branchrust_reboot/main/blowpipecancel

188 Commits over 274 Days - 0.03cph!

7 Months Ago
Blowpipe and darts icon settings.
7 Months Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
7 Months Ago
3p blowpipe animation updates
7 Months Ago
Blowpipe animation pass and blend adjustments
7 Months Ago
Attack VFX (Not using IK script for now because script bug.)
7 Months Ago
increased ironsights intro speed
7 Months Ago
viewmodel animator updates - ads is now a state outside of the idle allow for a transition and stop snapping (both unloaded and loaded) - dryfire also goes back directly to ads state if enabled - cleaned up animator
7 Months Ago
Dart thickness tweaks
7 Months Ago
Cleanup pass on all dart projectiles, removing disabled wooden model and centering correctly.
8 Months Ago
Set viewmodel loaded anim param
8 Months Ago
Add some base damage to radiation dart. Increse all dart damages. Scatter dart spread changes.
8 Months Ago
Merge from jungle_update
8 Months Ago
Remove container mod from blowpipe, some other item/ent cleanup.
8 Months Ago
Merge from jungle_update
8 Months Ago
Merge from jungle_update
8 Months Ago
Merge from jungle_update
8 Months Ago
Merge from jungle_update
8 Months Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
8 Months Ago
Manifest
8 Months Ago
Merge from main
8 Months Ago
Initial setup of player modifier limits: Removed junk test data. Added radiation dart limits: max 5 applications via dart.
8 Months Ago
Default modifier counts for when no limits are specified.
8 Months Ago
initial texturing pass on the radiation dart viewmodel
8 Months Ago
Rework dart effects vital UI
8 Months Ago
Merge from jungle_update
8 Months Ago
Set wooden dart damage to 30 per design doc. Removed incorrect modifiers/scripts from wooden dart.
8 Months Ago
Incapacitate dart now requires snake venom for crafting
8 Months Ago
Merge from jungle_update
8 Months Ago
Removed bone dart item and related setup. Wood dart default ammo type.
8 Months Ago
Merge from jungle_update
8 Months Ago
Merge from jungle_update
8 Months Ago
added wood dart to viewmodel projectile and worldmodel setup etc
8 Months Ago
Set usable in turrets. Added muzzle point.
8 Months Ago
Delete test healing dart files/folder to avoid confusion. Removed duplicate dart definition on VM.
8 Months Ago
Apply ViewModelRenderer script to vm darts
8 Months Ago
Merge from main
8 Months Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
8 Months Ago
Updating reload animation with correct dart movement
8 Months Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
8 Months Ago
default dart v_ model material and textures
8 Months Ago
incapacitate and scatter dart icons
8 Months Ago
incapitate worldmodel, LODs and prefab.
8 Months Ago
missing files
8 Months Ago
renamed biro dart fbx -> incapacitate dart (i broke everything with this) updated already existing incapacitate dart prefab renamed materials for consistency
8 Months Ago
renamed dart b -> scatter dart world model/lods
8 Months Ago
dart type b materials and textures
8 Months Ago
Blowpipe idle/ADS update for view model and third person
8 Months Ago
Entity updates
8 Months Ago
Merge from main
8 Months Ago
adjusted fbx import settings