branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

6 Years Ago
[D11] Disabled time of day from updating - to prevent joining server when pitch black - warning printed to alert user that this is enabled
6 Years Ago
[D11] Updated unity version number to 2018.2.3
6 Years Ago
[D11] Slightly better unique Id
6 Years Ago
[D11] Update to Unity 2018.2.3f1, only to be used with our local version with custom fixes until they are fixed properly. C# debugging on PS4 and Xbox One possible with this build.
6 Years Ago
[D11] Get Some stats linked up, still more to do
6 Years Ago
[D11] [UI] [WIP] Submit for new Belt Bar graphics for Console Port.
6 Years Ago
[D11] Missed .cs files for litenetlib
6 Years Ago
[D11] Added LiteNetLib
6 Years Ago
[D11] Sever and Client defines Added
6 Years Ago
[D11] Setting up text mesh pro package and files
6 Years Ago
[D11] UI events can now be sent to a parent objects if the select object has no use for it/has not implemented the event. Added UIEvent handlers for shoulder buttons. Implemented Editor script for D11Advanced Button Reworked UI events for more consistent naming
6 Years Ago
[D11] Removing PS4 define around TERRAIN_FAR_SPLATS
6 Years Ago
[D11] Attempt #2 - fixes for shaders warnings on ps4. And pending merge links (again)
6 Years Ago
[D11] Build error fix
6 Years Ago
[D11] Fixes for PS4
6 Years Ago
[D11] Added Option to enable mouse input for editor and standalone builds in ConsoleInputModule
6 Years Ago
[D11] Fix for Cursor.visible always been false one xboxone. Disable consoleinputmodule on standalonebuilds
6 Years Ago
[D11] Fixed an issue stopping multiple D11 users joining a map
6 Years Ago
[D11] Use Machine Unique Id FTM until we get platform id's in.
6 Years Ago
[D11] Updated RustNative code / recompiled console DLLs
6 Years Ago
[D11] Add docker scripts
6 Years Ago
[D11] Fixed missing D11_CONSOLE_PORT defines
6 Years Ago
[D11] UI Controller support and additional support files
6 Years Ago
[D11] Editor commands for testing asset-stripped server builds.
6 Years Ago
[D11] Fixed null ref exception on assert check.
6 Years Ago
[D11] Suppressed log spam on console server when client is killed.
6 Years Ago
[D11] Fixed assert on console server when a client connects.
6 Years Ago
Linux server build support for console.
6 Years Ago
[D11] Quick temporary fix for triggers to work on Xbox
6 Years Ago
[d11] add a rough integration of the MiniUDP library (needs optimisation), just to try out, though it seems to work better than LLAPI.
6 Years Ago
Small tidy up to LLAPI stuff, there's no unsafe code any more. Increase packet buffer sizes as it's likely to run out during level loading.
6 Years Ago
[D11.AC] Quick fix for water/terrain rendering on PS4
6 Years Ago
[D11] Added new define D11_UNET in build defines, forceDebug=true to enable profiling, and message saying build complete!
6 Years Ago
[D11] Removed hardcoded IP address that somehow got committed?
6 Years Ago
[D11] Added define D11_UNET to allow switching between RakNet/UNet, also packet size changes and port change needed for xb1
6 Years Ago
[D11] Fix for controller rotation on xb1, ortho basis matrix for xb1 added
6 Years Ago
[D11] Socket setup data for xb1
6 Years Ago
[d11] some tidying of previous commit, experimenting with Unity NetworkLater. Can be enabled one line 184 of Bootstrap.cs
6 Years Ago
WIP attempt to move to Unity's NetworkTransport LLAPI instead of Raknet. This will save us from having to update Raknet for console support (Xbox One support is out of date, Switch support is non existent). There are some differences between the libraries so this is experimental at the moment. Need to finish of QOS bindings, and a lot of it has ended up identical to the Raknet assembly so further refactoring might be worthwhile.
6 Years Ago
[D11] Properly guard client side code for console
6 Years Ago
[D11] Rollback 27719 due to crash on client console
6 Years Ago
[D11] Merged with main branch for Unity 2018.2.0f2
6 Years Ago
[D11] More controller support for console - wip
6 Years Ago
fix minor breakage of original code with D11_CONSOLE_PORT shenanigans
6 Years Ago
Update from main branch, to 27668.
6 Years Ago
[D11] Server compile fix
6 Years Ago
[D11] Additions and fixes for controller
6 Years Ago
[D11] new controller layout
6 Years Ago
[D11] Added localServerIP to inspector for convenience
6 Years Ago
[D11] Added flag D11_NO_ASSET_PRELOAD to prevent preloading of assets