branchrust_reboot/main/blowpipecancel

188 Commits over 274 Days - 0.03cph!

11 Months Ago
Updated inventory sound definitions.
11 Months Ago
Merge from jungle_update
12 Months Ago
Updating blowpipe reload animation to end in rest idle
12 Months Ago
Bump all dart velocities after feedback I nerfed them too hard
12 Months Ago
Merge from jungle_update
12 Months Ago
Increase duration of inacpacitate dart vision debuff
12 Months Ago
Merge from jungle_update
12 Months Ago
Merge from jungle_update
12 Months Ago
Backpack holster setup
12 Months Ago
Setup holster info
12 Months Ago
Dart rotations
12 Months Ago
Merge from jungle_update
12 Months Ago
Fix dart rotations to work with recent projectile rotation changes
12 Months Ago
Merge from jungle_update
12 Months Ago
Viewmodel anim update and adding requested animation
12 Months Ago
damageScale, distanceScale and projectileScale set to 1. Adjusted dart velocities.
12 Months Ago
Hookup anim in holdtype so third person fire anim triggers
12 Months Ago
Some radiation dart changes: Capped to 3 applications, 10 radiation each. Effect is now reduced by radiation protection.
12 Months Ago
viewmodel - Edited end of reload to finish in ADS idle pose (to stop it freaking out if r/click is held prior to it finishing)
12 Months Ago
Dart damage tweaks. Lowered radiation dart effect strength.
12 Months Ago
Dart and blowpipe LOD and outline fixes
12 Months Ago
Delete bone dart folder
12 Months Ago
Reduced velocity of all darts
12 Months Ago
Blowpipe weapon racks setup.
12 Months Ago
blowpipe worldmodel LODGroup
12 Months Ago
Fix headshot marker not happening
12 Months Ago
Merge from jungle_update
12 Months Ago
Merge from jungle_update
12 Months Ago
Obscure vision overlay improvements
12 Months Ago
Merge from turret_scaling
12 Months Ago
Merge from jungle_update
12 Months Ago
Dart modifier effects are now also applied in BaseProjectile.ServerUse. Blowpipe can now be used in turrets (need to add dart effect scaling for turrets...)
12 Months Ago
Merge from jungle_update
12 Months Ago
Scatter dart: more darts, more spread, more damage falloff, less damage.
12 Months Ago
Anim event timing fix
12 Months Ago
Add extra anim events to SwapAmmo. Switch blowpipe to be event driven. Setup anim events. Fix dart being visible when no ammo.
12 Months Ago
More descriptive descriptions
12 Months Ago
Subtract 118338
12 Months Ago
Blowpipe animation updates
12 Months Ago
Merge from deltalerp
1 Year Ago
swapping to using aimingHeld when changing to and from ADS
1 Year Ago
Animation updates to blowpipe viewmodel content
1 Year Ago
animator updates
1 Year Ago
viewmodel - ADS reloading fix
1 Year Ago
Made dryfire more responsive
1 Year Ago
viewmodel fixes for snapping between certain anims (more transitions were needed due to ADS being it's own state
1 Year Ago
Add aimingHeld animator bool, populate, to help debug anim issues.
1 Year Ago
Blowpipe can now only be fired when fully ADS. Added CanFireWhenNotADS and IsFullyADS to BaseProjectile. Override them in BlowPipe.
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from jungle_update