branchrust_reboot/main/cargo_shipcancel

161 Commits over 62 Days - 0.11cph!

7 Years Ago
Added lifeboat arms to the cargo ship scene
7 Years Ago
Cargo ship lifeboat arms prefabs and meshes
7 Years Ago
Players update their network group even when standing still while parented Players update their server query position even when standing still while parented (for AI queries)
7 Years Ago
Players don't inherit network group when parented
7 Years Ago
waterline test
7 Years Ago
Projectiles and thrown weapons inherit velocity from player parent (TODO: server projectiles)
7 Years Ago
More work on AI side.
7 Years Ago
Removed LOD hacks from cargo ship Removed smooth rotation override from cargo ship (smooth rotation is now default)
7 Years Ago
LOD components support moving objects when isDynamic is true
7 Years Ago
Updated manifest
7 Years Ago
Made AI operate in world space more correctly.
7 Years Ago
higher res foam texture
7 Years Ago
Simplified collider for the cargo ship
7 Years Ago
merge from entity_parenting
7 Years Ago
merge from main
7 Years Ago
merge from entity_parenting
7 Years Ago
fixed player models being offset wrongly on parented entities
7 Years Ago
viewmodel bob calculation works with parenting player model animations work with parenting
7 Years Ago
Fixed cargo_ship_hull, cargoship_turbine and cargo_ship_fin colliders
7 Years Ago
merge from entity_parenting
7 Years Ago
editor hack for movement
7 Years Ago
merge from entity_parenting
7 Years Ago
cargotest map
7 Years Ago
cargo ship movement volume
7 Years Ago
merge from entity_parenting
7 Years Ago
merge from main
7 Years Ago
wip
7 Years Ago
cargo ship scientist spawn test vertex lighting on wake temp fix for cargo ship ambient lights at night
7 Years Ago
merge from main
7 Years Ago
fixed network rotation issues with cargo ship force highest LOD on cargo ship (testing)
7 Years Ago
Attempt to fix a polygon rejection error on a cargo ship collider Took the opportunity to further simplify some colliders
7 Years Ago
cargo ship movement test and entity cargo ship temp sounds cargo ship wakes cargo ship pathing (OceanPatrolFar)
7 Years Ago
Split off fins and turbines from the hull mesh
7 Years Ago
merge from main
7 Years Ago
Scene2prefab cargo ship
7 Years Ago
Updated scientist spawns at Cargo Ship.
7 Years Ago
More robust line of sight sensor for Scientists.
7 Years Ago
Scene2Prefab cargo ship
7 Years Ago
Fixed reload bug in non-moving scientists. Updated scientist spawns.
7 Years Ago
Scene2Prefab Cargo Ship
7 Years Ago
Updated scientist spawns at Cargo Ship
7 Years Ago
Scene2Prefab cargo ship
7 Years Ago
Initial setup required for AI spawning.
7 Years Ago
Merged from main via branch (updated manifest)
7 Years Ago
Vertex painted deck, hull and mast
7 Years Ago
Cargo ship anchor conveyor / unique textures / LODs / prefab setup
7 Years Ago
scene updated scene2prefab
7 Years Ago
Fixed pivots on anchor conveyor and mast Added anchors
7 Years Ago
Cargo ship hull and deck progress
7 Years Ago
Cargo ship anchor conveyor materials