branchrust_reboot/main/boxes_dlccancel

143 Commits over 92 Days - 0.06cph!

44 Days Ago
Updated textures and model for scrap component box
44 Days Ago
wood box - prefab tweaks
44 Days Ago
wood box - added greybox model, prefab initialization, item created, temp icon created, manifest updated, icon manifest updated, localization updated.
45 Days Ago
First pass textures and LOD0 of scrap component box (still WIP)
45 Days Ago
food box - updated prefab, updated material
45 Days Ago
food box - added gibs, added transmission
50 Days Ago
food box - game model, texture pass and lod pass, updated icon.
51 Days Ago
missed some bolts
51 Days Ago
LOD0 of scrap component box
52 Days Ago
component armour box
2 Months Ago
WIP scrap box blockout tests (committing as need to move branches)
2 Months Ago
dot matrix - example matrix characters updated
2 Months Ago
Protobuf, codegen
2 Months Ago
Merge from main (will need fixes)
2 Months Ago
food box - manifest updated, localization updated, icon manifest updated
2 Months Ago
food box - greybox model, prefab intialization, icon created
2 Months Ago
ore & explosive - guide meshes added
2 Months Ago
box ore - tweak display anchor location
2 Months Ago
box explosives - updated manifest, updated icon manifest, updated localization.
2 Months Ago
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.
2 Months Ago
box explosives - updated texture settings
2 Months Ago
box ore - model tweaks
2 Months Ago
box ore - lods, gibs, prefab setup, icon setup, updated manifest and localization, icon manifest updated, updated model with matrix
2 Months Ago
ore box texture pass
2 Months Ago
ore box updated with preliminary material and baked lowpoly geo
2 Months Ago
Moved position of red handle on explosives box to improve clearance with code lock
2 Months Ago
Adding gibs for explosives component box
2 Months Ago
painted + bare metal textue variants for explosives component box, plus LODs
2 Months Ago
ore greybox model
3 Months Ago
updated manifest
3 Months Ago
merge from attachment_reposition
3 Months Ago
merge from main
3 Months Ago
matrix optimized texture rez pass
3 Months Ago
added gib material with emit disabled
3 Months Ago
added matrix lods, gibs, material adjusted and updated prefab
3 Months Ago
matrix textures & updated box prefab with example matrix model
3 Months Ago
First initial test for explosives component box
3 Months Ago
matrix display preview model added with initial textures to check visibility, added to display prefab
3 Months Ago
fix dictionary duplicate entry
3 Months Ago
fix display scaling and random rotation, assign a bunch of item category overrides
3 Months Ago
First WIP prototype for component displaying box skins
3 Months Ago
merge from main -> boxes_dlc
4 Months Ago
conditional art models, textures, material and initial prefabs setup