branchrust_reboot/main/d11_console_version/unity2019.1cancel

2,267 Commits over 244 Days - 0.39cph!

6 Years Ago
[D11] Timestamp prepended to Rustworks event log entries.
6 Years Ago
[D11] Rustworks log changed from polled telemetry to event snapshots. player_joined event is the first entry.
6 Years Ago
[D11][UI] Removed last selected option for create server menu. Fixed issues with screen
6 Years Ago
[D11] [UI] Removed transparency from default start up image.
6 Years Ago
[D11] [UI] Added PS4 platform images. Adjustments to Server Stats page. WIP for Server Usage stats.
6 Years Ago
[D11][UI] Corrected popup text from last commit
6 Years Ago
[D11] - Fix for #1359, tweaked the collision geo for road asset
6 Years Ago
[D11][UI][#2116] Fixed popup text. Disabled password input on create public server
6 Years Ago
[D11] Server compile fix.
6 Years Ago
[D11] [UI] Test PS4 mandatory platform images.
6 Years Ago
[D11] Fix for popups not resizing correctly
6 Years Ago
[D11][UI][#2619] Adjustments to the Vendingmachine UI. Translation adjustments to the create a server screen
6 Years Ago
[D11][UI] Added a few more tweaks to create server screen. Added Methods for navigation bar items to be given their own custom colours. Added area option to ButtonOptions
6 Years Ago
[D11] Define Fix
6 Years Ago
[D11]Define fixes
6 Years Ago
[D11] [UI] Removed Z axis coordinate from string on teleport popup.
6 Years Ago
[D11][UI] Changes to the Create server flow and look. Added Methods to navagation bar to allow single navagation tokens
6 Years Ago
[D11] [UI] Server Admin Special Actions option added.
6 Years Ago
Disabled shadow casting on Launch Site factory puzzle control panel light
6 Years Ago
Fixed LODManager time slicing
6 Years Ago
Added shadow casting lights to render complexity debug tool
6 Years Ago
Added shadowed light logging to asset fiddler
6 Years Ago
[D11] [UI] Map Teleport enabled for everyone so it can be tested. Updating strings and fixed owner ID retrieval.
6 Years Ago
[D11] Hooked up Mute Player SFX
6 Years Ago
[D11] [UI] Map Teleport Implementation. Updated server information to include server owner so we can check if player is owner (to show/hide the teleport option).
6 Years Ago
[D11] Revert checksum file name change, and instead make the client attempt a second pass to download a fresh map file if available.
6 Years Ago
[D11] [UI] Map Teleport implementation.
6 Years Ago
[D11] Rustworks telemetry class structure tidy-up.
6 Years Ago
[D11] Port can now be set by Rustworks connect API response (defaults to previous hard-coded value in the absense of Rustworks getting updated).
6 Years Ago
[D11] Lowest user packet value added to build features JSON output.
6 Years Ago
[D11] Fix for players stuck in both sleeping and dead states
6 Years Ago
[D11][UI] Fixed server defines.
6 Years Ago
[D11] [UI] Added refresh option to server stats. Seconds on time-based stats now always show (previously left a blank string if seconds = 0).
6 Years Ago
[D11] Rustworks telemetry logs. First pass towards partitioning of critical game server data from optional performance/stats telemetry.
6 Years Ago
[D11] [UI] Fixed input conflicts when planner is open with inventory/crafting menus.
6 Years Ago
[D11] [UI] Condition for opening inventory/crafting fixed.
6 Years Ago
[D11] [UI] WIP Building Context fixes. Support for displaying Control Type B and fixing height-adjustment issue.
6 Years Ago
[D11][UI] Cache server data in server admin screen. Improved flow for wip actions
6 Years Ago
[D11] Change .map filenames to include checksum value
6 Years Ago
[D11] [UI] Server Stats display thousands with commas.
6 Years Ago
[D11] Pre-populate save position slots to aid QA
6 Years Ago
[D11] [UI] Server Stats totals implemented. WIP server usage stats implementation.
6 Years Ago
[D11][UI] WIp version of about update page
6 Years Ago
[D11] [UI] WIP Server Stats implementation (translations added, working on hooking up actual stat retrieval now).
6 Years Ago
[D11][UI] Hooked up ingame connected players list to expanded rustworks request data
6 Years Ago
[D11][UI] Implement wipe server option. Navigation to top-up credits page on renew server.
6 Years Ago
[D11][OPTIMIZE] Reduced packet memory copying by getting rid of some internal buffer/byte copy and using a custom streaming class. I did this both to reduce the redundant copies and with an eye to buffering the un-serialised messages.
6 Years Ago
[D11] Add extra fields to Rustworks active players list request
6 Years Ago
[D11] Replace old active players request with new Rustworks request
6 Years Ago
[D11] Add Rustworks wipe server request