branchrust_reboot/main/boxes_dlccancel

273 Commits over 151 Days - 0.08cph!

3 Months Ago
remove debug logs
3 Months Ago
added flag toggle for hopper on all component boxes
3 Months Ago
Updated conditions for component boxes showing contents, removing competitive disadvantage of raiders seeing box contents. Added flag for hopper on component boxes, to hide some parts of visuals
3 Months Ago
Compile fix
3 Months Ago
merge from main
3 Months Ago
removed dupicated textures on explosives box, enabled GPU instancing on all component box materials
3 Months Ago
Add poolable component to contional contents, hide/show box contents depending on building privilege
3 Months Ago
Boxes DLC - fixed LOD issue with ammo box
3 Months Ago
matrix display - enabled emission fresnel to reduce visual screen noise
3 Months Ago
meds box - removed duplicate renderlod
3 Months Ago
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
3 Months Ago
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
3 Months Ago
meds box - render lod, adjusted lod values metal box - adjusted lod values
3 Months Ago
food box - lod values adjusted guns box - lod values adjusted
3 Months Ago
comps box - adjusted lod values explosive box - adjusted lod values
3 Months Ago
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
3 Months Ago
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
3 Months Ago
Boxes DLC - LOD distances normalization pass
3 Months Ago
Boxes DLC - fixed storage adaptors and Renderer LOD in armor box
3 Months Ago
Boxes DLC - improved ammo box icon, removed lid transparency
3 Months Ago
Large Wooden Box Skins - updated icons to match community skins
3 Months Ago
set component boxes to hidden on f1
3 Months Ago
created component box pack sitem, temp icon, created and set up skinnable sitems for each component box, hooked up, rebuilt mannifest
3 Months Ago
renamed component_storage_boxes folder
3 Months Ago
created pack sitem
3 Months Ago
Meds Box - updated gibs and corpse mesh
3 Months Ago
comps box updated textures and icon
3 Months Ago
Meds Box Textures - push attempt nr 2
3 Months Ago
Meds Box - updated colour scheme, icon, gibs, LODs
3 Months Ago
Matrix display tweaks.
3 Months Ago
Boxes DLC - updated meshes and LOD distances for tools and guns boxes, rebuilt manifest
3 Months Ago
codegen again
3 Months Ago
Boxes DLC - optimized meshes and LODs for scrap, stone, guns, explosives boxes
3 Months Ago
codegen
3 Months Ago
merge from main (needs a codegen)
3 Months Ago
Guns Box - optimized mesh and LODs
3 Months Ago
Explosives box - optimized mesh and LODs
3 Months Ago
Charcoal Box - texture and icon update
3 Months Ago
Component Ammo Box - Updated corpse mesh and prefab
3 Months Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
3 Months Ago
ran manifest, localization, icon manifest
3 Months Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
3 Months Ago
comps box matrix added, guide mesh assigned, prefabs updated, icon updated
3 Months Ago
comps box removing temporary files
4 Months Ago
meds box corpse
4 Months Ago
armor box corpse
4 Months Ago
tool box corpse
4 Months Ago
last one, texture setting adjustment for boxes and reducing AO texture size
4 Months Ago
more texture setting adjustment for boxes and reducing AO texture size
4 Months Ago
texture setting adjustment for boxes and reducing AO texture size