrophylarge
3 Years Ago
Fixed planter pickups - can we fix it? yes we can
3 Years Ago
reduced push gesture delay
3 Years Ago
Updated Rail Road Planter Colliders
3 Years Ago
fixed stacking deployables on top of storage barrel
3 Years Ago
Fixed wanted poster sketch rendering
3 Years Ago
Setup Rail Road Planter as a Deployable and Planter Setup Rail Road Planter LODS and GIBS