branchrust_reboot/main/blowpipecancel

188 Commits over 274 Days - 0.03cph!

2 Months Ago
Blowpipe and darts icon settings.
2 Months Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
2 Months Ago
3p blowpipe animation updates
2 Months Ago
Blowpipe animation pass and blend adjustments
2 Months Ago
Attack VFX (Not using IK script for now because script bug.)
2 Months Ago
increased ironsights intro speed
2 Months Ago
viewmodel animator updates - ads is now a state outside of the idle allow for a transition and stop snapping (both unloaded and loaded) - dryfire also goes back directly to ads state if enabled - cleaned up animator
2 Months Ago
Dart thickness tweaks
2 Months Ago
Cleanup pass on all dart projectiles, removing disabled wooden model and centering correctly.
2 Months Ago
Set viewmodel loaded anim param
2 Months Ago
Add some base damage to radiation dart. Increse all dart damages. Scatter dart spread changes.
2 Months Ago
Merge from jungle_update
2 Months Ago
Remove container mod from blowpipe, some other item/ent cleanup.
2 Months Ago
Merge from jungle_update
2 Months Ago
Merge from jungle_update
2 Months Ago
Merge from jungle_update
2 Months Ago
Merge from jungle_update
2 Months Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
2 Months Ago
Manifest
2 Months Ago
Merge from main
2 Months Ago
Initial setup of player modifier limits: Removed junk test data. Added radiation dart limits: max 5 applications via dart.
2 Months Ago
Default modifier counts for when no limits are specified.
2 Months Ago
initial texturing pass on the radiation dart viewmodel
2 Months Ago
Rework dart effects vital UI
2 Months Ago
Merge from jungle_update
3 Months Ago
Set wooden dart damage to 30 per design doc. Removed incorrect modifiers/scripts from wooden dart.
3 Months Ago
Incapacitate dart now requires snake venom for crafting
3 Months Ago
Merge from jungle_update
3 Months Ago
Removed bone dart item and related setup. Wood dart default ammo type.
3 Months Ago
Merge from jungle_update
3 Months Ago
Merge from jungle_update
3 Months Ago
added wood dart to viewmodel projectile and worldmodel setup etc
3 Months Ago
Set usable in turrets. Added muzzle point.
3 Months Ago
Delete test healing dart files/folder to avoid confusion. Removed duplicate dart definition on VM.
3 Months Ago
Apply ViewModelRenderer script to vm darts
3 Months Ago
Merge from main
3 Months Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
3 Months Ago
Updating reload animation with correct dart movement
3 Months Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
3 Months Ago
default dart v_ model material and textures
3 Months Ago
incapacitate and scatter dart icons
3 Months Ago
incapitate worldmodel, LODs and prefab.
3 Months Ago
missing files
3 Months Ago
renamed biro dart fbx -> incapacitate dart (i broke everything with this) updated already existing incapacitate dart prefab renamed materials for consistency
3 Months Ago
renamed dart b -> scatter dart world model/lods
3 Months Ago
dart type b materials and textures
3 Months Ago
Blowpipe idle/ADS update for view model and third person
3 Months Ago
Entity updates
3 Months Ago
Merge from main
3 Months Ago
adjusted fbx import settings