branchrust_reboot/main/building_skins_3cancel
255 Commits over 702 Days - 0.02cph!
fixed brick skin models not being set fully to construction layer
Brutalist skin floor frames and wall frame models/prefabs
block's head prefabs links
brutalist building grade file
brutalist building blocks prefabs setup
fixed some pivots
added gib models
brutalist skin models and colliders + mat
brutalist skin atlas textures
building blocks colliders padding
updating gib scripts on prefabs
delete some old gib model
gib models update across all building tiers
Added a special padding to wall, doorway, window, half wall, roof walls block
roof blocks polish, lod transition polish
fixed some left over offsets
shipping container skin wall frame / floor frames models and prefabs
Shipping container prefabs scripts setup for lod and gibs and colliders
incorrect prefab link fixes, fixed a gap on half wall
Construction grade scripts for skins redo - must have been lost in the previous merge
some left over changes to adobe stairs L and U
shipping container building skin parts models wip
shipping container building skin parts models wip
shipping container texture polish
shipping container building skin parts models wip
shipping container new textures (might revert if not happy)
generic Plywood_b for player building shipping container skin
Some alignment fixes
Fixed a material regression
Adobe skin - floor frames and wall frames final art
LODs/Colliders/Gibs and prefab setup
Adobe skin - final art
LODs/Colliders/Gibs and prefab setup
stairs prefabs
better fitment with door and window inserts
fixed offset on triangle stairs
wall frame / floor frames base prep
progress backup - various fixes
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