branchrust_reboot/main/d11_console_version/unity2019.1cancel

2,267 Commits over 244 Days - 0.39cph!

5 Years Ago
[D11] Updated shareplayblocker plugin to PS4 SDK 6.5
5 Years Ago
[D11] Updated common dialog plugin to PS4 SDK 6.5
5 Years Ago
[D11][UI][#2670] Fixed issue where blur would remain on screen
5 Years Ago
[D11] Fix issue with rock first-person idle animation not looping cleanly, and remove textured font from disclaimer screen.
5 Years Ago
[D11][UI][#2846] Fixed issue with dropping items from the inventory
5 Years Ago
[D11] jenkins wrap with script
5 Years Ago
[D11] Spelling mistake
5 Years Ago
[D11] See if this Jenkins change works
5 Years Ago
[D11][#2676][#2857] Disable D11_OPTIMIZE_SKINNEDMESH_COLLISION
5 Years Ago
[D11] Modified Jenkins build
5 Years Ago
[D11] [TEST] additional items for building test
5 Years Ago
[D11] [TEST] additional items for testing pvp
5 Years Ago
[D11] [UI] Fixed liquid containers not correctly splitting the overspill when giving containers water.
5 Years Ago
[D11] Replace LaunchSite lift's skinned mesh renderer with a standard one
5 Years Ago
[D11] Return to title screen when services unavailable
5 Years Ago
[D11] Fix for spammed noise on Sleeping screen
5 Years Ago
[D11] [UI] Fixed not being able to take cuttings from or harvest plants whilst holding a cutting or seed.
5 Years Ago
[D11] [UI] Storage Containers input on look at tooltip will show as disabled while on fire. Removed debug log spam.
5 Years Ago
[D11][#2462] Re-Enabled harvesting bonus game on tree
5 Years Ago
[D11] [UI] Fixed create a game navigation bar button prompt changing when switching server location.
5 Years Ago
[D11] [UI] Fixed define issue.
5 Years Ago
[D11][#2690][#2772] Don't change the scale of decal objects
5 Years Ago
[D11] [UI] Max Compass Strip texture size increased to 4k.
5 Years Ago
[D11] [UI] Fixed vital bars preview not updating when respawning.
5 Years Ago
[D11] [UI] Fixed requirements string incorrectly labelling resource cost as the max upgrade cost when not showing the max upgrade as the action.
5 Years Ago
[D11][UI][#2854] Clear Controller state after controller disconnected
5 Years Ago
[D11] [UI] Fixed zooming input on map still working while popup is open.
5 Years Ago
[D11][UI] Added items to Common crafting [#2874] Fixed vending machine loot panel default icons showing
5 Years Ago
[D11] [UI] Minor tweak to server id cache in Server Stats page.
5 Years Ago
[D11] [UI] Fixed null value in Server Stats when opening from View Stats button in My Games Page. Fixed collectible entities primary and secondary actions being flipped.
5 Years Ago
[D11][Optimisations] Structures/Fenceswalls and Content/props LOD changes
5 Years Ago
[D11] [UI] Rotate option on entity menus now always uses secondary action across all objects to maintain consistency with other entities.
5 Years Ago
[D11] WIP Skins Store, and disabled the background on the title screen to allow the video player to show through instead
5 Years Ago
[D11] [TEMP] possible build fix - needs fixing properly
5 Years Ago
[D11] [UI] Enabled ability to delete sleeping bags that are still on cooldown.
5 Years Ago
[D11][UI][#2787] Fix for crash when assigning a sleeping bag to another player
5 Years Ago
[D11] [UI] Fixed sleeping bags not being interactable when cooldown timer finishes. Fixed not being able to respawn after deleting a sleeping bag.
5 Years Ago
[D11] Fixes for the buildable LODS
5 Years Ago
[D11] Define fix
5 Years Ago
[D11][UI] First pass of crafting screen changes and optimizations, Created blueprintinformation panel and altered generic information
5 Years Ago
[D11][XBOX] Compile fix
5 Years Ago
[D11] Update SaveData plugin to PS4 SDK6.5 - fixed not enough space dialog amount required (TRC 4099)
5 Years Ago
[D11] [UI] Fixed backend text showing on reporting flow/kick popups.
5 Years Ago
[D11] [UI] Fixed being able to report "low latency" as a server problem.
5 Years Ago
[D11] [UI] Adjusted filter settings on Compass textures. Fixed null reference in UIHUD when adjusting hud scale.
5 Years Ago
[D11] [UI] Map no longer allows input while popups are visible.
5 Years Ago
[D11] [XBOX] Fixed missing interface implementation.
5 Years Ago
[D11] [UI] Fixed map springback when focusing on player.
5 Years Ago
[D11] [UI] Focus on player cursor now smoothly pans to the cursor rather than snapping.