branchrust_reboot/main/boxes_dlccancel

143 Commits over 92 Days - 0.06cph!

12 Days Ago
food box corpse added, model updates, prefab updates
12 Days Ago
food box prefab updates
12 Days Ago
Set up preliminary stone component box prefabs (WIP), added LODs, deleted obsolete blockout mesh, ran manifest
12 Days Ago
merge from main
12 Days Ago
ran manifest, ran icon manifest, ran localization
12 Days Ago
box armour item, prefab, icon, matrix
12 Days Ago
box armor naming
15 Days Ago
meds box art
15 Days Ago
Updated model and textures for stone component box
15 Days Ago
wood box matrix dressing and lods, prefab updated, icon updated, item updated, localization updated.
15 Days Ago
wood box prefabs updated
15 Days Ago
wood box corpse
15 Days Ago
wood box lods and gibs
15 Days Ago
merge from main
16 Days Ago
wood box icon updated, prefab updated, added panel title, updated localization
16 Days Ago
wood box game textures & material
16 Days Ago
Merge from main
16 Days Ago
Icon manifest updated, localization updated
16 Days Ago
scrap box adjusted box script type to display, added panel title, attached anchors
16 Days Ago
metal box added icon file, added panel title, added icon component to prefab, updated item file
16 Days Ago
explosives box adjusted box script type to display, added panel title, reverted protection to original values, attached anchors
17 Days Ago
initial comps box prefab setup. manifest
17 Days Ago
wood box game textures updated still wip
17 Days Ago
wood box added prefab for box
17 Days Ago
wood box game model and updated prefabs, ran manifest and localization
17 Days Ago
wood box placeholder textures
17 Days Ago
merge from main
19 Days Ago
added metal box corpse
19 Days Ago
merge from main
22 Days Ago
metal box prefab setup, lods, gibs. manifest
22 Days Ago
Optimized LOD3 tools box further
22 Days Ago
Texture tweaks, wrench markings, flipped one of the wrenches for proper UV orientation
22 Days Ago
Fixed an oversize gib in explosives box
22 Days Ago
Component box tools LOD3 tweaks
22 Days Ago
Merge from main
23 Days Ago
Tools component box mesh, LODs, textures and gibs
24 Days Ago
stone component blockout WIP
24 Days Ago
merge from main
25 Days Ago
Merge from main
26 Days Ago
codegen
26 Days Ago
Merge from main. Bump displayingBoxStorage to 222 to fix protobuf conflict.
26 Days Ago
Corpse setup for explosives component box. Updated bounds, collision + tested both scrap and explosives. Updated manifest.
26 Days Ago
Corpse setup for scrap component box
42 Days Ago
metal box texture adjustments
43 Days Ago
metal box wip
43 Days Ago
Added gibs for scrap box
43 Days Ago
Rejigged exlosives box prefab (non-variant, split off matrix displays). Reran manifest.
43 Days Ago
Remade scrap box prefab so not prefab variant. Renamed prefab to remove "wooden". Added scrap box LODs. Adjusted metal/gloss levels on scrap box. Updated manifest and localisation.
44 Days Ago
scrap box - initial prefab setup, item created, placeholder icon created, updated localization, updated manifest, updated icon manifest.
44 Days Ago
Balanced darkness of metals in scrap component box