branchrust_reboot/main/beescancel

219 Commits over 59 Days - 0.15cph!

1 Year Ago
Merge from crafting_update
1 Year Ago
Can no longer place deployed beehive in water
1 Year Ago
Increased cull range on natural beehive
1 Year Ago
Merge from bees/nucleus_fix
1 Year Ago
compile error
1 Year Ago
Created master swarms. These swarms output a small swarm every 1 minute (total up to 3) Bee grenade now uses new swarms
1 Year Ago
Bees now die in the smoke of a smoke grenade
1 Year Ago
Bee grenade base crafting pass
1 Year Ago
Fixed bee grenade viewmodel scale
1 Year Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
1 Year Ago
Force network update when heat source changes
1 Year Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
1 Year Ago
Setup Beehive item filters
1 Year Ago
Ensure deployed beehive can handle having a full inventory properly
1 Year Ago
Can no longer deploy things on placed hive
1 Year Ago
Increase natural beehive bounds padding
1 Year Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
1 Year Ago
Rebalanced some hive growth rates
1 Year Ago
- Item changes - Can feed honeycomb to chickens
1 Year Ago
bee_grenade2 -> bees
1 Year Ago
bee_grenade2 -> bees
1 Year Ago
crafting_update -> bees
1 Year Ago
Show nucleus grades on hover
1 Year Ago
Radwater now destroys the nucleus inside beehives
1 Year Ago
Beehives can now be heated with heaters - Split off GrowableHeatSource so it can support any object so long as it has a IHeatSourceListener interface - Clamped overall quality
1 Year Ago
Updated honeycomb description
1 Year Ago
Fixed LODs on: Honey Jar HiveNuclei Honeycomb
1 Year Ago
- Water no longer kills swarms, but instead works as a deterent - Dont target people that are too wet
1 Year Ago
crafting_update -> bees
1 Year Ago
Refined Egress Behaviour
1 Year Ago
Reworked how BeeSwarm works: - Can now be set on fire - Slowed it down - Optimistaions and changes
1 Year Ago
Rebalanced temperature on hives
1 Year Ago
Changed loot panel title again
1 Year Ago
Beeswarm culling changes
1 Year Ago
deployed Beehive new collider and prevent building volume
1 Year Ago
Bound new SSS profile to natural beehive.
1 Year Ago
Swapped protobufer index to try and avoid conflicts
1 Year Ago
Fixed overly large not in sphere check on deployable hive
1 Year Ago
Small texture optimization on the natural beehive. Gave it a bespoke SSS profile, for a more delicious honey look.
1 Year Ago
Cull natural beehive particles at distance
1 Year Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
1 Year Ago
Dont share the same tokens as the tooltips
1 Year Ago
Texture optimization.
1 Year Ago
Stop natural beehives from running save. Just let the tree manage them on init
1 Year Ago
Fix bee hives spawning at in correct locations on oak_b
1 Year Ago
Wire in new bee particle force field system
1 Year Ago
Bespoke bee patterns for the beehive - instead of just using the open air swarm.
1 Year Ago
Ensure beehive lootpanel humidity correctly uses humididy token rather than inside token
1 Year Ago
Beeswarm FX with notes.
1 Year Ago
Beehive texture size / mat setting optimization.