branchrust_reboot/main/blowpipecancel

188 Commits over 274 Days - 0.03cph!

9 Months Ago
Blowpipe and darts icon settings.
9 Months Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
9 Months Ago
3p blowpipe animation updates
9 Months Ago
Blowpipe animation pass and blend adjustments
9 Months Ago
Attack VFX (Not using IK script for now because script bug.)
9 Months Ago
increased ironsights intro speed
9 Months Ago
viewmodel animator updates - ads is now a state outside of the idle allow for a transition and stop snapping (both unloaded and loaded) - dryfire also goes back directly to ads state if enabled - cleaned up animator
9 Months Ago
Dart thickness tweaks
9 Months Ago
Cleanup pass on all dart projectiles, removing disabled wooden model and centering correctly.
9 Months Ago
Set viewmodel loaded anim param
9 Months Ago
Add some base damage to radiation dart. Increse all dart damages. Scatter dart spread changes.
9 Months Ago
Merge from jungle_update
9 Months Ago
Remove container mod from blowpipe, some other item/ent cleanup.
9 Months Ago
Merge from jungle_update
9 Months Ago
Merge from jungle_update
9 Months Ago
Merge from jungle_update
9 Months Ago
Merge from jungle_update
9 Months Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
10 Months Ago
Manifest
10 Months Ago
Merge from main
10 Months Ago
Initial setup of player modifier limits: Removed junk test data. Added radiation dart limits: max 5 applications via dart.
10 Months Ago
Default modifier counts for when no limits are specified.
10 Months Ago
initial texturing pass on the radiation dart viewmodel
10 Months Ago
Rework dart effects vital UI
10 Months Ago
Merge from jungle_update
10 Months Ago
Set wooden dart damage to 30 per design doc. Removed incorrect modifiers/scripts from wooden dart.
10 Months Ago
Incapacitate dart now requires snake venom for crafting
10 Months Ago
Merge from jungle_update
10 Months Ago
Removed bone dart item and related setup. Wood dart default ammo type.
10 Months Ago
Merge from jungle_update
10 Months Ago
Merge from jungle_update
10 Months Ago
added wood dart to viewmodel projectile and worldmodel setup etc
10 Months Ago
Set usable in turrets. Added muzzle point.
10 Months Ago
Delete test healing dart files/folder to avoid confusion. Removed duplicate dart definition on VM.
10 Months Ago
Apply ViewModelRenderer script to vm darts
10 Months Ago
Merge from main
10 Months Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
10 Months Ago
Updating reload animation with correct dart movement
10 Months Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
10 Months Ago
default dart v_ model material and textures
10 Months Ago
incapacitate and scatter dart icons
10 Months Ago
incapitate worldmodel, LODs and prefab.
10 Months Ago
missing files
10 Months Ago
renamed biro dart fbx -> incapacitate dart (i broke everything with this) updated already existing incapacitate dart prefab renamed materials for consistency
10 Months Ago
renamed dart b -> scatter dart world model/lods
10 Months Ago
dart type b materials and textures
10 Months Ago
Blowpipe idle/ADS update for view model and third person
10 Months Ago
Entity updates
10 Months Ago
Merge from main
10 Months Ago
adjusted fbx import settings