branchrust_reboot/main/beescancel

219 Commits over 59 Days - 0.15cph!

50 Days Ago
Merge from crafting_update
50 Days Ago
Can no longer place deployed beehive in water
50 Days Ago
Increased cull range on natural beehive
50 Days Ago
Merge from bees/nucleus_fix
51 Days Ago
compile error
51 Days Ago
Created master swarms. These swarms output a small swarm every 1 minute (total up to 3) Bee grenade now uses new swarms
52 Days Ago
Bees now die in the smoke of a smoke grenade
52 Days Ago
Bee grenade base crafting pass
52 Days Ago
Fixed bee grenade viewmodel scale
52 Days Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
52 Days Ago
Force network update when heat source changes
52 Days Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
52 Days Ago
Setup Beehive item filters
52 Days Ago
Ensure deployed beehive can handle having a full inventory properly
52 Days Ago
Can no longer deploy things on placed hive
52 Days Ago
Increase natural beehive bounds padding
52 Days Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
52 Days Ago
Rebalanced some hive growth rates
52 Days Ago
- Item changes - Can feed honeycomb to chickens
52 Days Ago
bee_grenade2 -> bees
52 Days Ago
bee_grenade2 -> bees
52 Days Ago
crafting_update -> bees
53 Days Ago
Show nucleus grades on hover
53 Days Ago
Radwater now destroys the nucleus inside beehives
53 Days Ago
Beehives can now be heated with heaters - Split off GrowableHeatSource so it can support any object so long as it has a IHeatSourceListener interface - Clamped overall quality
53 Days Ago
Updated honeycomb description
53 Days Ago
Fixed LODs on: Honey Jar HiveNuclei Honeycomb
53 Days Ago
- Water no longer kills swarms, but instead works as a deterent - Dont target people that are too wet
53 Days Ago
crafting_update -> bees
53 Days Ago
Refined Egress Behaviour
53 Days Ago
Reworked how BeeSwarm works: - Can now be set on fire - Slowed it down - Optimistaions and changes
54 Days Ago
Rebalanced temperature on hives
54 Days Ago
Changed loot panel title again
54 Days Ago
Beeswarm culling changes
54 Days Ago
deployed Beehive new collider and prevent building volume
54 Days Ago
Bound new SSS profile to natural beehive.
54 Days Ago
Swapped protobufer index to try and avoid conflicts
54 Days Ago
Fixed overly large not in sphere check on deployable hive
54 Days Ago
Small texture optimization on the natural beehive. Gave it a bespoke SSS profile, for a more delicious honey look.
54 Days Ago
Cull natural beehive particles at distance
54 Days Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
54 Days Ago
Dont share the same tokens as the tooltips
54 Days Ago
Texture optimization.
54 Days Ago
Stop natural beehives from running save. Just let the tree manage them on init
54 Days Ago
Fix bee hives spawning at in correct locations on oak_b
54 Days Ago
Wire in new bee particle force field system
54 Days Ago
Bespoke bee patterns for the beehive - instead of just using the open air swarm.
56 Days Ago
Ensure beehive lootpanel humidity correctly uses humididy token rather than inside token
56 Days Ago
Beeswarm FX with notes.
56 Days Ago
Beeswarm progress.