branchrust_reboot/main/building_skins_3cancel

255 Commits over 702 Days - 0.02cph!

58 Days Ago
merge from main
9 Months Ago
Added necessary backfaces to sheet metal roofs after the material was set to backface culling on, to prevent peeking
9 Months Ago
merge from main
9 Months Ago
Fixed thatched wall by roof side Z-fighting when placed side by side
9 Months Ago
softened side conditional colliders of brick roof to avoid block
9 Months Ago
Added missing ambient light to festive garland window
9 Months Ago
fix for ramp/steps blocker
9 Months Ago
collision update
9 Months Ago
brutalist skin roof colliders tweak
9 Months Ago
updated roof conditionals models, gibs, colliders to fit whithin bounds of vanilla tiers
10 Months Ago
removed left-over helper mesh in export
10 Months Ago
Switch brick unlockID back to 1 due to conflicting
10 Months Ago
network++
10 Months Ago
Brick skin is now unlocked if the user owns Adobe building skin - Temp for testing
10 Months Ago
aligned brick skin roof UVs proper
10 Months Ago
fixed brick skin spiral stairs zfight on highlight
10 Months Ago
Padding roof conditional colliders just in case
10 Months Ago
Brick Skin Gap in roof conditional
10 Months Ago
set left and right line brick roof conditionals to DeployableVolumeIgnore to allow wall underneath to be built
10 Months Ago
Fixed inaccurate colliders on L and U stairs brick
10 Months Ago
fixed hammer highlight not complete on brick foundations
10 Months Ago
improved brick skin roof LOD2 visuals added pieces of trim on triangle roofs edges
10 Months Ago
Added some padding to the SC skin steps collider to prevent stuck between steps and ramp blocks
10 Months Ago
allow melee into the splash dmg fix colliders
10 Months Ago
Fixed hole in wood tier doorway
10 Months Ago
fixed gaps in SC skin floor triangle
10 Months Ago
merge from main
10 Months Ago
fixed Brick half wall hard side blocking triangle foundation placement
10 Months Ago
fixed foundation triangle conditional corners see through side, adjusted colliders as well.
10 Months Ago
fixed LOD1 on block.stairs.Lshape brick skin
10 Months Ago
improved brick ramps gibs
10 Months Ago
Deleting window.bars brick version as not needed
10 Months Ago
remodelled the brick window block to have a rectangular shape like other blocks
10 Months Ago
new brick roof models/gibs
10 Months Ago
updated brick skin textures, added a roof tiles texture
10 Months Ago
subtracting 81363 Moving all brick skin prefabs and meshes to content.private.bundle
10 Months Ago
merge from main
10 Months Ago
wallpaper skin models and prefabs base setup
10 Months Ago
brick skin texture polish
10 Months Ago
tweaked wood door to match other doors bounds vertically
10 Months Ago
re-exported single wood door textures for higher quality
10 Months Ago
custom shadow proxies for brick wall meshes
10 Months Ago
changed surface type of brick skin from stone to rock because apparently stone surface type sounds like grass. @Sound
10 Months Ago
color tweaks/brightness tweaks
10 Months Ago
brick skin steel beam redo, remapping all building blocks involved for higher texel ratio
10 Months Ago
reworked wood part of brick skin to look higher quality
10 Months Ago
polish around roof.top.line models alignments so everything lines up
10 Months Ago
lowered inner wood beam on conditional wall corners perfected foundation corner meshes to be seamless/no zfight
10 Months Ago
Enbled brick building skin
10 Months Ago
asset zoo state backup